| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_curve.h" | 8 #include "cc/animation_curve.h" |
| 9 #include "cc/test/animation_test_common.h" | 9 #include "cc/test/animation_test_common.h" |
| 10 #include "testing/gmock/include/gmock/gmock.h" | 10 #include "testing/gmock/include/gmock/gmock.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 EXPECT_FLOAT_EQ(translateX, matrix.matrix().getDouble(0, 3)); | 21 EXPECT_FLOAT_EQ(translateX, matrix.matrix().getDouble(0, 3)); |
| 22 } | 22 } |
| 23 | 23 |
| 24 scoped_ptr<ActiveAnimation> createActiveAnimation(scoped_ptr<AnimationCurve> cur
ve, int id, ActiveAnimation::TargetProperty property) | 24 scoped_ptr<ActiveAnimation> createActiveAnimation(scoped_ptr<AnimationCurve> cur
ve, int id, ActiveAnimation::TargetProperty property) |
| 25 { | 25 { |
| 26 return ActiveAnimation::create(curve.Pass(), 0, id, property); | 26 return ActiveAnimation::create(curve.Pass(), 0, id, property); |
| 27 } | 27 } |
| 28 | 28 |
| 29 TEST(LayerAnimationControllerTest, syncNewAnimation) | 29 TEST(LayerAnimationControllerTest, syncNewAnimation) |
| 30 { | 30 { |
| 31 FakeLayerAnimationControllerClient dummyImpl; | 31 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create()); |
| 32 scoped_ptr<LayerAnimationController> controllerImpl(LayerAnimationController
::create(&dummyImpl)); | 32 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 33 FakeLayerAnimationControllerClient dummy; | |
| 34 scoped_ptr<LayerAnimationController> controller(LayerAnimationController::cr
eate(&dummy)); | |
| 35 | 33 |
| 36 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); | 34 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); |
| 37 | 35 |
| 38 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 36 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 39 | 37 |
| 40 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 38 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 41 | 39 |
| 42 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; | 40 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; |
| 43 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); | 41 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); |
| 44 } | 42 } |
| 45 | 43 |
| 46 // If an animation is started on the impl thread before it is ticked on the main | 44 // If an animation is started on the impl thread before it is ticked on the main |
| 47 // thread, we must be sure to respect the synchronized start time. | 45 // thread, we must be sure to respect the synchronized start time. |
| 48 TEST(LayerAnimationControllerTest, doNotClobberStartTimes) | 46 TEST(LayerAnimationControllerTest, doNotClobberStartTimes) |
| 49 { | 47 { |
| 50 FakeLayerAnimationControllerClient dummyImpl; | 48 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create()); |
| 51 scoped_ptr<LayerAnimationController> controllerImpl(LayerAnimationController
::create(&dummyImpl)); | 49 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 52 FakeLayerAnimationControllerClient dummy; | |
| 53 scoped_ptr<LayerAnimationController> controller(LayerAnimationController::cr
eate(&dummy)); | |
| 54 | 50 |
| 55 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); | 51 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); |
| 56 | 52 |
| 57 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 53 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 58 | 54 |
| 59 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 55 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 60 | 56 |
| 61 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; | 57 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; |
| 62 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); | 58 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); |
| 63 | 59 |
| 64 AnimationEventsVector events; | 60 AnimationEventsVector events; |
| 65 controllerImpl->animate(1, &events); | 61 controllerImpl->animate(1, &events); |
| 66 | 62 |
| 67 // Synchronize the start times. | 63 // Synchronize the start times. |
| 68 EXPECT_EQ(1u, events.size()); | 64 EXPECT_EQ(1u, events.size()); |
| 69 controller->notifyAnimationStarted(events[0]); | 65 controller->notifyAnimationStarted(events[0]); |
| 70 EXPECT_EQ(controller->getActiveAnimation(0, ActiveAnimation::Opacity)->start
Time(), controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)->startTi
me()); | 66 EXPECT_EQ(controller->getActiveAnimation(0, ActiveAnimation::Opacity)->start
Time(), controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)->startTi
me()); |
| 71 | 67 |
