Index: cc/output_surface.h |
diff --git a/cc/output_surface.h b/cc/output_surface.h |
index 9f91c32c2eb7a78e2ad882ce63007eba681a7b8b..3d62f184fbc8b30ac6aa0a948a7c7d81799a0df0 100644 |
--- a/cc/output_surface.h |
+++ b/cc/output_surface.h |
@@ -5,7 +5,10 @@ |
#ifndef CC_OUTPUT_SURFACE_H_ |
#define CC_OUTPUT_SURFACE_H_ |
-#include <public/WebCompositorOutputSurface.h> |
+#define USE_CC_OUTPUT_SURFACE // TODO(danakj): Remove this. |
+ |
+#include "cc/cc_export.h" |
+#include "third_party/WebKit/Source/Platform/chromium/public/WebCompositorOutputSurface.h" |
namespace WebKit { |
class WebGraphicsContext3D; |
@@ -13,8 +16,47 @@ class WebGraphicsContext3D; |
namespace cc { |
-// TODO(danakj): Move WebCompositorOutputSurface implementation to here. |
-typedef WebKit::WebCompositorOutputSurface OutputSurface; |
+class CompositorFrame; |
+class OutputSurfaceClient; |
+class SoftwareOutputDevice; |
+ |
+// Represents the output surface for a compositor. The compositor owns |
+// and manages its destruction. Its lifetime is: |
+// 1. Created on the main thread by the LayerTreeHost through its client. |
+// 2. Passed to the compositor thread and bound to a client via BindToClient. |
+// From here on, it will only be used on the compositor thread. |
+// 3. If the 3D context is lost, then the compositor will delete the output |
+// surface (on the compositor thread) and go back to step 1. |
+class CC_EXPORT OutputSurface : public WebKit::WebCompositorOutputSurface { |
+ public: |
+ virtual ~OutputSurface() {} |
+ |
+ // Called by the compositor on the compositor thread. This is a place where |
+ // thread-specific data for the output surface can be initialized, since from |
+ // this point on the output surface will only be used on the compositor |
+ // thread. |
+ virtual bool BindToClient(OutputSurfaceClient*) = 0; |
+ |
+ struct Capabilities { |
+ Capabilities() |
+ : has_parent_compositor(false) {} |
+ |
+ bool has_parent_compositor; |
+ }; |
+ |
+ virtual const Capabilities& Capabilities() const = 0; |
+ |
+ // Obtain the 3d context or the software device associated with this output |
+ // surface. Either of these may return a null pointer, but not both. |
+ // In the event of a lost context, the entire output surface should be |
+ // recreated. |
+ virtual WebKit::WebGraphicsContext3D* Context3D() const = 0; |
+ virtual SoftwareOutputDevice* SoftwareDevice() const = 0; |
+ |
+ // Sends frame data to the parent compositor. This should only be called when |
+ // capabilities().has_parent_compositor. |
+ virtual void SendFrameToParentCompositor(const CompositorFrame&) {} |
+}; |
} // namespace cc |