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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_registrar.h" | |
| 8 #include "cc/keyframed_animation_curve.h" | 9 #include "cc/keyframed_animation_curve.h" |
| 9 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
| 10 | 11 |
| 11 namespace cc { | 12 namespace cc { |
| 12 | 13 |
| 13 LayerAnimationController::LayerAnimationController(LayerAnimationControllerClien t* client) | 14 LayerAnimationController::LayerAnimationController() |
| 14 : m_forceSync(false) | 15 : m_forceSync(false) |
| 15 , m_client(client) | 16 , m_id(-1) |
| 17 , m_registrar(0) | |
| 16 { | 18 { |
| 17 } | 19 } |
| 18 | 20 |
| 19 LayerAnimationController::~LayerAnimationController() | 21 LayerAnimationController::~LayerAnimationController() |
| 20 { | 22 { |
| 23 if (m_registrar) | |
| 24 m_registrar->Unregister(this); | |
| 21 } | 25 } |
| 22 | 26 |
| 23 scoped_ptr<LayerAnimationController> LayerAnimationController::create(LayerAnima tionControllerClient* client) | 27 scoped_refptr<LayerAnimationController> LayerAnimationController::create() |
| 24 { | 28 { |
| 25 return make_scoped_ptr(new LayerAnimationController(client)); | 29 return make_scoped_refptr(new LayerAnimationController()); |
| 26 } | 30 } |
| 27 | 31 |
| 28 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset ) | 32 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset ) |
| 29 { | 33 { |
| 30 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 34 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 31 if (m_activeAnimations[i]->id() == animationId) | 35 if (m_activeAnimations[i]->id() == animationId) |
| 32 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs et + m_activeAnimations[i]->startTime()); | 36 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs et + m_activeAnimations[i]->startTime()); |
| 33 } | 37 } |
| 34 } | 38 } |
| 35 | 39 |
| 36 void LayerAnimationController::removeAnimation(int animationId) | 40 void LayerAnimationController::removeAnimation(int animationId) |
| 37 { | 41 { |
| 38 for (size_t i = 0; i < m_activeAnimations.size();) { | 42 for (size_t i = 0; i < m_activeAnimations.size();) { |
| 39 if (m_activeAnimations[i]->id() == animationId) | 43 if (m_activeAnimations[i]->id() == animationId) |
| 40 m_activeAnimations.remove(i); | 44 m_activeAnimations.remove(i); |
| 41 else | 45 else |
| 42 i++; | 46 i++; |
| 43 } | 47 } |
| 48 updateRegistration(); | |
| 44 } | 49 } |
| 45 | 50 |
| 46 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation: :TargetProperty targetProperty) | 51 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation: :TargetProperty targetProperty) |
| 47 { | 52 { |
| 48 for (size_t i = 0; i < m_activeAnimations.size();) { | 53 for (size_t i = 0; i < m_activeAnimations.size();) { |
| 49 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]- >targetProperty() == targetProperty) | 54 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]- >targetProperty() == targetProperty) |
| 50 m_activeAnimations.remove(i); | 55 m_activeAnimations.remove(i); |
| 51 else | 56 else |
| 52 i++; | 57 i++; |
| 53 } | 58 } |
| 59 updateRegistration(); | |
| 54 } | 60 } |
| 55 | 61 |
| 56 // According to render layer backing, these are for testing only. | 62 // According to render layer backing, these are for testing only. |
| 57 void LayerAnimationController::suspendAnimations(double monotonicTime) | 63 void LayerAnimationController::suspendAnimations(double monotonicTime) |
| 58 { | 64 { |
| 59 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 65 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 60 if (!m_activeAnimations[i]->isFinished()) | 66 if (!m_activeAnimations[i]->isFinished()) |
| 61 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni cTime); | 67 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni cTime); |
| 62 } | 68 } |
| 63 } | 69 } |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 93 | 99 |
| 94 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect or* events) | 100 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect or* events) |
| 95 { | 101 { |
| 96 startAnimationsWaitingForNextTick(monotonicTime, events); | 102 startAnimationsWaitingForNextTick(monotonicTime, events); |
| 97 startAnimationsWaitingForStartTime(monotonicTime, events); | 103 startAnimationsWaitingForStartTime(monotonicTime, events); |
| 98 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 104 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
| 99 resolveConflicts(monotonicTime); | 105 resolveConflicts(monotonicTime); |
| 100 tickAnimations(monotonicTime); | 106 tickAnimations(monotonicTime); |
| 101 markAnimationsForDeletion(monotonicTime, events); | 107 markAnimationsForDeletion(monotonicTime, events); |
| 102 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 108 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
| 109 | |
| 110 updateRegistration(); | |