| 72 // Start the animation on the main thread. Should not affect the start time. | 68 // Start the animation on the main thread. Should not affect the start time. |
| 73 controller->animate(1.5, 0); | 69 controller->animate(1.5, 0); |
| 74 EXPECT_EQ(controller->getActiveAnimation(0, ActiveAnimation::Opacity)->start
Time(), controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)->startTi
me()); | 70 EXPECT_EQ(controller->getActiveAnimation(0, ActiveAnimation::Opacity)->start
Time(), controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)->startTi
me()); |
| 75 } | 71 } |
| 76 | 72 |
| 77 TEST(LayerAnimationControllerTest, syncPauseAndResume) | 73 TEST(LayerAnimationControllerTest, syncPauseAndResume) |
| 78 { | 74 { |
| 79 FakeLayerAnimationControllerClient dummyImpl; | 75 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create()); |
| 80 scoped_ptr<LayerAnimationController> controllerImpl(LayerAnimationController
::create(&dummyImpl)); | 76 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 81 FakeLayerAnimationControllerClient dummy; | |
| 82 scoped_ptr<LayerAnimationController> controller(LayerAnimationController::cr
eate(&dummy)); | |
| 83 | 77 |
| 84 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); | 78 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); |
| 85 | 79 |
| 86 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 80 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 87 | 81 |
| 88 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 82 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 89 | 83 |
| 90 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; | 84 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; |
| 91 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); | 85 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); |
| 92 | 86 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 109 controller->resumeAnimations(2); | 103 controller->resumeAnimations(2); |
| 110 EXPECT_EQ(ActiveAnimation::Running, controller->getActiveAnimation(0, Active
Animation::Opacity)->runState()); | 104 EXPECT_EQ(ActiveAnimation::Running, controller->getActiveAnimation(0, Active
Animation::Opacity)->runState()); |
| 111 | 105 |
| 112 // The pause run state change should make it to the impl thread controller. | 106 // The pause run state change should make it to the impl thread controller. |
| 113 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 107 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 114 EXPECT_EQ(ActiveAnimation::Running, controllerImpl->getActiveAnimation(0, Ac
tiveAnimation::Opacity)->runState()); | 108 EXPECT_EQ(ActiveAnimation::Running, controllerImpl->getActiveAnimation(0, Ac
tiveAnimation::Opacity)->runState()); |
| 115 } | 109 } |
| 116 | 110 |
| 117 TEST(LayerAnimationControllerTest, doNotSyncFinishedAnimation) | 111 TEST(LayerAnimationControllerTest, doNotSyncFinishedAnimation) |
| 118 { | 112 { |
| 119 FakeLayerAnimationControllerClient dummyImpl; | 113 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create()); |
| 120 scoped_ptr<LayerAnimationController> controllerImpl(LayerAnimationController
::create(&dummyImpl)); | 114 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 121 FakeLayerAnimationControllerClient dummy; | |
| 122 scoped_ptr<LayerAnimationController> controller(LayerAnimationController::cr
eate(&dummy)); | |
| 123 | 115 |
| 124 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); | 116 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity)
); |
| 125 | 117 |
| 126 int animationId = addOpacityTransitionToController(*controller, 1, 0, 1, fal
se); | 118 int animationId = addOpacityTransitionToController(*controller, 1, 0, 1, fal
se); |
| 127 | 119 |
| 128 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 120 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 129 | 121 |
| 130 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; | 122 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, ActiveAnimation::Opacity))
; |
| 131 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); | 123 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, controllerImpl->get
ActiveAnimation(0, ActiveAnimation::Opacity)->runState()); |
| 132 | 124 |
| 133 // Notify main thread controller that the animation has started. | 125 // Notify main thread controller that the animation has started. |
| 134 AnimationEvent animationStartedEvent(AnimationEvent::Started, 0, 0, ActiveAn
imation::Opacity, 0); | 126 AnimationEvent animationStartedEvent(AnimationEvent::Started, 0, 0, ActiveAn
imation::Opacity, 0); |
| 135 controller->notifyAnimationStarted(animationStartedEvent); | 127 controller->notifyAnimationStarted(animationStartedEvent); |
