Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index e7605874a986841324a5d284601220f4f83c8788..e9215baff3ceb59ea02a4c686bf58d66be8df62b 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -373,7 +373,7 @@ static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilte |
renderer->context()->flush(); |
ResourceProvider::ScopedWriteLockGL lock(renderer->resourceProvider(), sourceTexture->id()); |
- SkBitmap source = RenderSurfaceFilters::apply(filters, lock.textureId(), cc::IntSize(sourceTexture->size()), filterContext, filterGrContext); |
+ SkBitmap source = RenderSurfaceFilters::apply(filters, lock.textureId(), sourceTexture->size(), filterContext, filterGrContext); |
return source; |
} |
@@ -477,7 +477,7 @@ scoped_ptr<ScopedTexture> GLRenderer::drawBackgroundFilters(DrawingFrame& frame, |
int filteredDeviceBackgroundTextureId = texture->getTextureHandle(); |
scoped_ptr<ScopedTexture> backgroundTexture = ScopedTexture::create(m_resourceProvider); |
- if (!backgroundTexture->allocate(Renderer::ImplPool, cc::IntSize(quad->quadRect().size()), GL_RGBA, ResourceProvider::TextureUsageFramebuffer)) |
+ if (!backgroundTexture->allocate(Renderer::ImplPool, quad->quadRect().size(), GL_RGBA, ResourceProvider::TextureUsageFramebuffer)) |
return scoped_ptr<ScopedTexture>(); |
const RenderPass* targetRenderPass = frame.currentRenderPass; |