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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_pixmap.h " | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_pixmap.h " |
| 6 | 6 |
| 7 #include "ui/ozone/public/client_native_pixmap_factory.h" | 7 #include "ui/ozone/public/client_native_pixmap_factory.h" |
| 8 #include "ui/ozone/public/surface_factory_ozone.h" | 8 #include "ui/ozone/public/surface_factory_ozone.h" |
| 9 | 9 |
| 10 namespace content { | 10 namespace content { |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 29 const DestructionCallback& callback) { | 29 const DestructionCallback& callback) { |
| 30 scoped_ptr<ui::ClientNativePixmap> native_pixmap = | 30 scoped_ptr<ui::ClientNativePixmap> native_pixmap = |
| 31 ui::ClientNativePixmapFactory::GetInstance()->ImportFromHandle( | 31 ui::ClientNativePixmapFactory::GetInstance()->ImportFromHandle( |
| 32 handle.native_pixmap_handle, size, format, usage); | 32 handle.native_pixmap_handle, size, format, usage); |
| 33 return make_scoped_ptr<GpuMemoryBufferImpl>( | 33 return make_scoped_ptr<GpuMemoryBufferImpl>( |
| 34 new GpuMemoryBufferImplOzoneNativePixmap(handle.id, size, format, | 34 new GpuMemoryBufferImplOzoneNativePixmap(handle.id, size, format, |
| 35 callback, native_pixmap.Pass())); | 35 callback, native_pixmap.Pass())); |
| 36 } | 36 } |
| 37 | 37 |
| 38 bool GpuMemoryBufferImplOzoneNativePixmap::Map(void** data) { | 38 bool GpuMemoryBufferImplOzoneNativePixmap::Map(void** data) { |
| 39 return pixmap_->Map(data); | 39 bool result = pixmap_->Map(data); |
| 40 if (result) | |
|
reveman
2015/08/11 20:15:16
can we DCHECK(result) instead?
dshwang
2015/08/12 08:57:35
Yes, done.
| |
| 41 mapped_ = true; | |
| 42 return result; | |
| 40 } | 43 } |
| 41 | 44 |
| 42 void GpuMemoryBufferImplOzoneNativePixmap::Unmap() { | 45 void GpuMemoryBufferImplOzoneNativePixmap::Unmap() { |
| 43 pixmap_->Unmap(); | 46 pixmap_->Unmap(); |
| 47 mapped_ = false; | |
| 44 } | 48 } |
| 45 | 49 |
| 46 void GpuMemoryBufferImplOzoneNativePixmap::GetStride(int* stride) const { | 50 void GpuMemoryBufferImplOzoneNativePixmap::GetStride(int* stride) const { |
| 47 pixmap_->GetStride(stride); | 51 pixmap_->GetStride(stride); |
| 48 } | 52 } |
| 49 | 53 |
| 50 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplOzoneNativePixmap::GetHandle() | 54 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplOzoneNativePixmap::GetHandle() |
| 51 const { | 55 const { |
| 52 gfx::GpuMemoryBufferHandle handle; | 56 gfx::GpuMemoryBufferHandle handle; |
| 53 handle.type = gfx::OZONE_NATIVE_PIXMAP; | 57 handle.type = gfx::OZONE_NATIVE_PIXMAP; |
| 54 handle.id = id_; | 58 handle.id = id_; |
| 55 return handle; | 59 return handle; |
| 56 } | 60 } |
| 57 | 61 |
| 58 } // namespace content | 62 } // namespace content |
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