| 103 } | 111 } |
| 104 | 112 |
| 105 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio n) | 113 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio n) |
| 106 { | 114 { |
| 107 m_activeAnimations.append(animation.Pass()); | 115 m_activeAnimations.append(animation.Pass()); |
| 116 updateRegistration(); | |
| 108 } | 117 } |
| 109 | 118 |
| 110 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ eAnimation::TargetProperty targetProperty) const | 119 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ eAnimation::TargetProperty targetProperty) const |
| 111 { | 120 { |
| 112 for (size_t i = 0; i < m_activeAnimations.size(); ++i) | 121 for (size_t i = 0; i < m_activeAnimations.size(); ++i) |
| 113 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]-> targetProperty() == targetProperty) | 122 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]-> targetProperty() == targetProperty) |
| 114 return m_activeAnimations[i]; | 123 return m_activeAnimations[i]; |
| 115 return 0; | 124 return 0; |
| 116 } | 125 } |
| 117 | 126 |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 147 { | 156 { |
| 148 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 157 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 149 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy nchronizedStartTime()) { | 158 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy nchronizedStartTime()) { |
| 150 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); | 159 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); |
| 151 m_activeAnimations[i]->setStartTime(event.monotonicTime); | 160 m_activeAnimations[i]->setStartTime(event.monotonicTime); |
| 152 return; | 161 return; |
| 153 } | 162 } |
| 154 } | 163 } |
| 155 } | 164 } |
| 156 | 165 |
| 157 void LayerAnimationController::setClient(LayerAnimationControllerClient* client) | 166 void LayerAnimationController::setAnimationRegistrar(AnimationRegistrar* registr ar) |
| 158 { | 167 { |
| 159 m_client = client; | 168 if (m_registrar == registrar) |
| 169 return; | |
|
nduca
2012/12/04 05:51:13
Oh i get it nao. Thanks.
Can we split out registr
Ian Vollick
2012/12/04 19:49:06
Naming is hard. Perhaps registration is the wrong
| |
| 170 | |
| 171 if (m_registrar && registrar) | |
| 172 m_registrar->Unregister(this); | |
| 173 | |
| 174 m_registrar = registrar; | |
| 175 | |
| 176 updateRegistration(); | |
| 177 } | |
| 178 | |
| 179 void LayerAnimationController::setId(int id) | |
| 180 { | |
| 181 m_id = id; | |
| 160 } | 182 } |
| 161 | 183 |
| 162 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr oller* controllerImpl) const | 184 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr oller* controllerImpl) const |
| 163 { | 185 { |
| 164 // Any new animations owned by the main thread's controller are cloned and a dde to the impl thread's controller. | 186 // Any new animations owned by the main thread's controller are cloned and a dde to the impl thread's controller. |
| 165 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 187 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 166 // If the animation is already running on the impl thread, there is no n eed to copy it over. | 188 // If the animation is already running on the impl thread, there is no n eed to copy it over. |
| 167 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m _activeAnimations[i]->targetProperty())) | 189 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m _activeAnimations[i]->targetProperty())) |
| 168 continue; | 190 continue; |
| 169 | 191 |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 207 } | 229 } |
| 208 | 230 |
| 209 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni cTime, AnimationEventsVector* events) | 231 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni cTime, AnimationEventsVector* events) |
| 210 { | 232 { |
| 211 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 233 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 212 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext Tick) { | 234 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext Tick) { |
| 213 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); | 235 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); |
| 214 if (!m_activeAnimations[i]->hasSetStartTime()) | 236 if (!m_activeAnimations[i]->hasSetStartTime()) |
| 215 m_activeAnimations[i]->setStartTime(monotonicTime); | 237 m_activeAnimations[i]->setStartTime(monotonicTime); |
| 216 if (events) | 238 if (events) |
| 217 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty( ), monotonicTime)); | 239 events->push_back(AnimationEvent(AnimationEvent::Started, m_id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton icTime)); |
| 218 } | 240 } |
| 219 } | 241 } |
| 220 } | 242 } |
| 221 | 243 |
| 222 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton icTime, AnimationEventsVector* events) | 244 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton icTime, AnimationEventsVector* events) |
