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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an implementation of VideoDecodeAccelerator | 5 // This file contains an implementation of VideoDecodeAccelerator |
6 // that utilizes hardware video decoders, which expose Video4Linux 2 API | 6 // that utilizes hardware video decoders, which expose Video4Linux 2 API |
7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). | 7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). |
8 | 8 |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
11 | 11 |
12 #include <queue> | 12 #include <queue> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/callback_forward.h" | 15 #include "base/callback_forward.h" |
16 #include "base/memory/linked_ptr.h" | 16 #include "base/memory/linked_ptr.h" |
17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
18 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
19 #include "base/synchronization/waitable_event.h" | 19 #include "base/synchronization/waitable_event.h" |
20 #include "base/threading/thread.h" | 20 #include "base/threading/thread.h" |
21 #include "content/common/content_export.h" | 21 #include "content/common/content_export.h" |
22 #include "content/common/gpu/media/v4l2_device.h" | 22 #include "content/common/gpu/media/v4l2_device.h" |
23 #include "media/base/limits.h" | 23 #include "media/base/limits.h" |
24 #include "media/base/video_decoder_config.h" | 24 #include "media/base/video_decoder_config.h" |
25 #include "media/video/picture.h" | 25 #include "media/video/picture.h" |
26 #include "media/video/video_decode_accelerator.h" | 26 #include "media/video/video_decode_accelerator.h" |
27 #include "ui/gfx/geometry/size.h" | 27 #include "ui/gfx/geometry/size.h" |
28 #include "ui/gl/gl_bindings.h" | 28 #include "ui/gl/gl_bindings.h" |
29 | 29 |
| 30 namespace base { |
| 31 class MessageLoopProxy; |
| 32 } // namespace base |
| 33 |
30 namespace media { | 34 namespace media { |
31 class H264Parser; | 35 class H264Parser; |
32 } // namespace media | 36 } // namespace media |
33 | 37 |
34 namespace content { | 38 namespace content { |
35 // This class handles video accelerators directly through a V4L2 device exported | 39 // This class handles video accelerators directly through a V4L2 device exported |
36 // by the hardware blocks. | 40 // by the hardware blocks. |
37 // | 41 // |
38 // The threading model of this class is driven by the fact that it needs to | 42 // The threading model of this class is driven by the fact that it needs to |
39 // interface two fundamentally different event queues -- the one Chromium | 43 // interface two fundamentally different event queues -- the one Chromium |
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71 // thread while we wait for AssignPictureBuffers from the client. | 75 // thread while we wait for AssignPictureBuffers from the client. |
72 class CONTENT_EXPORT V4L2VideoDecodeAccelerator | 76 class CONTENT_EXPORT V4L2VideoDecodeAccelerator |
73 : public media::VideoDecodeAccelerator { | 77 : public media::VideoDecodeAccelerator { |
74 public: | 78 public: |
75 V4L2VideoDecodeAccelerator( | 79 V4L2VideoDecodeAccelerator( |
76 EGLDisplay egl_display, | 80 EGLDisplay egl_display, |
77 EGLContext egl_context, | 81 EGLContext egl_context, |
78 const base::WeakPtr<Client>& io_client_, | 82 const base::WeakPtr<Client>& io_client_, |
79 const base::Callback<bool(void)>& make_context_current, | 83 const base::Callback<bool(void)>& make_context_current, |
80 const scoped_refptr<V4L2Device>& device, | 84 const scoped_refptr<V4L2Device>& device, |
81 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); | 85 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); |
82 ~V4L2VideoDecodeAccelerator() override; | 86 ~V4L2VideoDecodeAccelerator() override; |
83 | 87 |
84 // media::VideoDecodeAccelerator implementation. | 88 // media::VideoDecodeAccelerator implementation. |
85 // Note: Initialize() and Destroy() are synchronous. | 89 // Note: Initialize() and Destroy() are synchronous. |
86 bool Initialize(media::VideoCodecProfile profile, | 90 bool Initialize(media::VideoCodecProfile profile, |
87 Client* client) override; | 91 Client* client) override; |
88 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; | 92 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; |
89 void AssignPictureBuffers( | 93 void AssignPictureBuffers( |
90 const std::vector<media::PictureBuffer>& buffers) override; | 94 const std::vector<media::PictureBuffer>& buffers) override; |
91 void ReusePictureBuffer(int32 picture_buffer_id) override; | 95 void ReusePictureBuffer(int32 picture_buffer_id) override; |
