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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <set> | 10 #include <set> |
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2159 resource_provider_ = nullptr; | 2159 resource_provider_ = nullptr; |
2160 output_surface_ = nullptr; | 2160 output_surface_ = nullptr; |
2161 | 2161 |
2162 if (!output_surface->BindToClient(this)) { | 2162 if (!output_surface->BindToClient(this)) { |
2163 // Avoid recreating tree resources because we might not have enough | 2163 // Avoid recreating tree resources because we might not have enough |
2164 // information to do this yet (eg. we don't have a TileManager at this | 2164 // information to do this yet (eg. we don't have a TileManager at this |
2165 // point). | 2165 // point). |
2166 return false; | 2166 return false; |
2167 } | 2167 } |
2168 | 2168 |
2169 if (use_gpu_rasterization_) { | |
danakj
2015/05/12 23:40:43
This can be changed by CreateAndSetRenderer below
vmiura
2015/05/13 02:53:00
Thanks for spotting this.
Hmm, I think it could a
piman
2015/05/13 03:28:36
We can simply rely on settings_.gpu_rasterization_
Stephen White
2015/05/13 10:10:13
In that case, you should probably check settings_.
| |
2170 // Ensure we have a GrContext for GPU rasterization. | |
2171 ContextProvider* context_provider = | |
2172 output_surface->worker_context_provider(); | |
2173 if (!context_provider) | |
piman
2015/05/12 23:33:50
nit: you can probably DCHECK this.
| |
2174 return false; | |
2175 if (!context_provider->GrContext()) | |
2176 return false; | |
2177 } | |
2178 | |
2169 output_surface_ = output_surface.Pass(); | 2179 output_surface_ = output_surface.Pass(); |
2170 resource_provider_ = ResourceProvider::Create( | 2180 resource_provider_ = ResourceProvider::Create( |
2171 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, | 2181 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, |
2172 proxy_->blocking_main_thread_task_runner(), | 2182 proxy_->blocking_main_thread_task_runner(), |
2173 settings_.renderer_settings.highp_threshold_min, | 2183 settings_.renderer_settings.highp_threshold_min, |
2174 settings_.renderer_settings.use_rgba_4444_textures, | 2184 settings_.renderer_settings.use_rgba_4444_textures, |
2175 settings_.renderer_settings.texture_id_allocation_chunk_size); | 2185 settings_.renderer_settings.texture_id_allocation_chunk_size); |
2176 | 2186 |
2177 CreateAndSetRenderer(); | 2187 CreateAndSetRenderer(); |
2178 | 2188 |
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3399 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 3409 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
3400 | 3410 |
3401 curve->UpdateTarget( | 3411 curve->UpdateTarget( |
3402 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | 3412 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) |
3403 .InSecondsF(), | 3413 .InSecondsF(), |
3404 new_target); | 3414 new_target); |
3405 | 3415 |
3406 return true; | 3416 return true; |
3407 } | 3417 } |
3408 } // namespace cc | 3418 } // namespace cc |
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