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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/fake_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/fake_video_decode_accelerator.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/thread_task_runner_handle.h" | |
10 #include "media/base/bitstream_buffer.h" | 9 #include "media/base/bitstream_buffer.h" |
11 #include "media/base/limits.h" | 10 #include "media/base/limits.h" |
12 #include "ui/gl/gl_context.h" | 11 #include "ui/gl/gl_context.h" |
13 #include "ui/gl/gl_implementation.h" | 12 #include "ui/gl/gl_implementation.h" |
14 #include "ui/gl/gl_surface.h" | 13 #include "ui/gl/gl_surface.h" |
15 #include "ui/gl/gl_surface_egl.h" | 14 #include "ui/gl/gl_surface_egl.h" |
16 #include "ui/gl/gl_surface_glx.h" | 15 #include "ui/gl/gl_surface_glx.h" |
17 | 16 |
18 namespace content { | 17 namespace content { |
19 | 18 |
20 static const uint32 kDefaultTextureTarget = GL_TEXTURE_2D; | 19 static const uint32 kDefaultTextureTarget = GL_TEXTURE_2D; |
21 // Must be at least 2 since the rendering helper will switch between textures | 20 // Must be at least 2 since the rendering helper will switch between textures |
22 // and if there is only one, it will wait for the next one that will never come. | 21 // and if there is only one, it will wait for the next one that will never come. |
23 // Must also be an even number as otherwise there won't be the same amount of | 22 // Must also be an even number as otherwise there won't be the same amount of |
24 // white and black frames. | 23 // white and black frames. |
25 static const unsigned int kNumBuffers = media::limits::kMaxVideoFrames + | 24 static const unsigned int kNumBuffers = media::limits::kMaxVideoFrames + |
26 (media::limits::kMaxVideoFrames & 1u); | 25 (media::limits::kMaxVideoFrames & 1u); |
27 | 26 |
28 FakeVideoDecodeAccelerator::FakeVideoDecodeAccelerator( | 27 FakeVideoDecodeAccelerator::FakeVideoDecodeAccelerator( |
29 gfx::GLContext* gl, | 28 gfx::GLContext* gl, |
30 gfx::Size size, | 29 gfx::Size size, |
31 const base::Callback<bool(void)>& make_context_current) | 30 const base::Callback<bool(void)>& make_context_current) |
32 : child_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 31 : child_message_loop_proxy_(base::MessageLoopProxy::current()), |
33 client_(NULL), | 32 client_(NULL), |
34 make_context_current_(make_context_current), | 33 make_context_current_(make_context_current), |
35 gl_(gl), | 34 gl_(gl), |
36 frame_buffer_size_(size), | 35 frame_buffer_size_(size), |
37 flushing_(false), | 36 flushing_(false), |
38 weak_this_factory_(this) { | 37 weak_this_factory_(this) { |
39 } | 38 } |
40 | 39 |
41 FakeVideoDecodeAccelerator::~FakeVideoDecodeAccelerator() { | 40 FakeVideoDecodeAccelerator::~FakeVideoDecodeAccelerator() { |
42 } | 41 } |
43 | 42 |
44 bool FakeVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile, | 43 bool FakeVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile, |
45 Client* client) { | 44 Client* client) { |
46 DCHECK(child_task_runner_->BelongsToCurrentThread()); | 45 DCHECK(child_message_loop_proxy_->BelongsToCurrentThread()); |
47 if (profile == media::VIDEO_CODEC_PROFILE_UNKNOWN) { | 46 if (profile == media::VIDEO_CODEC_PROFILE_UNKNOWN) { |
48 LOG(ERROR) << "unknown codec profile"; | 47 LOG(ERROR) << "unknown codec profile"; |
49 return false; | 48 return false; |
50 } | 49 } |
51 // V4L2VideoDecodeAccelerator waits until first decode call to ask for buffers | 50 // V4L2VideoDecodeAccelerator waits until first decode call to ask for buffers |
52 // This class asks for it on initialization instead. | 51 // This class asks for it on initialization instead. |
53 client_ = client; | 52 client_ = client; |
54 client_->ProvidePictureBuffers(kNumBuffers, | 53 client_->ProvidePictureBuffers(kNumBuffers, |
55 frame_buffer_size_, | 54 frame_buffer_size_, |
56 kDefaultTextureTarget); | 55 kDefaultTextureTarget); |
57 return true; | 56 return true; |
58 } | 57 } |
59 | 58 |
60 void FakeVideoDecodeAccelerator::Decode( | 59 void FakeVideoDecodeAccelerator::Decode( |
61 const media::BitstreamBuffer& bitstream_buffer) { | 60 const media::BitstreamBuffer& bitstream_buffer) { |
62 int bitstream_buffer_id = bitstream_buffer.id(); | 61 int bitstream_buffer_id = bitstream_buffer.id(); |
63 queued_bitstream_ids_.push(bitstream_buffer_id); | 62 queued_bitstream_ids_.push(bitstream_buffer_id); |
64 child_task_runner_->PostTask( | 63 child_message_loop_proxy_->PostTask( |
