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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/test/layer_test_common.h" | 7 #include "cc/test/layer_test_common.h" |
8 | 8 |
9 #include "FloatRect.h" | |
10 #include "Region.h" | 9 #include "Region.h" |
11 #include "cc/draw_quad.h" | 10 #include "cc/draw_quad.h" |
12 #include "cc/math_util.h" | 11 #include "cc/math_util.h" |
13 #include "cc/render_pass.h" | 12 #include "cc/render_pass.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
15 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
16 #include "ui/gfx/point_conversions.h" | 15 #include "ui/gfx/point_conversions.h" |
17 #include "ui/gfx/rect_conversions.h" | 16 #include "ui/gfx/rect_conversions.h" |
18 #include "ui/gfx/size_conversions.h" | 17 #include "ui/gfx/size_conversions.h" |
19 | 18 |
20 namespace LayerTestCommon { | 19 namespace LayerTestCommon { |
21 | 20 |
22 // Align with expected and actual output | 21 // Align with expected and actual output |
23 const char* quadString = " Quad: "; | 22 const char* quadString = " Quad: "; |
24 | 23 |
25 bool canRectFBeSafelyRoundedToRect(const gfx::RectF& r) | 24 bool canRectFBeSafelyRoundedToRect(const gfx::RectF& r) |
26 { | 25 { |
27 // Ensure that range of float values is not beyond integer range. | 26 // Ensure that range of float values is not beyond integer range. |
28 if (!cc::FloatRect(r).isExpressibleAsIntRect()) | 27 if (!r.IsExpressibleAsRect()) |
29 return false; | 28 return false; |
30 | 29 |
31 // Ensure that the values are actually integers. | 30 // Ensure that the values are actually integers. |
32 if (gfx::ToFlooredPoint(r.origin()) == r.origin() | 31 if (gfx::ToFlooredPoint(r.origin()) == r.origin() && gfx::ToFlooredSize(r.si
ze()) == r.size()) |
33 && gfx::ToFlooredSize(r.size()) == r.size()) | |
34 return true; | 32 return true; |
35 | 33 |
36 return false; | 34 return false; |
37 } | 35 } |
38 | 36 |
39 void verifyQuadsExactlyCoverRect(const cc::QuadList& quads, | 37 void verifyQuadsExactlyCoverRect(const cc::QuadList& quads, |
40 const gfx::Rect& rect) { | 38 const gfx::Rect& rect) { |
41 cc::Region remaining = rect; | 39 cc::Region remaining = rect; |
42 | 40 |
43 for (size_t i = 0; i < quads.size(); ++i) { | 41 for (size_t i = 0; i < quads.size(); ++i) { |
44 cc::DrawQuad* quad = quads[i]; | 42 cc::DrawQuad* quad = quads[i]; |
45 gfx::RectF quadRectF = cc::MathUtil::mapClippedRect(quad->sharedQuadStat
e()->quadTransform, gfx::RectF(quad->quadRect())); | 43 gfx::RectF quadRectF = cc::MathUtil::mapClippedRect(quad->sharedQuadStat
e()->quadTransform, gfx::RectF(quad->quadRect())); |
46 | 44 |
47 // Before testing for exact coverage in the integer world, assert that r
ounding | 45 // Before testing for exact coverage in the integer world, assert that r
ounding |
48 // will not round the rect incorrectly. | 46 // will not round the rect incorrectly. |
49 ASSERT_TRUE(canRectFBeSafelyRoundedToRect(quadRectF)); | 47 ASSERT_TRUE(canRectFBeSafelyRoundedToRect(quadRectF)); |
50 | 48 |
51 gfx::Rect quadRect = gfx::ToEnclosingRect(quadRectF); | 49 gfx::Rect quadRect = gfx::ToEnclosingRect(quadRectF); |
52 | 50 |
53 EXPECT_TRUE(rect.Contains(quadRect)) << quadString << i; | 51 EXPECT_TRUE(rect.Contains(quadRect)) << quadString << i; |
54 EXPECT_TRUE(remaining.Contains(quadRect)) << quadString << i; | 52 EXPECT_TRUE(remaining.Contains(quadRect)) << quadString << i; |
55 remaining.Subtract(quadRect); | 53 remaining.Subtract(quadRect); |
56 } | 54 } |
57 | 55 |
58 EXPECT_TRUE(remaining.IsEmpty()); | 56 EXPECT_TRUE(remaining.IsEmpty()); |
59 } | 57 } |
60 | 58 |
61 } // namespace LayerTestCommon | 59 } // namespace LayerTestCommon |
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