| 136 | 128 |
| 137 // Force animation to complete on impl thread. | 129 // Force animation to complete on impl thread. |
| 138 controllerImpl->removeAnimation(animationId); | 130 controllerImpl->removeAnimation(animationId); |
| 139 | 131 |
| 140 EXPECT_FALSE(controllerImpl->getActiveAnimation(animationId, ActiveAnimation
::Opacity)); | 132 EXPECT_FALSE(controllerImpl->getActiveAnimation(animationId, ActiveAnimation
::Opacity)); |
| 141 | 133 |
| 142 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 134 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 143 | 135 |
| 144 // Even though the main thread has a 'new' animation, it should not be pushe
d because the animation has already completed on the impl thread. | 136 // Even though the main thread has a 'new' animation, it should not be pushe
d because the animation has already completed on the impl thread. |
| 145 EXPECT_FALSE(controllerImpl->getActiveAnimation(animationId, ActiveAnimation
::Opacity)); | 137 EXPECT_FALSE(controllerImpl->getActiveAnimation(animationId, ActiveAnimation
::Opacity)); |
| 146 } | 138 } |
| 147 | 139 |
| 148 // Tests that transitioning opacity from 0 to 1 works as expected. | 140 // Tests that transitioning opacity from 0 to 1 works as expected. |
| 149 TEST(LayerAnimationControllerTest, TrivialTransition) | 141 TEST(LayerAnimationControllerTest, TrivialTransition) |
| 150 { | 142 { |
| 151 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 143 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 152 FakeLayerAnimationControllerClient dummy; | 144 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 153 scoped_ptr<LayerAnimationController> controller( | |
| 154 LayerAnimationController::create(&dummy)); | |
| 155 | 145 |
| 156 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); | 146 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); |
| 157 | 147 |
| 158 controller->addAnimation(toAdd.Pass()); | 148 controller->addAnimation(toAdd.Pass()); |
| 159 controller->animate(0, events.get()); | 149 controller->animate(0, events.get()); |
| 160 EXPECT_TRUE(controller->hasActiveAnimation()); | 150 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 161 EXPECT_EQ(0, dummy.opacity()); | 151 EXPECT_EQ(0, controller->opacity()); |
| 162 controller->animate(1, events.get()); | 152 controller->animate(1, events.get()); |
| 163 EXPECT_EQ(1, dummy.opacity()); | 153 EXPECT_EQ(1, controller->opacity()); |
| 164 EXPECT_FALSE(controller->hasActiveAnimation()); | 154 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 165 } | 155 } |
| 166 | 156 |
| 167 // Tests animations that are waiting for a synchronized start time do not finish
. | 157 // Tests animations that are waiting for a synchronized start time do not finish
. |
| 168 TEST(LayerAnimationControllerTest, AnimationsWaitingForStartTimeDoNotFinishIfThe
yWaitLongerToStartThanTheirDuration) | 158 TEST(LayerAnimationControllerTest, AnimationsWaitingForStartTimeDoNotFinishIfThe
yWaitLongerToStartThanTheirDuration) |
| 169 { | 159 { |
| 170 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 160 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 171 FakeLayerAnimationControllerClient dummy; | 161 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 172 scoped_ptr<LayerAnimationController> controller( | |
| 173 LayerAnimationController::create(&dummy)); | |
| 174 | 162 |
| 175 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); | 163 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); |
| 176 toAdd->setNeedsSynchronizedStartTime(true); | 164 toAdd->setNeedsSynchronizedStartTime(true); |
| 177 | 165 |
| 178 // We should pause at the first keyframe indefinitely waiting for that anima
tion to start. | 166 // We should pause at the first keyframe indefinitely waiting for that anima
tion to start. |
| 179 controller->addAnimation(toAdd.Pass()); | 167 controller->addAnimation(toAdd.Pass()); |
| 180 controller->animate(0, events.get()); | 168 controller->animate(0, events.get()); |
| 181 EXPECT_TRUE(controller->hasActiveAnimation()); | 169 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 182 EXPECT_EQ(0, dummy.opacity()); | 170 EXPECT_EQ(0, controller->opacity()); |
| 183 controller->animate(1, events.get()); | 171 controller->animate(1, events.get()); |
| 184 EXPECT_TRUE(controller->hasActiveAnimation()); | 172 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 185 EXPECT_EQ(0, dummy.opacity()); | 173 EXPECT_EQ(0, controller->opacity()); |
| 186 controller->animate(2, events.get()); | 174 controller->animate(2, events.get()); |
