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Unified Diff: ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.cc

Issue 1134993003: ozone: Implement zero/one-copy texture for Ozone GBM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase on crrev.com/1263323004 Created 5 years, 4 months ago
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Index: ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.cc
diff --git a/ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.cc b/ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3997ff4f0a074e426d70245e7751fc8c26375187
--- /dev/null
+++ b/ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.cc
@@ -0,0 +1,104 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/ozone/platform/drm/gpu/client_native_pixmap_vgem.h"
+
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <xf86drm.h>
+
+#include "base/trace_event/trace_event.h"
+
+#if defined(OZONE_USE_VGEM_MAP)
reveman 2015/08/06 12:08:35 why would you be building this file if VGEM is not
dshwang 2015/08/06 13:59:17 Done. This file is compiled if only OZONE_USE_VGEM
+#include <vgem_drm.h>
+#endif
+
+namespace ui {
+
+ClientNativePixmapVgem::ClientNativePixmapVgem(
+ const gfx::NativePixmapHandle& handle,
+ const base::FileDescriptor& vgem_handle,
+ const gfx::Size& size,
+ gfx::BufferFormat format)
+ : vgem_bo_handle_(0),
+ dma_buf_(handle.fd.fd),
+ vgem_fd_(vgem_handle),
+ size_(size),
+ format_(format),
+ stride_(handle.stride),
+ mmap_ptr_(nullptr) {
+ DCHECK(vgem_fd_.fd >= 0);
reveman 2015/08/06 12:08:35 DCHECK_GT
dshwang 2015/08/06 13:59:17 Done.
+ DCHECK(dma_buf_.get() >= 0);
reveman 2015/08/06 12:08:35 DCHECK_GT
dshwang 2015/08/06 13:59:17 Done.
+}
+
+bool ClientNativePixmapVgem::Initialize() {
+ DCHECK(vgem_fd_.fd);
reveman 2015/08/06 12:08:35 why another dcheck here that is different from cto
dshwang 2015/08/06 13:59:17 Done. removed Initialize()
+ int ret = drmPrimeFDToHandle(vgem_fd_.fd, dma_buf_.get(), &vgem_bo_handle_);
+ if (ret) {
+ PLOG(ERROR) << "drmPrimeFDToHandle failed, handle:" << vgem_bo_handle_;
+ return false;
+ }
+ return true;
+}
+
+ClientNativePixmapVgem::~ClientNativePixmapVgem() {
+ if (vgem_bo_handle_) {
reveman 2015/08/06 12:08:35 note that this would be cleaner if you removed Ini
dshwang 2015/08/06 13:59:17 Got it. Resolve it via Create(). Done.
+ struct drm_gem_close close;
+ memset(&close, 0, sizeof(close));
reveman 2015/08/06 12:08:35 = { 0 } above instead?
dshwang 2015/08/06 13:59:17 good idea. I copied the code from linux :)
+ close.handle = vgem_bo_handle_;
+ int ret = drmIoctl(vgem_fd_.fd, DRM_IOCTL_GEM_CLOSE, &close);
+ if (ret)
+ PLOG(ERROR) << "fail to free a vgem buffer. error:" << ret;
+ vgem_bo_handle_ = 0;
+ }
+}
+
+bool ClientNativePixmapVgem::Map(void** data) {
+#if defined(OZONE_USE_VGEM_MAP)
+ TRACE_EVENT0("gpu", "ClientNativePixmapVgem::Map");
+ DCHECK(!mmap_ptr_);
+ DCHECK(vgem_bo_handle_);
+
+ struct drm_mode_map_dumb mmap_arg;
+ memset(&mmap_arg, 0, sizeof(mmap_arg));
+ mmap_arg.handle = vgem_bo_handle_;
+
+ int ret = drmIoctl(vgem_fd_.fd, DRM_IOCTL_VGEM_MODE_MAP_DUMB, &mmap_arg);
+ if (ret) {
+ PLOG(ERROR) << "fail to map a vgem buffer. error:" << ret;
+ return false;
+ }
+ DCHECK(mmap_arg.offset);
+
+ size_t size = stride_ * size_.height();
+ mmap_ptr_ = mmap(nullptr, size, (PROT_READ | PROT_WRITE), MAP_SHARED,
reveman 2015/08/06 12:08:35 can we keep it consistently mapped instead of doin
dshwang 2015/08/06 13:59:17 Good idea. It's possible at least in Intel Core ar
+ vgem_fd_.fd, mmap_arg.offset);
+ DCHECK(mmap_ptr_ != MAP_FAILED);
+ *data = mmap_ptr_;
+ return true;
+#else
+ NOTREACHED();
+ return false;
+#endif
+}
+
+void ClientNativePixmapVgem::Unmap() {
+#if defined(OZONE_USE_VGEM_MAP)
+ TRACE_EVENT0("gpu", "ClientNativePixmapVgem::Unmap");
+ DCHECK(mmap_ptr_);
+ DCHECK(vgem_bo_handle_);
+
+ size_t size = stride_ * size_.height();
+ int ret = munmap(mmap_ptr_, size);
+ DCHECK(!ret);
+ mmap_ptr_ = nullptr;
+#else
+ NOTREACHED();
+#endif
+}
+void ClientNativePixmapVgem::GetStride(int* stride) const {
+ *stride = stride_;
+}
+
+} // namespace ui

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