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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILE_MANAGER_H_ | 5 #ifndef CC_TILE_MANAGER_H_ |
6 #define CC_TILE_MANAGER_H_ | 6 #define CC_TILE_MANAGER_H_ |
7 | 7 |
| 8 #include <queue> |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
10 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
11 #include "base/values.h" | 12 #include "base/values.h" |
12 #include "cc/resource_pool.h" | 13 #include "cc/resource_pool.h" |
13 #include "cc/tile_priority.h" | 14 #include "cc/tile_priority.h" |
14 | 15 |
15 namespace cc { | 16 namespace cc { |
16 | 17 |
17 class RasterThread; | 18 class RasterThread; |
18 class ResourceProvider; | 19 class ResourceProvider; |
19 class Tile; | 20 class Tile; |
20 class TileVersion; | 21 class TileVersion; |
21 struct RenderingStats; | 22 struct RenderingStats; |
22 | 23 |
23 class CC_EXPORT TileManagerClient { | 24 class CC_EXPORT TileManagerClient { |
24 public: | 25 public: |
25 virtual void ScheduleManageTiles() = 0; | 26 virtual void ScheduleManageTiles() = 0; |
26 virtual void ScheduleRedraw() = 0; | 27 virtual void ScheduleCheckForCompletedSetPixels() = 0; |
27 | 28 |
28 protected: | 29 protected: |
29 virtual ~TileManagerClient() {} | 30 virtual ~TileManagerClient() {} |
30 }; | 31 }; |
31 | 32 |
32 // Tile manager classifying tiles into a few basic | 33 // Tile manager classifying tiles into a few basic |
33 // bins: | 34 // bins: |
34 enum TileManagerBin { | 35 enum TileManagerBin { |
35 NOW_BIN = 0, // Needed ASAP. | 36 NOW_BIN = 0, // Needed ASAP. |
36 SOON_BIN = 1, // Impl-side version of prepainting. | 37 SOON_BIN = 1, // Impl-side version of prepainting. |
37 EVENTUALLY_BIN = 2, // Nice to have, if we've got memory and time. | 38 EVENTUALLY_BIN = 2, // Nice to have, if we've got memory and time. |
38 NEVER_BIN = 3, // Dont bother. | 39 NEVER_BIN = 3, // Dont bother. |
39 NUM_BINS = 4 | 40 NUM_BINS = 4 |
40 }; | 41 }; |
41 | 42 |
42 // This is state that is specific to a tile that is | 43 // This is state that is specific to a tile that is |
43 // managed by the TileManager. | 44 // managed by the TileManager. |
44 class CC_EXPORT ManagedTileState { | 45 class CC_EXPORT ManagedTileState { |
45 public: | 46 public: |
46 ManagedTileState(); | 47 ManagedTileState(); |
47 ~ManagedTileState(); | 48 ~ManagedTileState(); |
48 | 49 |
49 // Persisted state: valid all the time. | 50 // Persisted state: valid all the time. |
50 bool can_use_gpu_memory; | 51 bool can_use_gpu_memory; |
51 bool can_be_freed; | 52 bool can_be_freed; |
52 scoped_ptr<ResourcePool::Resource> resource; | 53 scoped_ptr<ResourcePool::Resource> resource; |
| 54 // |resource_id| will be 0 while resource is being initialized. |
| 55 ResourceProvider::ResourceId resource_id; |
53 bool resource_is_being_initialized; | 56 bool resource_is_being_initialized; |
54 bool contents_swizzled; | 57 bool contents_swizzled; |
55 | 58 |
56 // Ephemeral state, valid only during Manage. | 59 // Ephemeral state, valid only during Manage. |
57 TileManagerBin bin; | 60 TileManagerBin bin; |
58 TileResolution resolution; | 61 TileResolution resolution; |
59 float time_to_needed_in_seconds; | 62 float time_to_needed_in_seconds; |
60 }; | 63 }; |
61 | 64 |
62 // This class manages tiles, deciding which should get rasterized and which | 65 // This class manages tiles, deciding which should get rasterized and which |
63 // should no longer have any memory assigned to them. Tile objects are "owned" | 66 // should no longer have any memory assigned to them. Tile objects are "owned" |
64 // by layers; they automatically register with the manager when they are | 67 // by layers; they automatically register with the manager when they are |
