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Side by Side Diff: src/regexp-macro-assembler.h

Issue 11352: * Match literals in a case independent way.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/regexp2000/
Patch Set: '' Created 12 years ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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54 // character must be from start to start + length_of_bitmap_in_bits. 54 // character must be from start to start + length_of_bitmap_in_bits.
55 virtual void CheckBitmap( 55 virtual void CheckBitmap(
56 uc16 start, // The bitmap is indexed from this character. 56 uc16 start, // The bitmap is indexed from this character.
57 Label* bitmap, // Where the bitmap is emitted. 57 Label* bitmap, // Where the bitmap is emitted.
58 Label* on_zero) = 0; // Where to go if the bit is 0. Fall through on 1. 58 Label* on_zero) = 0; // Where to go if the bit is 0. Fall through on 1.
59 // Dispatch after looking the current character up in a 2-bits-per-entry 59 // Dispatch after looking the current character up in a 2-bits-per-entry
60 // map. The destinations vector has up to 4 labels. 60 // map. The destinations vector has up to 4 labels.
61 virtual void CheckCharacter(uc16 c, Label* on_equal) = 0; 61 virtual void CheckCharacter(uc16 c, Label* on_equal) = 0;
62 virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0; 62 virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
63 virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0; 63 virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
64 // Check the current character for a match with a literal string. If we
65 // fail to match then goto the on_failure label. End of input always
66 // matches. If the label is NULL then we should pop a backtrack address off
67 // the stack abnd go to that.
64 virtual void CheckCharacters( 68 virtual void CheckCharacters(
65 Vector<const uc16> str, 69 Vector<const uc16> str,
66 int cp_offset, 70 int cp_offset,
67 Label* on_failure) = 0; 71 Label* on_failure) = 0;
68 // Check the current input position against a register. If the register is 72 // Check the current input position against a register. If the register is
69 // equal to the current position then go to the label. If the label is NULL 73 // equal to the current position then go to the label. If the label is NULL
70 // then backtrack instead. 74 // then backtrack instead.
71 virtual void CheckCurrentPosition( 75 virtual void CheckCurrentPosition(
72 int register_index, 76 int register_index,
73 Label* on_equal) = 0; 77 Label* on_equal) = 0;
74 virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0; 78 virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0;
75 // Check the current character for a match with a literal string. If we 79 // Check the current character for a match with a literal character. If we
76 // fail to match then goto the on_failure label. End of input always 80 // fail to match then goto the on_failure label. End of input always
77 // matches. If the label is NULL then we should pop a backtrack address off 81 // matches. If the label is NULL then we should pop a backtrack address off
78 // the stack and go to that. 82 // the stack and go to that.
79 virtual void CheckNotCharacter(uc16 c, Label* on_not_equal) = 0; 83 virtual void CheckNotCharacter(uc16 c, Label* on_not_equal) = 0;
84 // Bitwise or the current character with the given constant and then
85 // check for a match with c.
86 virtual void CheckNotCharacterAfterOr(uc16 c,
87 uc16 or_with,
88 Label* on_not_equal) = 0;
89 // Subtract a constant from the current character, then or with the given
90 // constant and then check for a match with c.
91 virtual void CheckNotCharacterAfterMinusOr(uc16 c,
92 uc16 minus_then_or_with,
93 Label* on_not_equal) = 0;
80 // Dispatch after looking the current character up in a byte map. The 94 // Dispatch after looking the current character up in a byte map. The
81 // destinations vector has up to 256 labels. 95 // destinations vector has up to 256 labels.
82 virtual void DispatchByteMap( 96 virtual void DispatchByteMap(
83 uc16 start, 97 uc16 start,
84 Label* byte_map, 98 Label* byte_map,
85 const Vector<Label*>& destinations) = 0; 99 const Vector<Label*>& destinations) = 0;
86 virtual void DispatchHalfNibbleMap( 100 virtual void DispatchHalfNibbleMap(
87 uc16 start, 101 uc16 start,
88 Label* half_nibble_map, 102 Label* half_nibble_map,
89 const Vector<Label*>& destinations) = 0; 103 const Vector<Label*>& destinations) = 0;
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158 ArraySlice GetBuffer(Vector<T> values); 172 ArraySlice GetBuffer(Vector<T> values);
159 private: 173 private:
160 size_t byte_array_size_; 174 size_t byte_array_size_;
161 Handle<ByteArray> current_byte_array_; 175 Handle<ByteArray> current_byte_array_;
162 int current_byte_array_free_offset_; 176 int current_byte_array_free_offset_;
163 }; 177 };
164 178
165 } } // namespace v8::internal 179 } } // namespace v8::internal
166 180
167 #endif // V8_REGEXP_MACRO_ASSEMBLER_H_ 181 #endif // V8_REGEXP_MACRO_ASSEMBLER_H_
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