| 187 EXPECT_TRUE(controller->hasActiveAnimation()); | 175 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 188 EXPECT_EQ(0, dummy.opacity()); | 176 EXPECT_EQ(0, controller->opacity()); |
| 189 | 177 |
| 190 // Send the synchronized start time. | 178 // Send the synchronized start time. |
| 191 controller->notifyAnimationStarted(AnimationEvent(AnimationEvent::Started, 0
, 1, ActiveAnimation::Opacity, 2)); | 179 controller->notifyAnimationStarted(AnimationEvent(AnimationEvent::Started, 0
, 1, ActiveAnimation::Opacity, 2)); |
| 192 controller->animate(5, events.get()); | 180 controller->animate(5, events.get()); |
| 193 EXPECT_EQ(1, dummy.opacity()); | 181 EXPECT_EQ(1, controller->opacity()); |
| 194 EXPECT_FALSE(controller->hasActiveAnimation()); | 182 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 195 } | 183 } |
| 196 | 184 |
| 197 // Tests that two queued animations affecting the same property run in sequence. | 185 // Tests that two queued animations affecting the same property run in sequence. |
| 198 TEST(LayerAnimationControllerTest, TrivialQueuing) | 186 TEST(LayerAnimationControllerTest, TrivialQueuing) |
| 199 { | 187 { |
| 200 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 188 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 201 FakeLayerAnimationControllerClient dummy; | 189 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 202 scoped_ptr<LayerAnimationController> controller( | |
| 203 LayerAnimationController::create(&dummy)); | |
| 204 | 190 |
| 205 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); | 191 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); |
| 206 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); | 192 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); |
| 207 | 193 |
| 208 controller->animate(0, events.get()); | 194 controller->animate(0, events.get()); |
| 209 EXPECT_TRUE(controller->hasActiveAnimation()); | 195 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 210 EXPECT_EQ(0, dummy.opacity()); | 196 EXPECT_EQ(0, controller->opacity()); |
| 211 controller->animate(1, events.get()); | 197 controller->animate(1, events.get()); |
| 212 EXPECT_TRUE(controller->hasActiveAnimation()); | 198 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 213 EXPECT_EQ(1, dummy.opacity()); | 199 EXPECT_EQ(1, controller->opacity()); |
| 214 controller->animate(2, events.get()); | 200 controller->animate(2, events.get()); |
| 215 EXPECT_EQ(0.5, dummy.opacity()); | 201 EXPECT_EQ(0.5, controller->opacity()); |
| 216 EXPECT_FALSE(controller->hasActiveAnimation()); | 202 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 217 } | 203 } |
| 218 | 204 |
| 219 // Tests interrupting a transition with another transition. | 205 // Tests interrupting a transition with another transition. |
| 220 TEST(LayerAnimationControllerTest, Interrupt) | 206 TEST(LayerAnimationControllerTest, Interrupt) |
| 221 { | 207 { |
| 222 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 208 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 223 FakeLayerAnimationControllerClient dummy; | 209 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 224 scoped_ptr<LayerAnimationController> controller( | 210 |
| 225 LayerAnimationController::create(&dummy)); | |
| 226 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); | 211 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); |
| 227 controller->animate(0, events.get()); | 212 controller->animate(0, events.get()); |
| 228 EXPECT_TRUE(controller->hasActiveAnimation()); | 213 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 229 EXPECT_EQ(0, dummy.opacity()); | 214 EXPECT_EQ(0, controller->opacity()); |
| 230 | 215 |
| 231 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); | 216 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); |
| 232 toAdd->setRunState(ActiveAnimation::WaitingForNextTick, 0); | 217 toAdd->setRunState(ActiveAnimation::WaitingForNextTick, 0); |
| 233 controller->addAnimation(toAdd.Pass()); | 218 controller->addAnimation(toAdd.Pass()); |
| 234 | 219 |
| 235 // Since the animation was in the WaitingForNextTick state, it should start
right in | 220 // Since the animation was in the WaitingForNextTick state, it should start
right in |
| 236 // this call to animate. | 221 // this call to animate. |
| 237 controller->animate(0.5, events.get()); | 222 controller->animate(0.5, events.get()); |
| 238 EXPECT_TRUE(controller->hasActiveAnimation()); | 223 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 239 EXPECT_EQ(1, dummy.opacity()); | 224 EXPECT_EQ(1, controller->opacity()); |