65 // created, and unregister from the manager when they are deleted. | 68 // created, and unregister from the manager when they are deleted. |
66 class CC_EXPORT TileManager { | 69 class CC_EXPORT TileManager { |
67 public: | 70 public: |
68 TileManager(TileManagerClient* client, | 71 TileManager(TileManagerClient* client, |
69 ResourceProvider *resource_provider, | 72 ResourceProvider *resource_provider, |
70 size_t num_raster_threads); | 73 size_t num_raster_threads); |
71 virtual ~TileManager(); | 74 virtual ~TileManager(); |
72 | 75 |
73 const GlobalStateThatImpactsTilePriority& GlobalState() const { return global_
state_; } | 76 const GlobalStateThatImpactsTilePriority& GlobalState() const { return global_
state_; } |
74 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); | 77 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); |
75 | 78 |
76 void ManageTiles(); | 79 void ManageTiles(); |
| 80 void CheckForCompletedSetPixels(); |
77 | 81 |
78 void renderingStats(RenderingStats* stats); | 82 void renderingStats(RenderingStats* stats); |
79 | 83 |
80 protected: | 84 protected: |
81 // Methods called by Tile | 85 // Methods called by Tile |
82 friend class Tile; | 86 friend class Tile; |
83 void RegisterTile(Tile*); | 87 void RegisterTile(Tile*); |
84 void UnregisterTile(Tile*); | 88 void UnregisterTile(Tile*); |
85 void WillModifyTilePriority(Tile*, WhichTree, const TilePriority& new_priority
); | 89 void WillModifyTilePriority(Tile*, WhichTree, const TilePriority& new_priority
); |
86 | 90 |
87 private: | 91 private: |
88 void AssignGpuMemoryToTiles(); | 92 void AssignGpuMemoryToTiles(); |
89 void FreeResourcesForTile(Tile*); | 93 void FreeResourcesForTile(Tile*); |
90 void ScheduleManageTiles(); | 94 void ScheduleManageTiles(); |
| 95 void ScheduleCheckForCompletedSetPixels(); |
91 void DispatchMoreRasterTasks(); | 96 void DispatchMoreRasterTasks(); |
92 void DispatchOneRasterTask(RasterThread*, scoped_refptr<Tile>); | 97 void DispatchOneRasterTask(RasterThread*, scoped_refptr<Tile>); |
93 void OnRasterTaskCompleted( | 98 void OnRasterTaskCompleted( |
94 scoped_refptr<Tile>, | 99 scoped_refptr<Tile>, |
95 scoped_ptr<ResourcePool::Resource>, | 100 scoped_ptr<ResourcePool::Resource>, |
96 scoped_refptr<PicturePileImpl>, | 101 scoped_refptr<PicturePileImpl>, |
97 RenderingStats*); | 102 RenderingStats*); |
98 void DidFinishTileInitialization(Tile*, scoped_ptr<ResourcePool::Resource>); | 103 void DidFinishTileInitialization(Tile*); |
99 | 104 |
100 TileManagerClient* client_; | 105 TileManagerClient* client_; |
101 scoped_ptr<ResourcePool> resource_pool_; | 106 scoped_ptr<ResourcePool> resource_pool_; |
102 bool manage_tiles_pending_; | 107 bool manage_tiles_pending_; |
| 108 bool check_for_completed_set_pixels_pending_; |
103 | 109 |
104 GlobalStateThatImpactsTilePriority global_state_; | 110 GlobalStateThatImpactsTilePriority global_state_; |
105 | 111 |
106 typedef std::vector<Tile*> TileVector; | 112 typedef std::vector<Tile*> TileVector; |
107 TileVector tiles_; | 113 TileVector tiles_; |
108 TileVector tiles_that_need_to_be_rasterized_; | 114 TileVector tiles_that_need_to_be_rasterized_; |
109 | 115 |
| 116 typedef std::queue<scoped_refptr<Tile> > TileQueue; |
| 117 TileQueue tiles_with_pending_set_pixels_; |
| 118 |
110 typedef ScopedPtrVector<RasterThread> RasterThreadVector; | 119 typedef ScopedPtrVector<RasterThread> RasterThreadVector; |
111 RasterThreadVector raster_threads_; | 120 RasterThreadVector raster_threads_; |
112 | 121 |
113 RenderingStats rendering_stats_; | 122 RenderingStats rendering_stats_; |
| 123 |
| 124 DISALLOW_COPY_AND_ASSIGN(TileManager); |
114 }; | 125 }; |
115 | 126 |
116 } // namespace cc | 127 } // namespace cc |
117 | 128 |
118 #endif // CC_TILE_MANAGER_H_ | 129 #endif // CC_TILE_MANAGER_H_ |
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