| 223 { | 245 { |
| 224 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 246 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 225 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { | 247 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { |
| 226 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); | 248 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); |
| 227 if (events) | 249 if (events) |
| 228 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty( ), monotonicTime)); | 250 events->push_back(AnimationEvent(AnimationEvent::Started, m_id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton icTime)); |
| 229 } | 251 } |
| 230 } | 252 } |
| 231 } | 253 } |
| 232 | 254 |
| 233 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl e monotonicTime, AnimationEventsVector* events) | 255 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl e monotonicTime, AnimationEventsVector* events) |
| 234 { | 256 { |
| 235 // First collect running properties. | 257 // First collect running properties. |
| 236 TargetProperties blockedProperties; | 258 TargetProperties blockedProperties; |
| 237 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 259 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 238 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Finished) | 260 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Finished) |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 257 if (!blockedProperties.insert(*pIter).second) | 279 if (!blockedProperties.insert(*pIter).second) |
| 258 nullIntersection = false; | 280 nullIntersection = false; |
| 259 } | 281 } |
| 260 | 282 |
| 261 // If the intersection is null, then we are free to start the animat ions in the group. | 283 // If the intersection is null, then we are free to start the animat ions in the group. |
| 262 if (nullIntersection) { | 284 if (nullIntersection) { |
| 263 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon otonicTime); | 285 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon otonicTime); |
| 264 if (!m_activeAnimations[i]->hasSetStartTime()) | 286 if (!m_activeAnimations[i]->hasSetStartTime()) |
| 265 m_activeAnimations[i]->setStartTime(monotonicTime); | 287 m_activeAnimations[i]->setStartTime(monotonicTime); |
| 266 if (events) | 288 if (events) |
| 267 events->push_back(AnimationEvent(AnimationEvent::Started, m_ client->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetPrope rty(), monotonicTime)); | 289 events->push_back(AnimationEvent(AnimationEvent::Started, m_ id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), mon otonicTime)); |
| 268 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { | 290 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { |
| 269 if (m_activeAnimations[i]->group() == m_activeAnimations[j]- >group()) { | 291 if (m_activeAnimations[i]->group() == m_activeAnimations[j]- >group()) { |
| 270 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn ing, monotonicTime); | 292 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn ing, monotonicTime); |
| 271 if (!m_activeAnimations[j]->hasSetStartTime()) | 293 if (!m_activeAnimations[j]->hasSetStartTime()) |
| 272 m_activeAnimations[j]->setStartTime(monotonicTime); | 294 m_activeAnimations[j]->setStartTime(monotonicTime); |
| 273 } | 295 } |
| 274 } | 296 } |
| 275 } | 297 } |
| 276 } | 298 } |
| 277 } | 299 } |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 313 break; | 335 break; |
| 314 } | 336 } |
| 315 } | 337 } |
| 316 } | 338 } |
| 317 if (allAnimsWithSameIdAreFinished) { | 339 if (allAnimsWithSameIdAreFinished) { |
| 318 // We now need to remove all animations with the same group id as gr oupId | 340 // We now need to remove all animations with the same group id as gr oupId |
| 319 // (and send along animation finished notifications, if necessary). | 341 // (and send along animation finished notifications, if necessary). |
| 320 for (size_t j = i; j < m_activeAnimations.size(); j++) { | 342 for (size_t j = i; j < m_activeAnimations.size(); j++) { |
| 321 if (groupId == m_activeAnimations[j]->group()) { | 343 if (groupId == m_activeAnimations[j]->group()) { |
| 322 if (events) | 344 if (events) |
| 323 events->push_back(AnimationEvent(AnimationEvent::Finishe d, m_client->id(), m_activeAnimations[j]->group(), m_activeAnimations[j]->target Property(), monotonicTime)); | 345 events->push_back(AnimationEvent(AnimationEvent::Finishe d, m_id, m_activeAnimations[j]->group(), m_activeAnimations[j]->targetProperty() , monotonicTime)); |
| 324 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF orDeletion, monotonicTime); | 346 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF orDeletion, monotonicTime); |
| 325 } | 347 } |
| 326 } | 348 } |
| 327 } | 349 } |
| 328 } | 350 } |
| 329 } | 351 } |
| 330 | 352 |