| 240 controller->animate(1.5, events.get()); | 225 controller->animate(1.5, events.get()); |
| 241 EXPECT_EQ(0.5, dummy.opacity()); | 226 EXPECT_EQ(0.5, controller->opacity()); |
| 242 EXPECT_FALSE(controller->hasActiveAnimation()); | 227 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 243 } | 228 } |
| 244 | 229 |
| 245 // Tests scheduling two animations to run together when only one property is fre
e. | 230 // Tests scheduling two animations to run together when only one property is fre
e. |
| 246 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) | 231 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) |
| 247 { | 232 { |
| 248 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 233 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 249 FakeLayerAnimationControllerClient dummy; | 234 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 250 scoped_ptr<LayerAnimationController> controller( | |
| 251 LayerAnimationController::create(&dummy)); | |
| 252 | 235 |
| 236 controller->setOpacity(0); |
| 253 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Transform)); | 237 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Transform)); |
| 254 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Transform)); | 238 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Transform)); |
| 255 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); | 239 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); |
| 256 | 240 |
| 257 controller->animate(0, events.get()); | 241 controller->animate(0, events.get()); |
| 258 EXPECT_EQ(0, dummy.opacity()); | 242 EXPECT_EQ(0, controller->opacity()); |
| 259 EXPECT_TRUE(controller->hasActiveAnimation()); | 243 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 260 controller->animate(1, events.get()); | 244 controller->animate(1, events.get()); |
| 261 // Should not have started the float transition yet. | 245 // Should not have started the float transition yet. |
| 262 EXPECT_TRUE(controller->hasActiveAnimation()); | 246 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 263 EXPECT_EQ(0, dummy.opacity()); | 247 EXPECT_EQ(0, controller->opacity()); |
| 264 // The float animation should have started at time 1 and should be done. | 248 // The float animation should have started at time 1 and should be done. |
| 265 controller->animate(2, events.get()); | 249 controller->animate(2, events.get()); |
| 266 EXPECT_EQ(1, dummy.opacity()); | 250 EXPECT_EQ(1, controller->opacity()); |
| 267 EXPECT_FALSE(controller->hasActiveAnimation()); | 251 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 268 } | 252 } |
| 269 | 253 |
| 270 // Tests scheduling two animations to run together with different lengths and an
other | 254 // Tests scheduling two animations to run together with different lengths and an
other |
| 271 // animation queued to start when the shorter animation finishes (should wait | 255 // animation queued to start when the shorter animation finishes (should wait |
| 272 // for both to finish). | 256 // for both to finish). |
| 273 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) | 257 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) |
| 274 { | 258 { |
| 275 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 259 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 276 FakeLayerAnimationControllerClient dummy; | 260 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 277 scoped_ptr<LayerAnimationController> controller( | |
| 278 LayerAnimationController::create(&dummy)); | |
| 279 | 261 |
| 280 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(2)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Transform)); | 262 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(2)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Transform)); |
| 281 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); | 263 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); |
| 282 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); | 264 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); |
| 283 | 265 |
| 284 // Animations with id 1 should both start now. | 266 // Animations with id 1 should both start now. |
| 285 controller->animate(0, events.get()); | 267 controller->animate(0, events.get()); |
| 286 EXPECT_TRUE(controller->hasActiveAnimation()); | 268 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 287 EXPECT_EQ(0, dummy.opacity()); | 269 EXPECT_EQ(0, controller->opacity()); |
| 288 // The opacity animation should have finished at time 1, but the group | 270 // The opacity animation should have finished at time 1, but the group |
