| Index: ui/gfx/transform.h
|
| diff --git a/ui/gfx/transform.h b/ui/gfx/transform.h
|
| index 4385c1c6fcf6f79a047325ac84f18b40cdcf6fb5..233df689abf057b4c1765aeffafac8a9ef0f6b81 100644
|
| --- a/ui/gfx/transform.h
|
| +++ b/ui/gfx/transform.h
|
| @@ -10,7 +10,7 @@
|
|
|
| namespace gfx {
|
|
|
| -class Rect;
|
| +class RectF;
|
| class Point;
|
| class Point3F;
|
|
|
| @@ -102,13 +102,13 @@ class UI_EXPORT Transform {
|
| // Applies transformation on the rectangle. Returns true if the transformed
|
| // rectangle was axis aligned. If it returns false, rect will be the
|
| // smallest axis aligned bounding box containing the transformed rect.
|
| - void TransformRect(Rect* rect) const;
|
| + void TransformRect(RectF* rect) const;
|
|
|
| // Applies the reverse transformation on the rectangle. Returns true if
|
| // the transformed rectangle was axis aligned. If it returns false,
|
| // rect will be the smallest axis aligned bounding box containing the
|
| // transformed rect.
|
| - bool TransformRectReverse(Rect* rect) const;
|
| + bool TransformRectReverse(RectF* rect) const;
|
|
|
| // Returns the underlying matrix.
|
| const SkMatrix44& matrix() const { return matrix_; }
|
|
|