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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 5 #ifndef PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
6 #define PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 6 #define PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
7 | 7 |
| 8 #include "ppapi/shared_impl/singleton_resource_id.h" |
8 #include "ppapi/thunk/ppapi_thunk_export.h" | 9 #include "ppapi/thunk/ppapi_thunk_export.h" |
9 | 10 |
10 struct PP_GamepadsSampleData; | 11 struct PP_GamepadsSampleData; |
11 | 12 |
12 namespace ppapi { | 13 namespace ppapi { |
13 namespace thunk { | 14 namespace thunk { |
14 | 15 |
15 class PPAPI_THUNK_EXPORT PPB_Gamepad_API { | 16 class PPAPI_THUNK_EXPORT PPB_Gamepad_API { |
16 public: | 17 public: |
17 virtual ~PPB_Gamepad_API() {} | 18 virtual ~PPB_Gamepad_API() {} |
18 | 19 |
19 virtual void Sample(PP_GamepadsSampleData* data) = 0; | 20 virtual void Sample(PP_GamepadsSampleData* data) = 0; |
| 21 |
| 22 static const SingletonResourceID kSingletonResourceID = GAMEPAD_SINGLETON_ID; |
20 }; | 23 }; |
21 | 24 |
22 } // namespace thunk | 25 } // namespace thunk |
23 } // namespace ppapi | 26 } // namespace ppapi |
24 | 27 |
25 #endif // PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 28 #endif // PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
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