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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrBezierEffect_DEFINED | 8 #ifndef GrBezierEffect_DEFINED |
| 9 #define GrBezierEffect_DEFINED | 9 #define GrBezierEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrDrawTargetCaps.h" | 11 #include "GrCaps.h" |
| 12 #include "GrProcessor.h" | 12 #include "GrProcessor.h" |
| 13 #include "GrGeometryProcessor.h" | 13 #include "GrGeometryProcessor.h" |
| 14 #include "GrInvariantOutput.h" | 14 #include "GrInvariantOutput.h" |
| 15 #include "GrTypesPriv.h" | 15 #include "GrTypesPriv.h" |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * Shader is based off of Loop-Blinn Quadratic GPU Rendering | 18 * Shader is based off of Loop-Blinn Quadratic GPU Rendering |
| 19 * The output of this effect is a hairline edge for conics. | 19 * The output of this effect is a hairline edge for conics. |
| 20 * Conics specified by implicit equation K^2 - LM. | 20 * Conics specified by implicit equation K^2 - LM. |
| 21 * K, L, and M, are the first three values of the vertex attribute, | 21 * K, L, and M, are the first three values of the vertex attribute, |
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| 282 GrPrimitiveEdgeType fEdgeType; | 282 GrPrimitiveEdgeType fEdgeType; |
| 283 const Attribute* fInPosition; | 283 const Attribute* fInPosition; |
| 284 const Attribute* fInCubicCoeffs; | 284 const Attribute* fInCubicCoeffs; |
| 285 | 285 |
| 286 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 286 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
| 287 | 287 |
| 288 typedef GrGeometryProcessor INHERITED; | 288 typedef GrGeometryProcessor INHERITED; |
| 289 }; | 289 }; |
| 290 | 290 |
| 291 #endif | 291 #endif |
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