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Side by Side Diff: ui/base/base_window.h

Issue 1135693006: Fix X11DesktopHandler::ActivateWindow on Unity for known user gestures Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_BASE_WINDOW_H_ 5 #ifndef UI_BASE_BASE_WINDOW_H_
6 #define UI_BASE_BASE_WINDOW_H_ 6 #define UI_BASE_BASE_WINDOW_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "ui/base/ui_base_types.h" // WindowShowState 9 #include "ui/base/ui_base_types.h" // WindowShowState
10 #include "ui/gfx/native_widget_types.h" 10 #include "ui/gfx/native_widget_types.h"
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47 // Returns the restore state for the window (platform dependent). 47 // Returns the restore state for the window (platform dependent).
48 virtual ui::WindowShowState GetRestoredState() const = 0; 48 virtual ui::WindowShowState GetRestoredState() const = 0;
49 49
50 // Retrieves the window's current bounds, including its window. 50 // Retrieves the window's current bounds, including its window.
51 // This will only differ from GetRestoredBounds() for maximized 51 // This will only differ from GetRestoredBounds() for maximized
52 // and minimized windows. 52 // and minimized windows.
53 virtual gfx::Rect GetBounds() const = 0; 53 virtual gfx::Rect GetBounds() const = 0;
54 54
55 // Shows the window, or activates it if it's already visible. 55 // Shows the window, or activates it if it's already visible.
56 virtual void Show() = 0; 56 virtual void Show() = 0;
57 // Like Show(), but some window managers will give this higher priority.
58 virtual void ShowForUserGesture();
57 59
58 // Hides the window. 60 // Hides the window.
59 virtual void Hide() = 0; 61 virtual void Hide() = 0;
60 62
61 // Show the window, but do not activate it. Does nothing if window 63 // Show the window, but do not activate it. Does nothing if window
62 // is already visible. 64 // is already visible.
63 virtual void ShowInactive() = 0; 65 virtual void ShowInactive() = 0;
64 66
65 // Closes the window as soon as possible. The close action may be delayed 67 // Closes the window as soon as possible. The close action may be delayed
66 // if an operation is in progress (e.g. a drag operation). 68 // if an operation is in progress (e.g. a drag operation).
67 virtual void Close() = 0; 69 virtual void Close() = 0;
68 70
69 // Activates (brings to front) the window. Restores the window from minimized 71 // Activates (brings to front) the window. Restores the window from minimized
70 // state if necessary. 72 // state if necessary.
71 virtual void Activate() = 0; 73 virtual void Activate() = 0;
74 // Like Activate(), but some window managers will give this higher priority.
75 virtual void ActivateForUserGesture();
72 76
73 // Deactivates the window, making the next window in the Z order the active 77 // Deactivates the window, making the next window in the Z order the active
74 // window. 78 // window.
75 virtual void Deactivate() = 0; 79 virtual void Deactivate() = 0;
76 80
77 // Maximizes/minimizes/restores the window. 81 // Maximizes/minimizes/restores the window.
78 virtual void Maximize() = 0; 82 virtual void Maximize() = 0;
79 virtual void Minimize() = 0; 83 virtual void Minimize() = 0;
80 virtual void Restore() = 0; 84 virtual void Restore() = 0;
81 85
82 // Sets the window's size and position to the specified values. 86 // Sets the window's size and position to the specified values.
83 virtual void SetBounds(const gfx::Rect& bounds) = 0; 87 virtual void SetBounds(const gfx::Rect& bounds) = 0;
84 88
85 // Flashes the taskbar item associated with this window. 89 // Flashes the taskbar item associated with this window.
86 // Set |flash| to true to initiate flashing, false to stop flashing. 90 // Set |flash| to true to initiate flashing, false to stop flashing.
87 virtual void FlashFrame(bool flash) = 0; 91 virtual void FlashFrame(bool flash) = 0;
88 92
89 // Returns true if a window is set to be always on top. 93 // Returns true if a window is set to be always on top.
90 virtual bool IsAlwaysOnTop() const = 0; 94 virtual bool IsAlwaysOnTop() const = 0;
91 95
92 // If set to true, the window will stay on top of other windows which do not 96 // If set to true, the window will stay on top of other windows which do not
93 // have this flag enabled. 97 // have this flag enabled.
94 virtual void SetAlwaysOnTop(bool always_on_top) = 0; 98 virtual void SetAlwaysOnTop(bool always_on_top) = 0;
95 }; 99 };
96 100
97 } // namespace ui 101 } // namespace ui
98 102
99 #endif // UI_BASE_BASE_WINDOW_H_ 103 #endif // UI_BASE_BASE_WINDOW_H_
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