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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/active_animation.h" | 5 #include "cc/active_animation.h" |
6 | 6 |
7 #include "cc/test/animation_test_common.h" | 7 #include "cc/test/animation_test_common.h" |
8 #include "testing/gmock/include/gmock/gmock.h" | 8 #include "testing/gmock/include/gmock/gmock.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 | 10 |
11 using namespace WebKitTests; | |
12 | |
13 namespace cc { | 11 namespace cc { |
14 namespace { | 12 namespace { |
15 | 13 |
16 scoped_ptr<ActiveAnimation> createActiveAnimation(int iterations, double duratio
n) | 14 scoped_ptr<ActiveAnimation> createActiveAnimation(int iterations, double duratio
n) |
17 { | 15 { |
18 scoped_ptr<ActiveAnimation> toReturn(ActiveAnimation::create(make_scoped_ptr
(new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(), 0, 1, ActiveAn
imation::Opacity)); | 16 scoped_ptr<ActiveAnimation> toReturn(ActiveAnimation::create(make_scoped_ptr
(new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(), 0, 1, ActiveAn
imation::Opacity)); |
19 toReturn->setIterations(iterations); | 17 toReturn->setIterations(iterations); |
20 return toReturn.Pass(); | 18 return toReturn.Pass(); |
21 } | 19 } |
22 | 20 |
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211 EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); | 209 EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); |
212 anim->setRunState(ActiveAnimation::Running, 0); | 210 anim->setRunState(ActiveAnimation::Running, 0); |
213 EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); | 211 EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); |
214 anim->resume(0); | 212 anim->resume(0); |
215 anim->setRunState(ActiveAnimation::Running, 0); | 213 anim->setRunState(ActiveAnimation::Running, 0); |
216 EXPECT_EQ(ActiveAnimation::Running, anim->runState()); | 214 EXPECT_EQ(ActiveAnimation::Running, anim->runState()); |
217 } | 215 } |
218 | 216 |
219 } // namespace | 217 } // namespace |
220 } // namespace cc | 218 } // namespace cc |
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