65 FROM_HERE, base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, | 64 FROM_HERE, |
66 weak_this_factory_.GetWeakPtr())); | 65 base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, |
| 66 weak_this_factory_.GetWeakPtr())); |
67 } | 67 } |
68 | 68 |
69 // Similar to UseOutputBitstreamBuffer for the encode accelerator. | 69 // Similar to UseOutputBitstreamBuffer for the encode accelerator. |
70 void FakeVideoDecodeAccelerator::AssignPictureBuffers( | 70 void FakeVideoDecodeAccelerator::AssignPictureBuffers( |
71 const std::vector<media::PictureBuffer>& buffers) { | 71 const std::vector<media::PictureBuffer>& buffers) { |
72 DCHECK(buffers.size() == kNumBuffers); | 72 DCHECK(buffers.size() == kNumBuffers); |
73 DCHECK(!(buffers.size()%2)); | 73 DCHECK(!(buffers.size()%2)); |
74 | 74 |
75 // Save buffers and mark all buffers as ready for use. | 75 // Save buffers and mark all buffers as ready for use. |
76 scoped_ptr<uint8[]> white_data( | 76 scoped_ptr<uint8[]> white_data( |
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100 GL_RGBA, | 100 GL_RGBA, |
101 GL_UNSIGNED_BYTE, | 101 GL_UNSIGNED_BYTE, |
102 data); | 102 data); |
103 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 103 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
104 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 104 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
105 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 105 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
106 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 106 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
107 glBindTexture(GL_TEXTURE_2D, 0); | 107 glBindTexture(GL_TEXTURE_2D, 0); |
108 free_output_buffers_.push(buffers[index].id()); | 108 free_output_buffers_.push(buffers[index].id()); |
109 } | 109 } |
110 child_task_runner_->PostTask( | 110 child_message_loop_proxy_->PostTask( |
111 FROM_HERE, base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, | 111 FROM_HERE, |
112 weak_this_factory_.GetWeakPtr())); | 112 base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, |
| 113 weak_this_factory_.GetWeakPtr())); |
113 } | 114 } |
114 | 115 |
115 void FakeVideoDecodeAccelerator::ReusePictureBuffer(int32 picture_buffer_id) { | 116 void FakeVideoDecodeAccelerator::ReusePictureBuffer(int32 picture_buffer_id) { |
116 free_output_buffers_.push(picture_buffer_id); | 117 free_output_buffers_.push(picture_buffer_id); |
117 child_task_runner_->PostTask( | 118 child_message_loop_proxy_->PostTask( |
118 FROM_HERE, base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, | 119 FROM_HERE, |
119 weak_this_factory_.GetWeakPtr())); | 120 base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, |
| 121 weak_this_factory_.GetWeakPtr())); |
120 } | 122 } |
121 | 123 |
122 void FakeVideoDecodeAccelerator::Flush() { | 124 void FakeVideoDecodeAccelerator::Flush() { |
123 flushing_ = true; | 125 flushing_ = true; |
124 child_task_runner_->PostTask( | 126 child_message_loop_proxy_->PostTask( |
125 FROM_HERE, base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, | 127 FROM_HERE, |
126 weak_this_factory_.GetWeakPtr())); | 128 base::Bind(&FakeVideoDecodeAccelerator::DoPictureReady, |
| 129 weak_this_factory_.GetWeakPtr())); |
127 } | 130 } |
128 | 131 |
129 void FakeVideoDecodeAccelerator::Reset() { | 132 void FakeVideoDecodeAccelerator::Reset() { |
130 while (!queued_bitstream_ids_.empty()) { | 133 while (!queued_bitstream_ids_.empty()) { |
131 client_->NotifyEndOfBitstreamBuffer(queued_bitstream_ids_.front()); | 134 client_->NotifyEndOfBitstreamBuffer(queued_bitstream_ids_.front()); |
132 queued_bitstream_ids_.pop(); | 135 queued_bitstream_ids_.pop(); |
133 } | 136 } |
134 client_->NotifyResetDone(); | 137 client_->NotifyResetDone(); |
135 } | 138 } |
136 | 139 |
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166 // Bitstream no longer needed. | 169 // Bitstream no longer needed. |
167 client_->NotifyEndOfBitstreamBuffer(bitstream_id); | 170 client_->NotifyEndOfBitstreamBuffer(bitstream_id); |
168 if (flushing_ && queued_bitstream_ids_.empty()) { | 171 if (flushing_ && queued_bitstream_ids_.empty()) { |
169 flushing_ = false; | 172 flushing_ = false; |
170 client_->NotifyFlushDone(); | 173 client_->NotifyFlushDone(); |
171 } | 174 } |
172 } | 175 } |
173 } | 176 } |
174 | 177 |
175 } // namespace content | 178 } // namespace content |
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