| 289 // of animations with id 1 don't finish until time 2 because of the length | 271 // of animations with id 1 don't finish until time 2 because of the length |
| 290 // of the transform animation. | 272 // of the transform animation. |
| 291 controller->animate(2, events.get()); | 273 controller->animate(2, events.get()); |
| 292 // Should not have started the float transition yet. | 274 // Should not have started the float transition yet. |
| 293 EXPECT_TRUE(controller->hasActiveAnimation()); | 275 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 294 EXPECT_EQ(1, dummy.opacity()); | 276 EXPECT_EQ(1, controller->opacity()); |
| 295 | 277 |
| 296 // The second opacity animation should start at time 2 and should be done by
time 3 | 278 // The second opacity animation should start at time 2 and should be done by
time 3 |
| 297 controller->animate(3, events.get()); | 279 controller->animate(3, events.get()); |
| 298 EXPECT_EQ(0.5, dummy.opacity()); | 280 EXPECT_EQ(0.5, controller->opacity()); |
| 299 EXPECT_FALSE(controller->hasActiveAnimation()); | 281 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 300 } | 282 } |
| 301 | 283 |
| 302 // Tests scheduling an animation to start in the future. | 284 // Tests scheduling an animation to start in the future. |
| 303 TEST(LayerAnimationControllerTest, ScheduleAnimation) | 285 TEST(LayerAnimationControllerTest, ScheduleAnimation) |
| 304 { | 286 { |
| 305 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 287 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 306 FakeLayerAnimationControllerClient dummy; | 288 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 307 scoped_ptr<LayerAnimationController> controller( | |
| 308 LayerAnimationController::create(&dummy)); | |
| 309 | 289 |
| 290 controller->setOpacity(0); |
| 310 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); | 291 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); |
| 311 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); | 292 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); |
| 312 toAdd->setStartTime(1); | 293 toAdd->setStartTime(1); |
| 313 controller->addAnimation(toAdd.Pass()); | 294 controller->addAnimation(toAdd.Pass()); |
| 314 | 295 |
| 315 controller->animate(0, events.get()); | 296 controller->animate(0, events.get()); |
| 316 EXPECT_TRUE(controller->hasActiveAnimation()); | 297 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 317 EXPECT_EQ(0, dummy.opacity()); | 298 EXPECT_EQ(0, controller->opacity()); |
| 318 controller->animate(1, events.get()); | 299 controller->animate(1, events.get()); |
| 319 EXPECT_TRUE(controller->hasActiveAnimation()); | 300 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 320 EXPECT_EQ(0, dummy.opacity()); | 301 EXPECT_EQ(0, controller->opacity()); |
| 321 controller->animate(2, events.get()); | 302 controller->animate(2, events.get()); |
| 322 EXPECT_EQ(1, dummy.opacity()); | 303 EXPECT_EQ(1, controller->opacity()); |
| 323 EXPECT_FALSE(controller->hasActiveAnimation()); | 304 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 324 } | 305 } |
| 325 | 306 |
| 326 // Tests scheduling an animation to start in the future that's interrupting a ru
nning animation. | 307 // Tests scheduling an animation to start in the future that's interrupting a ru
nning animation. |
| 327 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimation) | 308 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimation) |
| 328 { | 309 { |
| 329 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 310 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 330 FakeLayerAnimationControllerClient dummy; | 311 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 331 scoped_ptr<LayerAnimationController> controller( | |
| 332 LayerAnimationController::create(&dummy)); | |
| 333 | 312 |
| 334 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); | 313 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); |
| 335 | 314 |
| 336 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0.5, 0)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); | 315 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0.5, 0)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); |
| 337 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); | 316 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); |
| 338 toAdd->setStartTime(1); | 317 toAdd->setStartTime(1); |
| 339 controller->addAnimation(toAdd.Pass()); | 318 controller->addAnimation(toAdd.Pass()); |
| 340 | 319 |
| 341 // First 2s opacity transition should start immediately. | 320 // First 2s opacity transition should start immediately. |