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304 | 308 |
305 // Callback that indicates a picture has been cleared. | 309 // Callback that indicates a picture has been cleared. |
306 void PictureCleared(); | 310 void PictureCleared(); |
307 | 311 |
308 // This method determines whether a resolution change event processing | 312 // This method determines whether a resolution change event processing |
309 // is indeed required by returning true iff: | 313 // is indeed required by returning true iff: |
310 // - width or height of the new format is different than previous format; or | 314 // - width or height of the new format is different than previous format; or |
311 // - V4L2_CID_MIN_BUFFERS_FOR_CAPTURE has changed. | 315 // - V4L2_CID_MIN_BUFFERS_FOR_CAPTURE has changed. |
312 bool IsResolutionChangeNecessary(); | 316 bool IsResolutionChangeNecessary(); |
313 | 317 |
314 // Our original calling task runner for the child thread. | 318 // Our original calling message loop for the child thread. |
315 scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; | 319 scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_; |
316 | 320 |
317 // Task runner of the IO thread. | 321 // Message loop of the IO thread. |
318 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 322 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; |
319 | 323 |
320 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or | 324 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or |
321 // device worker threads back to the child thread. Because the worker threads | 325 // device worker threads back to the child thread. Because the worker threads |
322 // are members of this class, any task running on those threads is guaranteed | 326 // are members of this class, any task running on those threads is guaranteed |
323 // that this object is still alive. As a result, tasks posted from the child | 327 // that this object is still alive. As a result, tasks posted from the child |
324 // thread to the decoder or device thread should use base::Unretained(this), | 328 // thread to the decoder or device thread should use base::Unretained(this), |
325 // and tasks posted the other way should use |weak_this_|. | 329 // and tasks posted the other way should use |weak_this_|. |
326 base::WeakPtr<V4L2VideoDecodeAccelerator> weak_this_; | 330 base::WeakPtr<V4L2VideoDecodeAccelerator> weak_this_; |
327 | 331 |
328 // To expose client callbacks from VideoDecodeAccelerator. | 332 // To expose client callbacks from VideoDecodeAccelerator. |
329 // NOTE: all calls to these objects *MUST* be executed on | 333 // NOTE: all calls to these objects *MUST* be executed on |
330 // child_task_runner_. | 334 // child_message_loop_proxy_. |
331 scoped_ptr<base::WeakPtrFactory<Client> > client_ptr_factory_; | 335 scoped_ptr<base::WeakPtrFactory<Client> > client_ptr_factory_; |
332 base::WeakPtr<Client> client_; | 336 base::WeakPtr<Client> client_; |
333 // Callbacks to |io_client_| must be executed on |io_task_runner_|. | 337 // Callbacks to |io_client_| must be executed on |io_message_loop_proxy_|. |
334 base::WeakPtr<Client> io_client_; | 338 base::WeakPtr<Client> io_client_; |
335 | 339 |
336 // | 340 // |
337 // Decoder state, owned and operated by decoder_thread_. | 341 // Decoder state, owned and operated by decoder_thread_. |
338 // Before decoder_thread_ has started, the decoder state is managed by | 342 // Before decoder_thread_ has started, the decoder state is managed by |
339 // the child (main) thread. After decoder_thread_ has started, the decoder | 343 // the child (main) thread. After decoder_thread_ has started, the decoder |
340 // thread should be the only one managing these. | 344 // thread should be the only one managing these. |
341 // | 345 // |
342 | 346 |
343 // This thread services tasks posted from the VDA API entry points by the | 347 // This thread services tasks posted from the VDA API entry points by the |
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453 | 457 |
454 // The WeakPtrFactory for |weak_this_|. | 458 // The WeakPtrFactory for |weak_this_|. |
455 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_; | 459 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_; |
456 | 460 |
457 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); | 461 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); |
458 }; | 462 }; |
459 | 463 |
460 } // namespace content | 464 } // namespace content |
461 | 465 |
462 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 466 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
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