Index: gm/gradients.cpp |
diff --git a/gm/gradients.cpp b/gm/gradients.cpp |
index eb1409d625720cf230abf07c3846a4d9f9b403bb..4e6aba952100028f1f0194ab6afb453606e32525 100644 |
--- a/gm/gradients.cpp |
+++ b/gm/gradients.cpp |
@@ -80,8 +80,8 @@ |
static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, |
SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
- SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10); |
- SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); |
+ SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
+ SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
return SkGradientShader::CreateTwoPointConical(center1, radius1, |
@@ -185,10 +185,8 @@ |
// apply an increasing y perspective as we move to the right |
SkMatrix perspective; |
perspective.setIdentity(); |
- perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), |
- SkIntToScalar(500))); |
- perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), |
- SkIntToScalar(10))); |
+ perspective.setPerspY(SkIntToScalar(i+1) / 500); |
+ perspective.setSkewX(SkIntToScalar(i+1) / 10); |
SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); |
@@ -220,8 +218,8 @@ |
virtual void onDraw(SkCanvas* canvas) { |
SkMatrix perspective; |
perspective.setIdentity(); |
- perspective.setPerspY(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000))); |
- perspective.setSkewX(SkScalarDiv(SkIntToScalar(8), SkIntToScalar(25))); |
+ perspective.setPerspY(0.001f); |
+ perspective.setSkewX(SkIntToScalar(8) / 25); |
canvas->concat(perspective); |
INHERITED::onDraw(canvas); |
} |