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Side by Side Diff: ui/gfx/gpu_memory_buffer.h

Issue 1134993003: ozone: Implement zero/one-copy texture for Ozone GBM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_
7 7
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "ui/gfx/gfx_export.h" 10 #include "ui/gfx/gfx_export.h"
(...skipping 14 matching lines...) Expand all
25 using GpuMemoryBufferId = int32; 25 using GpuMemoryBufferId = int32;
26 26
27 struct GFX_EXPORT GpuMemoryBufferHandle { 27 struct GFX_EXPORT GpuMemoryBufferHandle {
28 GpuMemoryBufferHandle(); 28 GpuMemoryBufferHandle();
29 bool is_null() const { return type == EMPTY_BUFFER; } 29 bool is_null() const { return type == EMPTY_BUFFER; }
30 GpuMemoryBufferType type; 30 GpuMemoryBufferType type;
31 GpuMemoryBufferId id; 31 GpuMemoryBufferId id;
32 base::SharedMemoryHandle handle; 32 base::SharedMemoryHandle handle;
33 #if defined(OS_MACOSX) 33 #if defined(OS_MACOSX)
34 uint32 io_surface_id; 34 uint32 io_surface_id;
35 #elif defined(USE_OZONE)
36 base::SharedMemoryHandle device_handle;
reveman 2015/05/11 16:40:56 Please use |handle| instead.
dshwang 2015/05/14 12:25:47 |handle| is used for prime fd, and |device_handle|
reveman 2015/05/14 13:22:03 Is the device_handle different for each buffer? If
dshwang 2015/05/14 14:58:15 |device_handle| is kind of singleton. I'll make (C
35 #endif 37 #endif
36 }; 38 };
37 39
38 // This interface typically correspond to a type of shared memory that is also 40 // This interface typically correspond to a type of shared memory that is also
39 // shared with the GPU. A GPU memory buffer can be written to directly by 41 // shared with the GPU. A GPU memory buffer can be written to directly by
40 // regular CPU code, but can also be read by the GPU. 42 // regular CPU code, but can also be read by the GPU.
41 class GFX_EXPORT GpuMemoryBuffer { 43 class GFX_EXPORT GpuMemoryBuffer {
42 public: 44 public:
43 // The format needs to be taken into account when mapping a buffer into the 45 // The format needs to be taken into account when mapping a buffer into the
44 // client's address space. 46 // client's address space.
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 // Returns a platform specific handle for this buffer. 89 // Returns a platform specific handle for this buffer.
88 virtual GpuMemoryBufferHandle GetHandle() const = 0; 90 virtual GpuMemoryBufferHandle GetHandle() const = 0;
89 91
90 // Type-checking downcast routine. 92 // Type-checking downcast routine.
91 virtual ClientBuffer AsClientBuffer() = 0; 93 virtual ClientBuffer AsClientBuffer() = 0;
92 }; 94 };
93 95
94 } // namespace gfx 96 } // namespace gfx
95 97
96 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ 98 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_
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