| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/gl_renderer.h" | 5 #include "cc/gl_renderer.h" |
| 6 | 6 |
| 7 #include "cc/draw_quad.h" | 7 #include "cc/draw_quad.h" |
| 8 #include "cc/prioritized_resource_manager.h" | 8 #include "cc/prioritized_resource_manager.h" |
| 9 #include "cc/resource_provider.h" | 9 #include "cc/resource_provider.h" |
| 10 #include "cc/test/fake_web_compositor_output_surface.h" | 10 #include "cc/test/fake_web_compositor_output_surface.h" |
| 11 #include "cc/test/fake_web_graphics_context_3d.h" | 11 #include "cc/test/fake_web_graphics_context_3d.h" |
| 12 #include "cc/test/render_pass_test_common.h" | 12 #include "cc/test/render_pass_test_common.h" |
| 13 #include "testing/gmock/include/gmock/gmock.h" | 13 #include "testing/gmock/include/gmock/gmock.h" |
| 14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
| 15 #include "third_party/khronos/GLES2/gl2.h" | 15 #include "third_party/khronos/GLES2/gl2.h" |
| 16 #include <public/WebTransformationMatrix.h> | 16 #include <public/WebTransformationMatrix.h> |
| 17 | 17 |
| 18 using namespace WebKit; | 18 using namespace WebKit; |
| 19 using namespace WebKitTests; | 19 using namespace WebKitTests; |
| 20 | 20 |
| 21 using testing::_; |
| 22 using testing::AnyNumber; |
| 23 using testing::InSequence; |
| 24 using testing::Mock; |
| 25 |
| 21 namespace cc { | 26 namespace cc { |
| 22 namespace { | 27 namespace { |
| 23 | 28 |
| 24 class FrameCountingMemoryAllocationSettingContext : public FakeWebGraphicsContex
t3D { | 29 class FrameCountingMemoryAllocationSettingContext : public FakeWebGraphicsContex
t3D { |
| 25 public: | 30 public: |
| 26 FrameCountingMemoryAllocationSettingContext() : m_frame(0) { } | 31 FrameCountingMemoryAllocationSettingContext() : m_frame(0) { } |
| 27 | 32 |
| 28 // WebGraphicsContext3D methods. | 33 // WebGraphicsContext3D methods. |
| 29 | 34 |
| 30 // This method would normally do a glSwapBuffers under the hood. | 35 // This method would normally do a glSwapBuffers under the hood. |
| (...skipping 442 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 473 // is called. Plumb this tracking between both the RenderClient and the Cont
ext by giving | 478 // is called. Plumb this tracking between both the RenderClient and the Cont
ext by giving |
| 474 // them both a pointer to a variable on the stack. | 479 // them both a pointer to a variable on the stack. |
| 475 context->setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); | 480 context->setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); |
| 476 mockClient.setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); | 481 mockClient.setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); |
| 477 renderer.setVisible(true); | 482 renderer.setVisible(true); |
| 478 renderer.drawFrame(mockClient.renderPassesInDrawOrder(), mockClient.renderPa
sses()); | 483 renderer.drawFrame(mockClient.renderPassesInDrawOrder(), mockClient.renderPa
sses()); |
| 479 renderer.setVisible(false); | 484 renderer.setVisible(false); |
| 480 EXPECT_TRUE(lastCallWasSetVisiblity); | 485 EXPECT_TRUE(lastCallWasSetVisiblity); |
| 481 } | 486 } |
| 482 | 487 |
| 483 | |
| 484 class TextureStateTrackingContext : public FakeWebGraphicsContext3D { | 488 class TextureStateTrackingContext : public FakeWebGraphicsContext3D { |
| 485 public: | 489 public: |
| 486 TextureStateTrackingContext() | 490 TextureStateTrackingContext() |
| 487 : m_activeTexture(GL_INVALID_ENUM) | 491 : m_activeTexture(GL_INVALID_ENUM) |
| 488 , m_inDraw(false) | |
| 489 { | 492 { |
| 490 } | 493 } |
| 491 | 494 |
| 492 virtual WebString getString(WGC3Denum name) | 495 virtual WebString getString(WGC3Denum name) |
| 493 { | 496 { |
| 494 if (name == GL_EXTENSIONS) | 497 if (name == GL_EXTENSIONS) |
| 495 return WebString("GL_OES_EGL_image_external"); | 498 return WebString("GL_OES_EGL_image_external"); |
| 496 return WebString(); | 499 return WebString(); |
| 497 } | 500 } |
| 498 | 501 |
| 499 // We shouldn't set any texture parameters during the draw sequence, althoug
h | 502 MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint
param)); |
| 500 // we might when creating the quads. | 503 MOCK_METHOD4(drawElements, void(WGC3Denum mode, WGC3Dsizei count, WGC3Denum
type, WGC3Dintptr offset)); |
| 501 void setInDraw() { m_inDraw = true; } | |
| 502 | |
| 503 virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param
) | |
| 504 { | |
| 505 if (m_inDraw) | |
| 506 ADD_FAILURE(); | |
| 507 } | |
| 508 | 504 |
| 509 virtual void activeTexture(WGC3Denum texture) | 505 virtual void activeTexture(WGC3Denum texture) |
| 510 { | 506 { |
| 511 EXPECT_NE(texture, m_activeTexture); | 507 EXPECT_NE(texture, m_activeTexture); |
