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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Audio rendering unit utilizing audio output stream provided by browser | 5 // Audio rendering unit utilizing audio output stream provided by browser |
| 6 // process through IPC. | 6 // process through IPC. |
| 7 // | 7 // |
| 8 // Relationship of classes. | 8 // Relationship of classes. |
| 9 // | 9 // |
| 10 // AudioOutputController AudioOutputDevice | 10 // AudioOutputController AudioOutputDevice |
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| 92 // Methods called on IO thread ---------------------------------------------- | 92 // Methods called on IO thread ---------------------------------------------- |
| 93 // AudioOutputIPCDelegate methods. | 93 // AudioOutputIPCDelegate methods. |
| 94 virtual void OnStateChanged(AudioOutputIPCDelegate::State state) OVERRIDE; | 94 virtual void OnStateChanged(AudioOutputIPCDelegate::State state) OVERRIDE; |
| 95 virtual void OnStreamCreated(base::SharedMemoryHandle handle, | 95 virtual void OnStreamCreated(base::SharedMemoryHandle handle, |
| 96 base::SyncSocket::Handle socket_handle, | 96 base::SyncSocket::Handle socket_handle, |
| 97 int length) OVERRIDE; | 97 int length) OVERRIDE; |
| 98 virtual void OnIPCClosed() OVERRIDE; | 98 virtual void OnIPCClosed() OVERRIDE; |
| 99 | 99 |
| 100 // Creates an uninitialized AudioOutputDevice. Clients must call Initialize() | 100 // Creates an uninitialized AudioOutputDevice. Clients must call Initialize() |
| 101 // before using. | 101 // before using. |
| 102 // TODO(tommi): When all dependencies on |content| have been removed | |
| 103 // from AudioOutputDevice, move this class over to media/audio. | |
| 104 AudioOutputDevice(AudioOutputIPC* ipc, | 102 AudioOutputDevice(AudioOutputIPC* ipc, |
| 105 const scoped_refptr<base::MessageLoopProxy>& io_loop); | 103 const scoped_refptr<base::MessageLoopProxy>& io_loop); |
| 106 | 104 |
| 107 protected: | 105 protected: |
| 108 // Magic required by ref_counted.h to avoid any code deleting the object | 106 // Magic required by ref_counted.h to avoid any code deleting the object |
| 109 // accidentally while there are references to it. | 107 // accidentally while there are references to it. |
| 110 friend class base::RefCountedThreadSafe<AudioOutputDevice>; | 108 friend class base::RefCountedThreadSafe<AudioOutputDevice>; |
| 111 virtual ~AudioOutputDevice(); | 109 virtual ~AudioOutputDevice(); |
| 112 | 110 |
| 111 // Accessors for subclasses (via IO thread only). |
| 112 int stream_id() const { return stream_id_; } |
| 113 AudioOutputIPC* audio_output_ipc() const { return ipc_; } |
| 114 |
| 113 private: | 115 private: |
| 116 // Note: The ordering of members in this enum is critical to correct behavior! |
| 117 enum State { |
| 118 IPC_CLOSED, // No more IPCs can take place. |
| 119 IDLE, // Not started. |
| 120 CREATING_STREAM, // Waiting for OnStreamCreated() to be called back. |
| 121 PAUSED, // Paused. OnStreamCreated() has been called. Can Play()/Stop(). |
| 122 PLAYING, // Playing back. Can Pause()/Stop(). |
| 123 }; |
| 124 |
| 114 // Methods called on IO thread ---------------------------------------------- | 125 // Methods called on IO thread ---------------------------------------------- |
| 115 // The following methods are tasks posted on the IO thread that needs to | 126 // The following methods are tasks posted on the IO thread that needs to |
| 116 // be executed on that thread. They interact with AudioMessageFilter and | 127 // be executed on that thread. They interact with AudioMessageFilter and |
| 117 // sends IPC messages on that thread. | 128 // sends IPC messages on that thread. |
| 118 void CreateStreamOnIOThread(const AudioParameters& params, | 129 void CreateStreamOnIOThread(const AudioParameters& params, |
| 119 int input_channels); | 130 int input_channels); |
| 120 void PlayOnIOThread(); | 131 void PlayOnIOThread(); |
| 121 void PauseOnIOThread(bool flush); | 132 void PauseOnIOThread(bool flush); |
| 122 void ShutDownOnIOThread(); | 133 void ShutDownOnIOThread(); |
| 123 void SetVolumeOnIOThread(double volume); | 134 void SetVolumeOnIOThread(double volume); |
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| 135 RenderCallback* callback_; | 146 RenderCallback* callback_; |
| 136 | 147 |
| 137 // A pointer to the IPC layer that takes care of sending requests over to | 148 // A pointer to the IPC layer that takes care of sending requests over to |
| 138 // the AudioRendererHost. | 149 // the AudioRendererHost. |
| 139 AudioOutputIPC* ipc_; | 150 AudioOutputIPC* ipc_; |
| 140 | 151 |
| 141 // Our stream ID on the message filter. Only accessed on the IO thread. | 152 // Our stream ID on the message filter. Only accessed on the IO thread. |
| 142 // Must only be modified on the IO thread. | 153 // Must only be modified on the IO thread. |
| 143 int stream_id_; | 154 int stream_id_; |
| 144 | 155 |
| 156 // Current state (must only be accessed from the IO thread). See comments for |
| 157 // State enum above. |
| 158 State state_; |
| 159 |
| 145 // State of Play() / Pause() calls before OnStreamCreated() is called. | 160 // State of Play() / Pause() calls before OnStreamCreated() is called. |
| 146 bool play_on_start_; | 161 bool play_on_start_; |
| 147 | 162 |
| 148 // Set to |true| when OnStreamCreated() is called. | |
| 149 // Set to |false| when ShutDownOnIOThread() is called. | |
| 150 // This is for use with play_on_start_ to track Play() / Pause() state. | |
| 151 // Must only be touched from the IO thread. | |
| 152 bool is_started_; | |
| 153 | |
| 154 // Our audio thread callback class. See source file for details. | 163 // Our audio thread callback class. See source file for details. |
| 155 class AudioThreadCallback; | 164 class AudioThreadCallback; |
| 156 | 165 |
| 157 // In order to avoid a race between OnStreamCreated and Stop(), we use this | 166 // In order to avoid a race between OnStreamCreated and Stop(), we use this |
| 158 // guard to control stopping and starting the audio thread. | 167 // guard to control stopping and starting the audio thread. |
| 159 base::Lock audio_thread_lock_; | 168 base::Lock audio_thread_lock_; |
| 160 AudioDeviceThread audio_thread_; | 169 AudioDeviceThread audio_thread_; |
| 161 scoped_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_; | 170 scoped_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_; |
| 162 | 171 |
| 163 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop() | 172 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop() |
| 164 // so we don't start the audio thread pointing to a potentially freed | 173 // so we don't start the audio thread pointing to a potentially freed |
| 165 // |callback_|. | 174 // |callback_|. |
| 166 // | 175 // |
| 167 // TODO(scherkus): Replace this by changing AudioRendererSink to either accept | 176 // TODO(scherkus): Replace this by changing AudioRendererSink to either accept |
| 168 // the callback via Start(). See http://crbug.com/151051 for details. | 177 // the callback via Start(). See http://crbug.com/151051 for details. |
| 169 bool stopping_hack_; | 178 bool stopping_hack_; |
| 170 | 179 |
| 171 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice); | 180 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice); |
| 172 }; | 181 }; |
| 173 | 182 |
| 174 } // namespace media | 183 } // namespace media |
| 175 | 184 |
| 176 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_ | 185 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_ |
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