OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/launcher/tabbed_launcher_button.h" | 5 #include "ash/launcher/tabbed_launcher_button.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/launcher/launcher_button_host.h" | 9 #include "ash/launcher/launcher_button_host.h" |
10 #include "ash/launcher/launcher_types.h" | 10 #include "ash/launcher/launcher_types.h" |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
61 } | 61 } |
62 | 62 |
63 void TabbedLauncherButton::IconView::SetTabImage(const gfx::ImageSkia& image) { | 63 void TabbedLauncherButton::IconView::SetTabImage(const gfx::ImageSkia& image) { |
64 if (image.isNull()) { | 64 if (image.isNull()) { |
65 if (!image_.isNull()) { | 65 if (!image_.isNull()) { |
66 // Pause for 500ms, then ease out for 200ms. | 66 // Pause for 500ms, then ease out for 200ms. |
67 ui::MultiAnimation::Parts animation_parts; | 67 ui::MultiAnimation::Parts animation_parts; |
68 animation_parts.push_back(ui::MultiAnimation::Part(500, ui::Tween::ZERO)); | 68 animation_parts.push_back(ui::MultiAnimation::Part(500, ui::Tween::ZERO)); |
69 animation_parts.push_back( | 69 animation_parts.push_back( |
70 ui::MultiAnimation::Part(200, ui::Tween::EASE_OUT)); | 70 ui::MultiAnimation::Part(200, ui::Tween::EASE_OUT)); |
71 animation_.reset(new ui::MultiAnimation(animation_parts)); | 71 animation_.reset(new ui::MultiAnimation( |
| 72 animation_parts, |
| 73 ui::MultiAnimation::GetDefaultTimerInterval())); |
72 animation_->set_continuous(false); | 74 animation_->set_continuous(false); |
73 animation_->set_delegate(this); | 75 animation_->set_delegate(this); |
74 animation_->Start(); | 76 animation_->Start(); |
75 animating_image_ = image_; | 77 animating_image_ = image_; |
76 image_ = image; | 78 image_ = image; |
77 } | 79 } |
78 } else { | 80 } else { |
79 animation_.reset(); | 81 animation_.reset(); |
80 SchedulePaint(); | 82 SchedulePaint(); |
81 image_ = image; | 83 image_ = image; |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
139 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON; | 141 state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON; |
140 state->name = host()->GetAccessibleName(this); | 142 state->name = host()->GetAccessibleName(this); |
141 } | 143 } |
142 | 144 |
143 LauncherButton::IconView* TabbedLauncherButton::CreateIconView() { | 145 LauncherButton::IconView* TabbedLauncherButton::CreateIconView() { |
144 return new IconView(this); | 146 return new IconView(this); |
145 } | 147 } |
146 | 148 |
147 } // namespace internal | 149 } // namespace internal |
148 } // namespace ash | 150 } // namespace ash |
OLD | NEW |