| 512 m_activeTexture = texture; | 508 m_activeTexture = texture; |
| 513 } | 509 } |
| 514 | 510 |
| 515 WGC3Denum activeTexture() const { return m_activeTexture; } | 511 WGC3Denum activeTexture() const { return m_activeTexture; } |
| 516 | 512 |
| 517 private: | 513 private: |
| 518 bool m_inDraw; | |
| 519 WGC3Denum m_activeTexture; | 514 WGC3Denum m_activeTexture; |
| 520 }; | 515 }; |
| 521 | 516 |
| 522 TEST(GLRendererTest2, activeTextureState) | 517 TEST(GLRendererTest2, activeTextureState) |
| 523 { | 518 { |
| 524 FakeRendererClient fakeClient; | 519 FakeRendererClient fakeClient; |
| 525 scoped_ptr<GraphicsContext> outputSurface(FakeWebCompositorOutputSurface::cr
eate(scoped_ptr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext)))
; | 520 scoped_ptr<GraphicsContext> outputSurface(FakeWebCompositorOutputSurface::cr
eate(scoped_ptr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext)))
; |
| 526 TextureStateTrackingContext* context = static_cast<TextureStateTrackingConte
xt*>(outputSurface->context3D()); | 521 TextureStateTrackingContext* context = static_cast<TextureStateTrackingConte
xt*>(outputSurface->context3D()); |
| 527 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(outpu
tSurface.get())); | 522 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(outpu
tSurface.get())); |
| 528 FakeRendererGL renderer(&fakeClient, resourceProvider.get()); | 523 FakeRendererGL renderer(&fakeClient, resourceProvider.get()); |
| 529 | 524 |
| 525 // During initialization we are allowed to set any texture parameters. |
| 526 EXPECT_CALL(*context, texParameteri(_, _, _)).Times(AnyNumber()); |
| 530 EXPECT_TRUE(renderer.initialize()); | 527 EXPECT_TRUE(renderer.initialize()); |
| 531 | 528 |
| 532 cc::RenderPass::Id id(1, 1); | 529 cc::RenderPass::Id id(1, 1); |
| 533 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); | 530 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); |
| 534 pass->SetNew(id, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100), WebTr
ansformationMatrix()); | 531 pass->SetNew(id, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100), WebTr
ansformationMatrix()); |
| 535 pass->AppendOneOfEveryQuadType(resourceProvider.get()); | 532 pass->AppendOneOfEveryQuadType(resourceProvider.get()); |
| 536 | 533 |
| 537 context->setInDraw(); | 534 // Set up expected texture filter state transitions that match the quads |
| 535 // created in AppendOneOfEveryQuadType(). |
| 536 Mock::VerifyAndClearExpectations(context); |
| 537 { |
| 538 InSequence sequence; |
| 539 |
| 540 // yuv_quad is drawn with the default filter. |
| 541 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 542 |
| 543 // tile_quad is drawn with GL_NEAREST because it is not transformed or |
| 544 // scaled. |
| 545 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER
, GL_NEAREST)); |
| 546 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER
, GL_NEAREST)); |
| 547 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 548 |
| 549 // transformed_tile_quad uses GL_LINEAR. |
| 550 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER
, GL_LINEAR)); |
| 551 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER
, GL_LINEAR)); |
| 552 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 553 |
| 554 // scaled_tile_quad also uses GL_LINEAR. |
| 555 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 556 |
| 557 // The remaining quads also use GL_LINEAR because nearest neighbor |
| 558 // filtering is currently only used with tile quads. |
| 559 EXPECT_CALL(*context, drawElements(_, _, _, _)).Times(6); |
| 560 } |
| 538 | 561 |
| 539 cc::DirectRenderer::DrawingFrame drawingFrame; | 562 cc::DirectRenderer::DrawingFrame drawingFrame; |
| 540 renderer.beginDrawingFrame(drawingFrame); | 563 renderer.beginDrawingFrame(drawingFrame); |
| 541 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); | 564 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); |
| 542 | 565 |
| 543 for (cc::QuadList::backToFrontIterator it = pass->quad_list.backToFrontBegin
(); | 566 for (cc::QuadList::backToFrontIterator it = pass->quad_list.backToFrontBegin
(); |
| 544 it != pass->quad_list.backToFrontEnd(); ++it) { | 567 it != pass->quad_list.backToFrontEnd(); ++it) { |
| 545 renderer.drawQuad(drawingFrame, *it); | 568 renderer.drawQuad(drawingFrame, *it); |
| 546 } | 569 } |
| 547 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); | 570 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); |
| 571 Mock::VerifyAndClearExpectations(context); |
| 548 } | 572 } |
| 549 | 573 |
| 550 } // namespace | 574 } // namespace |
| 551 } // namespace cc | 575 } // namespace cc |
| OLD | NEW |