| Index: cc/resource_provider.cc
|
| diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc
|
| index 0e710da8cabf6a248d2203ec86416a03bcfddc97..7283285f4196de57bc09477f3e6c4f3da0689964 100644
|
| --- a/cc/resource_provider.cc
|
| +++ b/cc/resource_provider.cc
|
| @@ -116,7 +116,7 @@ scoped_ptr<ResourceProvider> ResourceProvider::create(GraphicsContext* context)
|
|
|
| ResourceProvider::~ResourceProvider()
|
| {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !context3d->makeContextCurrent())
|
| return;
|
| m_textureUploader.reset();
|
| @@ -126,7 +126,7 @@ ResourceProvider::~ResourceProvider()
|
| WebGraphicsContext3D* ResourceProvider::graphicsContext3D()
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - return m_context->context3D();
|
| + return m_context->Context3D();
|
| }
|
|
|
| bool ResourceProvider::inUseByConsumer(ResourceId id)
|
| @@ -159,7 +159,7 @@ ResourceProvider::ResourceId ResourceProvider::createGLTexture(int pool, const g
|
|
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| unsigned textureId = 0;
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| GLC(context3d, textureId = context3d->createTexture());
|
| GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
|
| @@ -198,7 +198,7 @@ ResourceProvider::ResourceId ResourceProvider::createResourceFromExternalTexture
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
|
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
| @@ -234,12 +234,12 @@ void ResourceProvider::deleteResourceInternal(ResourceMap::iterator it)
|
| {
|
| Resource* resource = &it->second;
|
| if (resource->glId && !resource->external) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| GLC(context3d, context3d->deleteTexture(resource->glId));
|
| }
|
| if (resource->glPixelBufferId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| GLC(context3d, context3d->deleteBuffer(resource->glPixelBufferId));
|
| }
|
| @@ -283,7 +283,7 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx:
|
| DCHECK(!resource->exported);
|
|
|
| if (resource->glId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| DCHECK(m_textureUploader.get());
|
| context3d->bindTexture(GL_TEXTURE_2D, resource->glId);
|
| @@ -346,7 +346,7 @@ void ResourceProvider::flushUploads()
|
| void ResourceProvider::flush()
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (context3d)
|
| context3d->flush();
|
| }
|
| @@ -354,7 +354,7 @@ void ResourceProvider::flush()
|
| bool ResourceProvider::shallowFlushIfSupported()
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !m_useShallowFlush)
|
| return false;
|
|
|
| @@ -485,7 +485,7 @@ ResourceProvider::ResourceProvider(GraphicsContext* context)
|
| bool ResourceProvider::initialize()
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d) {
|
| m_maxTextureSize = INT_MAX / 2;
|
| return true;
|
| @@ -550,7 +550,7 @@ void ResourceProvider::prepareSendToParent(const ResourceIdArray& resources, Tra
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| list->sync_point = 0;
|
| list->resources.clear();
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !context3d->makeContextCurrent()) {
|
| // FIXME: Implement this path for software compositing.
|
| return;
|
| @@ -571,7 +571,7 @@ void ResourceProvider::prepareSendToChild(int child, const ResourceIdArray& reso
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| list->sync_point = 0;
|
| list->resources.clear();
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !context3d->makeContextCurrent()) {
|
| // FIXME: Implement this path for software compositing.
|
| return;
|
| @@ -595,7 +595,7 @@ void ResourceProvider::prepareSendToChild(int child, const ResourceIdArray& reso
|
| void ResourceProvider::receiveFromChild(int child, const TransferableResourceList& resources)
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !context3d->makeContextCurrent()) {
|
| // FIXME: Implement this path for software compositing.
|
| return;
|
| @@ -627,7 +627,7 @@ void ResourceProvider::receiveFromChild(int child, const TransferableResourceLis
|
| void ResourceProvider::receiveFromParent(const TransferableResourceList& resources)
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| if (!context3d || !context3d->makeContextCurrent()) {
|
| // FIXME: Implement this path for software compositing.
|
| return;
|
| @@ -651,7 +651,7 @@ void ResourceProvider::receiveFromParent(const TransferableResourceList& resourc
|
| bool ResourceProvider::transferResource(WebGraphicsContext3D* context, ResourceId id, TransferableResource* resource)
|
| {
|
| DCHECK(m_threadChecker.CalledOnValidThread());
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| ResourceMap::iterator it = m_resources.find(id);
|
| CHECK(it != m_resources.end());
|
| Resource* source = &it->second;
|
| @@ -686,7 +686,7 @@ void ResourceProvider::acquirePixelBuffer(ResourceId id)
|
| DCHECK(!resource->exported);
|
|
|
| if (resource->glId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| if (!resource->glPixelBufferId)
|
| resource->glPixelBufferId = context3d->createBuffer();
|
| @@ -721,7 +721,7 @@ void ResourceProvider::releasePixelBuffer(ResourceId id)
|
|
|
| if (resource->glId) {
|
| DCHECK(resource->glPixelBufferId);
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| context3d->bindBuffer(
|
| GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM,
|
| @@ -752,7 +752,7 @@ uint8_t* ResourceProvider::mapPixelBuffer(ResourceId id)
|
| DCHECK(!resource->exported);
|
|
|
| if (resource->glId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| DCHECK(resource->glPixelBufferId);
|
| context3d->bindBuffer(
|
| @@ -782,7 +782,7 @@ void ResourceProvider::unmapPixelBuffer(ResourceId id)
|
| DCHECK(!resource->exported);
|
|
|
| if (resource->glId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| DCHECK(resource->glPixelBufferId);
|
| context3d->bindBuffer(
|
| @@ -806,7 +806,7 @@ void ResourceProvider::setPixelsFromBuffer(ResourceId id)
|
| DCHECK(!resource->exported);
|
|
|
| if (resource->glId) {
|
| - WebGraphicsContext3D* context3d = m_context->context3D();
|
| + WebGraphicsContext3D* context3d = m_context->Context3D();
|
| DCHECK(context3d);
|
| DCHECK(resource->glPixelBufferId);
|
| context3d->bindTexture(GL_TEXTURE_2D, resource->glId);
|
|
|