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Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.cc

Issue 1134993003: ozone: Implement zero/one-copy texture for Ozone GBM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/file_descriptor_posix.h" 5 #include "base/file_descriptor_posix.h"
6 #include "content/common/gpu/media/va_surface.h" 6 #include "content/common/gpu/media/va_surface.h"
7 #include "content/common/gpu/media/vaapi_drm_picture.h" 7 #include "content/common/gpu/media/vaapi_drm_picture.h"
8 #include "content/common/gpu/media/vaapi_wrapper.h" 8 #include "content/common/gpu/media/vaapi_wrapper.h"
9 #include "third_party/libva/va/drm/va_drm.h" 9 #include "third_party/libva/va/drm/va_drm.h"
10 #include "third_party/libva/va/va.h" 10 #include "third_party/libva/va/va.h"
(...skipping 30 matching lines...) Expand all
41 } 41 }
42 42
43 bool VaapiDrmPicture::Initialize() { 43 bool VaapiDrmPicture::Initialize() {
44 // We want to create a VASurface and an EGLImage out of the same 44 // We want to create a VASurface and an EGLImage out of the same
45 // memory buffer, so we can output decoded pictures to it using 45 // memory buffer, so we can output decoded pictures to it using
46 // VAAPI and also use it to paint with GL. 46 // VAAPI and also use it to paint with GL.
47 ui::OzonePlatform* platform = ui::OzonePlatform::GetInstance(); 47 ui::OzonePlatform* platform = ui::OzonePlatform::GetInstance();
48 ui::SurfaceFactoryOzone* factory = platform->GetSurfaceFactoryOzone(); 48 ui::SurfaceFactoryOzone* factory = platform->GetSurfaceFactoryOzone();
49 49
50 // Create a buffer from Ozone. 50 // Create a buffer from Ozone.
51 pixmap_ = factory->CreateNativePixmap(gfx::kNullAcceleratedWidget, size(), 51 pixmap_ = factory->CreateNativePixmap(
52 ui::SurfaceFactoryOzone::BGRA_8888, 52 gfx::kNullAcceleratedWidget, size(), ui::SurfaceFactoryOzone::BGRA_8888,
53 ui::SurfaceFactoryOzone::SCANOUT); 53 ui::SurfaceFactoryOzone::SCANOUT, nullptr);
54 if (!pixmap_) { 54 if (!pixmap_) {
55 LOG(ERROR) << "Failed creating an Ozone NativePixmap"; 55 LOG(ERROR) << "Failed creating an Ozone NativePixmap";
56 return false; 56 return false;
57 } 57 }
58 58
59 // Get the dmabuf of the created buffer. 59 // Get the dmabuf of the created buffer.
60 int dmabuf_fd = pixmap_->GetDmaBufFd(); 60 int dmabuf_fd = pixmap_->GetDmaBufFd();
61 if (dmabuf_fd < 0) { 61 if (dmabuf_fd < 0) {
62 LOG(ERROR) << "Failed to get dmabuf from an Ozone NativePixmap"; 62 LOG(ERROR) << "Failed to get dmabuf from an Ozone NativePixmap";
63 return false; 63 return false;
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126 126
127 scoped_refptr<gfx::GLImage> VaapiDrmPicture::GetImageToBind() { 127 scoped_refptr<gfx::GLImage> VaapiDrmPicture::GetImageToBind() {
128 return gl_image_; 128 return gl_image_;
129 } 129 }
130 130
131 bool VaapiDrmPicture::AllowOverlay() const { 131 bool VaapiDrmPicture::AllowOverlay() const {
132 return true; 132 return true;
133 } 133 }
134 134
135 } // namespace 135 } // namespace
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