| 331 void LayerAnimationController::purgeAnimationsMarkedForDeletion() | 353 void LayerAnimationController::purgeAnimationsMarkedForDeletion() |
| 332 { | 354 { |
| 333 for (size_t i = 0; i < m_activeAnimations.size();) { | 355 for (size_t i = 0; i < m_activeAnimations.size();) { |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 351 toAdd = m_activeAnimations[i]->cloneAndInitialize(ActiveAnimation::C ontrollingInstance, initialRunState, startTime).Pass(); | 373 toAdd = m_activeAnimations[i]->cloneAndInitialize(ActiveAnimation::C ontrollingInstance, initialRunState, startTime).Pass(); |
| 352 } else | 374 } else |
| 353 toAdd = m_activeAnimations[i]->clone(ActiveAnimation::ControllingIns tance).Pass(); | 375 toAdd = m_activeAnimations[i]->clone(ActiveAnimation::ControllingIns tance).Pass(); |
| 354 | 376 |
| 355 controllerImpl->addAnimation(toAdd.Pass()); | 377 controllerImpl->addAnimation(toAdd.Pass()); |
| 356 } | 378 } |
| 357 } | 379 } |
| 358 | 380 |
| 359 void LayerAnimationController::tickAnimations(double monotonicTime) | 381 void LayerAnimationController::tickAnimations(double monotonicTime) |
| 360 { | 382 { |
| 383 // FIXME(vollick) we should really be using base::TimeTicks instead of | |
| 384 // doubles throughout this class. For now, we need to recalculate now so | |
| 385 // that we can express the last update times for opacity and floats as | |
| 386 // base::TimeTicks. | |
| 387 base::TimeTicks now = base::TimeTicks::Now(); | |
| 388 | |
| 361 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 389 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 362 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Paused) { | 390 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Paused) { |
| 363 double trimmed = m_activeAnimations[i]->trimTimeToCurrentIteration(m onotonicTime); | 391 double trimmed = m_activeAnimations[i]->trimTimeToCurrentIteration(m onotonicTime); |
| 364 | 392 |
| 365 // Animation assumes its initial value until it gets the synchronize d start time | 393 // Animation assumes its initial value until it gets the synchronize d start time |
| 366 // from the impl thread and can start ticking. | 394 // from the impl thread and can start ticking. |
| 367 if (m_activeAnimations[i]->needsSynchronizedStartTime()) | 395 if (m_activeAnimations[i]->needsSynchronizedStartTime()) |
| 368 trimmed = 0; | 396 trimmed = 0; |
| 369 | 397 |
| 370 switch (m_activeAnimations[i]->targetProperty()) { | 398 switch (m_activeAnimations[i]->targetProperty()) { |
| 371 | 399 |
| 372 case ActiveAnimation::Transform: { | 400 case ActiveAnimation::Transform: { |
| 373 const TransformAnimationCurve* transformAnimationCurve = m_activ eAnimations[i]->curve()->toTransformAnimationCurve(); | 401 const TransformAnimationCurve* transformAnimationCurve = m_activ eAnimations[i]->curve()->toTransformAnimationCurve(); |
| 374 const gfx::Transform matrix = transformAnimationCurve->getValue( trimmed).toTransform(); | 402 m_transform = transformAnimationCurve->getValue(trimmed).toTrans form(); |
| 403 m_transformLastUpdateTime = now; | |
| 375 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 404 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
| 376 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); | 405 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); |
| 377 | |
| 378 m_client->setTransformFromAnimation(matrix); | |
| 379 break; | 406 break; |
| 380 } | 407 } |
| 381 | 408 |
| 382 case ActiveAnimation::Opacity: { | 409 case ActiveAnimation::Opacity: { |
| 383 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati ons[i]->curve()->toFloatAnimationCurve(); | 410 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati ons[i]->curve()->toFloatAnimationCurve(); |
| 384 const float opacity = floatAnimationCurve->getValue(trimmed); | 411 m_opacity = floatAnimationCurve->getValue(trimmed); |
| 412 m_opacityLastUpdateTime = now; | |
| 385 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 413 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
| 386 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); | 414 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); |
| 387 | |
| 388 m_client->setOpacityFromAnimation(opacity); | |
| 389 break; | 415 break; |
| 390 } | 416 } |
| 391 | 417 |
| 392 // Do nothing for sentinel value. | 418 // Do nothing for sentinel value. |
| 393 case ActiveAnimation::TargetPropertyEnumSize: | 419 case ActiveAnimation::TargetPropertyEnumSize: |
| 394 NOTREACHED(); | 420 NOTREACHED(); |
| 395 } | 421 } |
| 396 } | 422 } |
| 397 } | 423 } |
| 398 } | 424 } |
| 399 | 425 |
| 426 void LayerAnimationController::updateRegistration() | |
| 427 { | |
| 428 if (m_registrar) { | |
| 429 if (hasActiveAnimation()) | |
| 430 m_registrar->Register(this); | |
| 431 else | |
| 432 m_registrar->Unregister(this); | |
| 433 } | |
| 434 } | |
| 435 | |
| 400 } // namespace cc | 436 } // namespace cc |
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