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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_curve.h" | 8 #include "cc/animation_curve.h" |
| 9 #include "cc/test/animation_test_common.h" | 9 #include "cc/test/animation_test_common.h" |
| 10 #include "testing/gmock/include/gmock/gmock.h" | 10 #include "testing/gmock/include/gmock/gmock.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 #include "ui/gfx/transform.h" | 12 #include "ui/gfx/transform.h" |
| 13 | 13 |
| 14 using namespace WebKitTests; | |
| 15 | |
| 16 namespace cc { | 14 namespace cc { |
| 17 namespace { | 15 namespace { |
| 18 | 16 |
| 19 void expectTranslateX(double translateX, const gfx::Transform& matrix) | 17 void expectTranslateX(double translateX, const gfx::Transform& matrix) |
| 20 { | 18 { |
| 21 EXPECT_FLOAT_EQ(translateX, matrix.matrix().getDouble(0, 3)); | 19 EXPECT_FLOAT_EQ(translateX, matrix.matrix().getDouble(0, 3)); |
| 22 } | 20 } |
| 23 | 21 |
| 24 scoped_ptr<ActiveAnimation> createActiveAnimation(scoped_ptr<AnimationCurve> cur
ve, int id, ActiveAnimation::TargetProperty property) | 22 scoped_ptr<ActiveAnimation> createActiveAnimation(scoped_ptr<AnimationCurve> cur
ve, int id, ActiveAnimation::TargetProperty property) |
| 25 { | 23 { |
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| 550 | 548 |
| 551 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 549 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 552 | 550 |
| 553 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); | 551 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); |
| 554 EXPECT_TRUE(activeAnimation); | 552 EXPECT_TRUE(activeAnimation); |
| 555 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); | 553 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); |
| 556 } | 554 } |
| 557 | 555 |
| 558 } // namespace | 556 } // namespace |
| 559 } // namespace cc | 557 } // namespace cc |
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