Chromium Code Reviews| Index: content/common/gpu/client/gpu_memory_buffer_impl_ozone_gbm.cc |
| diff --git a/content/common/gpu/client/gpu_memory_buffer_impl_ozone_gbm.cc b/content/common/gpu/client/gpu_memory_buffer_impl_ozone_gbm.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b5d53b424e8179d3124f16d66b0555a46e4ebc92 |
| --- /dev/null |
| +++ b/content/common/gpu/client/gpu_memory_buffer_impl_ozone_gbm.cc |
| @@ -0,0 +1,186 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_gbm.h" |
| + |
| +#include <fcntl.h> |
| +#include <sys/mman.h> |
| +#include <xf86drm.h> |
| + |
| +#include "base/lazy_instance.h" |
| +#include "base/threading/thread_local.h" |
| +#include "base/trace_event/trace_event.h" |
| + |
| +namespace content { |
| + |
| +namespace { |
| + |
| +class VGemDevice { |
| + public: |
| + VGemDevice(); |
| + ~VGemDevice(); |
| + bool Initialize(const base::FileDescriptor& device_fd); |
| + int device_fd() const; |
| + |
| + private: |
| + base::ScopedFD device_fd_; |
| + base::ThreadChecker thread_checker_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VGemDevice); |
| +}; |
| + |
| +VGemDevice::VGemDevice() { |
| +} |
| + |
| +VGemDevice::~VGemDevice() { |
| +} |
| + |
| +bool VGemDevice::Initialize(const base::FileDescriptor& device_fd) { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + if (device_fd_.get() > 0) |
| + return true; |
| + |
| + DCHECK(device_fd.auto_close); |
| + device_fd_.reset(device_fd.fd); |
| + return true; |
| +} |
| + |
| +int VGemDevice::device_fd() const { |
| + DCHECK(thread_checker_.CalledOnValidThread()); |
| + return device_fd_.get(); |
| +} |
| + |
| +// --single-process launches a render thread instead of a render process, so |
| +// use ThreadLocalPointer to keep vgem fd per renderer. |
| +base::LazyInstance<base::ThreadLocalPointer<VGemDevice>>::Leaky g_vgem_device = |
| + LAZY_INSTANCE_INITIALIZER; |
| + |
| +} // namespace |
| + |
| +GpuMemoryBufferImplOzoneGbm::GpuMemoryBufferImplOzoneGbm( |
| + gfx::GpuMemoryBufferId id, |
| + const gfx::Size& size, |
| + Format format, |
| + const DestructionCallback& callback) |
| + : GpuMemoryBufferImplOzoneNativeBuffer(id, size, format, callback), |
| + vgem_bo_handle_(0), |
| + stride_(0), |
| + mmap_ptr_(nullptr) { |
| + RowSizeInBytes(size_.width(), format_, 0, &stride_); |
| +} |
| + |
| +GpuMemoryBufferImplOzoneGbm::~GpuMemoryBufferImplOzoneGbm() { |
| + if (vgem_bo_handle_) { |
| + // TODO(dshwang): Both causes CRASH. How to release a handle? |
| + if (false) { |
| + struct drm_mode_destroy_dumb destroy; |
| + memset(&destroy, 0, sizeof(destroy)); |
| + destroy.handle = vgem_bo_handle_; |
| + int ret = drmIoctl(g_vgem_device.Pointer()->Get()->device_fd(), |
| + DRM_IOCTL_MODE_DESTROY_DUMB, &destroy); |
| + if (!ret) |
| + LOG(ERROR) << "fail to free a vgem buffer. error:" << ret; |
| + } |
| + if (false) { |
| + struct drm_gem_close close; |
| + memset(&close, 0, sizeof(close)); |
| + close.handle = vgem_bo_handle_; |
| + int ret = drmIoctl(g_vgem_device.Pointer()->Get()->device_fd(), |
| + DRM_IOCTL_GEM_CLOSE, &close); |
| + if (!ret) |
| + LOG(ERROR) << "fail to free a vgem buffer. error:" << ret; |
| + } |
|
dshwang
2015/05/11 13:38:05
zachr, I could not release the handle because both
