| Index: cc/animation_registrar.h
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| diff --git a/cc/animation_registrar.h b/cc/animation_registrar.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5cce4e93312a0c15745208260668e431a093027f
|
| --- /dev/null
|
| +++ b/cc/animation_registrar.h
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| @@ -0,0 +1,35 @@
|
| +// Copyright 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CC_ANIMATION_REGISTRAR_H_
|
| +#define CC_ANIMATION_REGISTRAR_H_
|
| +
|
| +namespace cc {
|
| +
|
| +class LayerAnimationController;
|
| +
|
| +// TODO(vollick): we need to rename:
|
| +// AnimationRegistrar -> AnimationController
|
| +// LayerAnimationController -> LayerAnimator
|
| +class CC_EXPORT AnimationRegistrar {
|
| + public:
|
| + // Registers the given animation controller as active. An active animation
|
| + // controller is one that has a running animation that needs to be ticked.
|
| + virtual void DidActivateAnimationController(LayerAnimationController*) = 0;
|
| +
|
| + // Unregisters the given animation controller. When this happens, the
|
| + // animation controller will no longer be ticked (since it's not active). It
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| + // is not an error to call this function with a deactivated controller.
|
| + virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0;
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| +
|
| + // Registers the given controller as alive.
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| + virtual void RegisterAnimationController(LayerAnimationController*) = 0;
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| +
|
| + // Unregisters the given controller as alive.
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| + virtual void UnregisterAnimationController(LayerAnimationController*) = 0;
|
| +};
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| +
|
| +} // namespace cc
|
| +
|
| +#endif // CC_ANIMATION_REGISTRAR_H_
|
|
|