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Side by Side Diff: src/gpu/effects/GrBezierEffect.h

Issue 1135113005: rename GrDrawTargetCaps.h to GrCaps.h and move to include (Closed) Base URL: https://skia.googlesource.com/skia.git@caps
Patch Set: rebase again Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBezierEffect_DEFINED 8 #ifndef GrBezierEffect_DEFINED
9 #define GrBezierEffect_DEFINED 9 #define GrBezierEffect_DEFINED
10 10
11 #include "GrDrawTargetCaps.h" 11 #include "GrCaps.h"
12 #include "GrProcessor.h" 12 #include "GrProcessor.h"
13 #include "GrGeometryProcessor.h" 13 #include "GrGeometryProcessor.h"
14 #include "GrInvariantOutput.h" 14 #include "GrInvariantOutput.h"
15 #include "GrTypesPriv.h" 15 #include "GrTypesPriv.h"
16 16
17 /** 17 /**
18 * Shader is based off of Loop-Blinn Quadratic GPU Rendering 18 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
19 * The output of this effect is a hairline edge for conics. 19 * The output of this effect is a hairline edge for conics.
20 * Conics specified by implicit equation K^2 - LM. 20 * Conics specified by implicit equation K^2 - LM.
21 * K, L, and M, are the first three values of the vertex attribute, 21 * K, L, and M, are the first three values of the vertex attribute,
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282 GrPrimitiveEdgeType fEdgeType; 282 GrPrimitiveEdgeType fEdgeType;
283 const Attribute* fInPosition; 283 const Attribute* fInPosition;
284 const Attribute* fInCubicCoeffs; 284 const Attribute* fInCubicCoeffs;
285 285
286 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; 286 GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
287 287
288 typedef GrGeometryProcessor INHERITED; 288 typedef GrGeometryProcessor INHERITED;
289 }; 289 };
290 290
291 #endif 291 #endif
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