|
| + vgem_bo_handle_ = 0; |
| + } |
| +} |
| + |
| +// static |
| +scoped_ptr<GpuMemoryBufferImpl> GpuMemoryBufferImplOzoneGbm::CreateFromHandle( |
| + const gfx::GpuMemoryBufferHandle& handle, |
| + const gfx::Size& size, |
| + Format format, |
| + const DestructionCallback& callback) { |
| + scoped_ptr<GpuMemoryBufferImplOzoneGbm> buffer = make_scoped_ptr( |
| + new GpuMemoryBufferImplOzoneGbm(handle.id, size, format, callback)); |
| + if (!buffer->Initialize(handle)) |
| + return nullptr; |
| + return buffer.Pass(); |
| +} |
| + |
| +bool GpuMemoryBufferImplOzoneGbm::Initialize( |
| + const gfx::GpuMemoryBufferHandle& handle) { |
| + // Render process must close |device_handle|. |
| + DCHECK(handle.device_handle.auto_close); |
| + if (!g_vgem_device.Pointer()->Get()) { |
| + g_vgem_device.Pointer()->Set(new VGemDevice); |
| + g_vgem_device.Pointer()->Get()->Initialize(handle.device_handle); |
| + } else { |
| + // TODO(dshwang): pass this fd only one time for each render process. |
| + base::ScopedFD closing_fd(handle.device_handle.fd); |
| + } |
| + DCHECK(g_vgem_device.Pointer()->Get()->device_fd()); |
| + |
| + DCHECK(handle.handle.auto_close); |
| + dma_buf_.reset(handle.handle.fd); |
| + |
| + int ret = drmPrimeFDToHandle(g_vgem_device.Pointer()->Get()->device_fd(), |
| + dma_buf_.get(), &vgem_bo_handle_); |
| + if (ret) { |
| + LOG(ERROR) << "drmPrimeFDToHandle failed, handle:" << vgem_bo_handle_; |
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +bool GpuMemoryBufferImplOzoneGbm::Map(void** data) { |
| + TRACE_EVENT0("gpu", "GpuMemoryBufferImplOzoneGbm::Map"); |
| + DCHECK(!mapped_); |
| + DCHECK(!mmap_ptr_); |
| + DCHECK(vgem_bo_handle_); |
| + |
| + struct drm_mode_map_dumb mmap_arg; |
| + memset(&mmap_arg, 0, sizeof(mmap_arg)); |
| + mmap_arg.handle = vgem_bo_handle_; |
| + |
| + int ret = drmIoctl(g_vgem_device.Pointer()->Get()->device_fd(), |
| + DRM_IOCTL_MODE_MAP_DUMB, &mmap_arg); |
| + if (ret) { |
| + LOG(ERROR) << "fail to map a vgem buffer. error:" << ret; |
| + return false; |
| + } |
| + DCHECK(mmap_arg.offset); |
| + |
| + size_t size = stride_ * size_.height(); |
| + mmap_ptr_ = |
| + mmap(nullptr, size, (PROT_READ | PROT_WRITE), MAP_SHARED, |
| + g_vgem_device.Pointer()->Get()->device_fd(), mmap_arg.offset); |
| + DCHECK(mmap_ptr_ != MAP_FAILED); |
| + mapped_ = true; |
| + *data = mmap_ptr_; |
| + return true; |
| +} |
| + |
| +void GpuMemoryBufferImplOzoneGbm::Unmap() { |
| + TRACE_EVENT0("gpu", "GpuMemoryBufferImplOzoneGbm::Unmap"); |
| + DCHECK(mapped_); |
| + DCHECK(mmap_ptr_); |
| + size_t size = stride_ * size_.height(); |
| + int ret = munmap(mmap_ptr_, size); |
| + DCHECK(!ret); |
| + mmap_ptr_ = nullptr; |
| + mapped_ = false; |
| +} |
| + |
| +void GpuMemoryBufferImplOzoneGbm::GetStride(int* stride) const { |
| + *stride = stride_; |
| +} |
| + |
| +gfx::GpuMemoryBufferHandle GpuMemoryBufferImplOzoneGbm::GetHandle() const { |
| + // Don't need to set |handle.handle| and |handle.device_handle| because gpu |
| + // process can look up the right pixmap only by id. |
| + // See ui::GpuMemoryBufferFactoryOzoneNativeBuffer |
| + return GpuMemoryBufferImplOzoneNativeBuffer::GetHandle(); |
| +} |
| + |
| +} // namespace content |