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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Protocol for the mux channel that multiplexes multiple channels. | 5 // Protocol for the mux channel that multiplexes multiple channels. |
6 | 6 |
7 syntax = "proto2"; | 7 syntax = "proto2"; |
8 | 8 |
| 9 option optimize_for = LITE_RUNTIME; |
| 10 |
9 package remoting.protocol; | 11 package remoting.protocol; |
10 | 12 |
11 message MultiplexPacket { | 13 message MultiplexPacket { |
12 // Channel ID. Each peer choses this value when it sends first packet to | 14 // Channel ID. Each peer choses this value when it sends first packet to |
13 // the other peer. It unique identified channel this packet belongs to. | 15 // the other peer. It unique identified channel this packet belongs to. |
14 // Channel ID is direction-specific, i.e. each channel has two IDs | 16 // Channel ID is direction-specific, i.e. each channel has two IDs |
15 // assigned to it: one for receiving and one for sending. | 17 // assigned to it: one for receiving and one for sending. |
16 optional int32 channel_id = 1; | 18 optional int32 channel_id = 1; |
17 | 19 |
18 // Channel name. The name is used to identify channels before channel ID | 20 // Channel name. The name is used to identify channels before channel ID |
19 // is assigned in the first message. This value must be included only | 21 // is assigned in the first message. This value must be included only |
20 // in the first packet for a given channel. All other packets must be | 22 // in the first packet for a given channel. All other packets must be |
21 // identified using channel ID. | 23 // identified using channel ID. |
22 optional string channel_name = 2; | 24 optional string channel_name = 2; |
23 | 25 |
24 optional bytes data = 3; | 26 optional bytes data = 3; |
25 } | 27 } |
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