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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrCoordTransform.h" | 8 #include "GrCoordTransform.h" |
| 9 #include "GrCaps.h" |
9 #include "GrContext.h" | 10 #include "GrContext.h" |
10 #include "GrDrawTargetCaps.h" | |
11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
12 | 12 |
13 void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const G
rTexture* texture, | 13 void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const G
rTexture* texture, |
14 GrTextureParams::FilterMode filter) { | 14 GrTextureParams::FilterMode filter) { |
15 SkASSERT(texture); | 15 SkASSERT(texture); |
16 SkASSERT(!fInProcessor); | 16 SkASSERT(!fInProcessor); |
17 | 17 |
18 fSourceCoords = sourceCoords; | 18 fSourceCoords = sourceCoords; |
19 fMatrix = m; | 19 fMatrix = m; |
20 fReverseY = kBottomLeft_GrSurfaceOrigin == texture->origin(); | 20 fReverseY = kBottomLeft_GrSurfaceOrigin == texture->origin(); |
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55 | 55 |
56 void GrCoordTransform::reset(GrCoordSet sourceCoords, | 56 void GrCoordTransform::reset(GrCoordSet sourceCoords, |
57 const SkMatrix& m, | 57 const SkMatrix& m, |
58 GrSLPrecision precision) { | 58 GrSLPrecision precision) { |
59 SkASSERT(!fInProcessor); | 59 SkASSERT(!fInProcessor); |
60 fSourceCoords = sourceCoords; | 60 fSourceCoords = sourceCoords; |
61 fMatrix = m; | 61 fMatrix = m; |
62 fReverseY = false; | 62 fReverseY = false; |
63 fPrecision = precision; | 63 fPrecision = precision; |
64 } | 64 } |
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