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Unified Diff: cc/resource_provider.cc

Issue 11348371: cc: Move WebCompositorOutputSurface and related classes into cc/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: mynits Created 8 years ago
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Index: cc/resource_provider.cc
diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc
index 0e710da8cabf6a248d2203ec86416a03bcfddc97..7283285f4196de57bc09477f3e6c4f3da0689964 100644
--- a/cc/resource_provider.cc
+++ b/cc/resource_provider.cc
@@ -116,7 +116,7 @@ scoped_ptr<ResourceProvider> ResourceProvider::create(GraphicsContext* context)
ResourceProvider::~ResourceProvider()
{
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !context3d->makeContextCurrent())
return;
m_textureUploader.reset();
@@ -126,7 +126,7 @@ ResourceProvider::~ResourceProvider()
WebGraphicsContext3D* ResourceProvider::graphicsContext3D()
{
DCHECK(m_threadChecker.CalledOnValidThread());
- return m_context->context3D();
+ return m_context->Context3D();
}
bool ResourceProvider::inUseByConsumer(ResourceId id)
@@ -159,7 +159,7 @@ ResourceProvider::ResourceId ResourceProvider::createGLTexture(int pool, const g
DCHECK(m_threadChecker.CalledOnValidThread());
unsigned textureId = 0;
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
GLC(context3d, textureId = context3d->createTexture());
GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
@@ -198,7 +198,7 @@ ResourceProvider::ResourceId ResourceProvider::createResourceFromExternalTexture
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
@@ -234,12 +234,12 @@ void ResourceProvider::deleteResourceInternal(ResourceMap::iterator it)
{
Resource* resource = &it->second;
if (resource->glId && !resource->external) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
GLC(context3d, context3d->deleteTexture(resource->glId));
}
if (resource->glPixelBufferId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
GLC(context3d, context3d->deleteBuffer(resource->glPixelBufferId));
}
@@ -283,7 +283,7 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx:
DCHECK(!resource->exported);
if (resource->glId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
DCHECK(m_textureUploader.get());
context3d->bindTexture(GL_TEXTURE_2D, resource->glId);
@@ -346,7 +346,7 @@ void ResourceProvider::flushUploads()
void ResourceProvider::flush()
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (context3d)
context3d->flush();
}
@@ -354,7 +354,7 @@ void ResourceProvider::flush()
bool ResourceProvider::shallowFlushIfSupported()
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !m_useShallowFlush)
return false;
@@ -485,7 +485,7 @@ ResourceProvider::ResourceProvider(GraphicsContext* context)
bool ResourceProvider::initialize()
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d) {
m_maxTextureSize = INT_MAX / 2;
return true;
@@ -550,7 +550,7 @@ void ResourceProvider::prepareSendToParent(const ResourceIdArray& resources, Tra
DCHECK(m_threadChecker.CalledOnValidThread());
list->sync_point = 0;
list->resources.clear();
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !context3d->makeContextCurrent()) {
// FIXME: Implement this path for software compositing.
return;
@@ -571,7 +571,7 @@ void ResourceProvider::prepareSendToChild(int child, const ResourceIdArray& reso
DCHECK(m_threadChecker.CalledOnValidThread());
list->sync_point = 0;
list->resources.clear();
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !context3d->makeContextCurrent()) {
// FIXME: Implement this path for software compositing.
return;
@@ -595,7 +595,7 @@ void ResourceProvider::prepareSendToChild(int child, const ResourceIdArray& reso
void ResourceProvider::receiveFromChild(int child, const TransferableResourceList& resources)
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !context3d->makeContextCurrent()) {
// FIXME: Implement this path for software compositing.
return;
@@ -627,7 +627,7 @@ void ResourceProvider::receiveFromChild(int child, const TransferableResourceLis
void ResourceProvider::receiveFromParent(const TransferableResourceList& resources)
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
if (!context3d || !context3d->makeContextCurrent()) {
// FIXME: Implement this path for software compositing.
return;
@@ -651,7 +651,7 @@ void ResourceProvider::receiveFromParent(const TransferableResourceList& resourc
bool ResourceProvider::transferResource(WebGraphicsContext3D* context, ResourceId id, TransferableResource* resource)
{
DCHECK(m_threadChecker.CalledOnValidThread());
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
ResourceMap::iterator it = m_resources.find(id);
CHECK(it != m_resources.end());
Resource* source = &it->second;
@@ -686,7 +686,7 @@ void ResourceProvider::acquirePixelBuffer(ResourceId id)
DCHECK(!resource->exported);
if (resource->glId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
if (!resource->glPixelBufferId)
resource->glPixelBufferId = context3d->createBuffer();
@@ -721,7 +721,7 @@ void ResourceProvider::releasePixelBuffer(ResourceId id)
if (resource->glId) {
DCHECK(resource->glPixelBufferId);
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
context3d->bindBuffer(
GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM,
@@ -752,7 +752,7 @@ uint8_t* ResourceProvider::mapPixelBuffer(ResourceId id)
DCHECK(!resource->exported);
if (resource->glId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
DCHECK(resource->glPixelBufferId);
context3d->bindBuffer(
@@ -782,7 +782,7 @@ void ResourceProvider::unmapPixelBuffer(ResourceId id)
DCHECK(!resource->exported);
if (resource->glId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
DCHECK(resource->glPixelBufferId);
context3d->bindBuffer(
@@ -806,7 +806,7 @@ void ResourceProvider::setPixelsFromBuffer(ResourceId id)
DCHECK(!resource->exported);
if (resource->glId) {
- WebGraphicsContext3D* context3d = m_context->context3D();
+ WebGraphicsContext3D* context3d = m_context->Context3D();
DCHECK(context3d);
DCHECK(resource->glPixelBufferId);
context3d->bindTexture(GL_TEXTURE_2D, resource->glId);

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