| 342 controller->animate(0, events.get()); | 321 controller->animate(0, events.get()); |
| 343 EXPECT_TRUE(controller->hasActiveAnimation()); | 322 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 344 EXPECT_EQ(0, dummy.opacity()); | 323 EXPECT_EQ(0, controller->opacity()); |
| 345 controller->animate(0.5, events.get()); | 324 controller->animate(0.5, events.get()); |
| 346 EXPECT_TRUE(controller->hasActiveAnimation()); | 325 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 347 EXPECT_EQ(0.25, dummy.opacity()); | 326 EXPECT_EQ(0.25, controller->opacity()); |
| 348 controller->animate(1, events.get()); | 327 controller->animate(1, events.get()); |
| 349 EXPECT_TRUE(controller->hasActiveAnimation()); | 328 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 350 EXPECT_EQ(0.5, dummy.opacity()); | 329 EXPECT_EQ(0.5, controller->opacity()); |
| 351 controller->animate(2, events.get()); | 330 controller->animate(2, events.get()); |
| 352 EXPECT_EQ(0, dummy.opacity()); | 331 EXPECT_EQ(0, controller->opacity()); |
| 353 EXPECT_FALSE(controller->hasActiveAnimation()); | 332 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 354 } | 333 } |
| 355 | 334 |
| 356 // Tests scheduling an animation to start in the future that interrupts a runnin
g animation | 335 // Tests scheduling an animation to start in the future that interrupts a runnin
g animation |
| 357 // and there is yet another animation queued to start later. | 336 // and there is yet another animation queued to start later. |
| 358 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimationW
ithAnimInQueue) | 337 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimationW
ithAnimInQueue) |
| 359 { | 338 { |
| 360 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 339 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 361 FakeLayerAnimationControllerClient dummy; | 340 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 362 scoped_ptr<LayerAnimationController> controller( | |
| 363 LayerAnimationController::create(&dummy)); | |
| 364 | 341 |
| 365 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); | 342 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opacity)); |
| 366 | 343 |
| 367 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(2, 0.5, 0)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); | 344 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(2, 0.5, 0)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Op
acity)); |
| 368 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); | 345 toAdd->setRunState(ActiveAnimation::WaitingForStartTime, 0); |
| 369 toAdd->setStartTime(1); | 346 toAdd->setStartTime(1); |
| 370 controller->addAnimation(toAdd.Pass()); | 347 controller->addAnimation(toAdd.Pass()); |
| 371 | 348 |
| 372 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 0.75)).PassAs<AnimationCurve>(), 3, ActiveAnimation::Opacity)); | 349 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 0.75)).PassAs<AnimationCurve>(), 3, ActiveAnimation::Opacity)); |
| 373 | 350 |
| 374 // First 2s opacity transition should start immediately. | 351 // First 2s opacity transition should start immediately. |
| 375 controller->animate(0, events.get()); | 352 controller->animate(0, events.get()); |
| 376 EXPECT_TRUE(controller->hasActiveAnimation()); | 353 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 377 EXPECT_EQ(0, dummy.opacity()); | 354 EXPECT_EQ(0, controller->opacity()); |
| 378 controller->animate(0.5, events.get()); | 355 controller->animate(0.5, events.get()); |
| 379 EXPECT_TRUE(controller->hasActiveAnimation()); | 356 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 380 EXPECT_EQ(0.25, dummy.opacity()); | 357 EXPECT_EQ(0.25, controller->opacity()); |
| 381 EXPECT_TRUE(controller->hasActiveAnimation()); | 358 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 382 controller->animate(1, events.get()); | 359 controller->animate(1, events.get()); |
| 383 EXPECT_TRUE(controller->hasActiveAnimation()); | 360 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 384 EXPECT_EQ(0.5, dummy.opacity()); | 361 EXPECT_EQ(0.5, controller->opacity()); |
| 385 controller->animate(3, events.get()); | 362 controller->animate(3, events.get()); |
| 386 EXPECT_TRUE(controller->hasActiveAnimation()); | 363 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 387 EXPECT_EQ(0, dummy.opacity()); | 364 EXPECT_EQ(0, controller->opacity()); |
| 388 controller->animate(4, events.get()); | 365 controller->animate(4, events.get()); |
| 389 EXPECT_EQ(0.75, dummy.opacity()); | 366 EXPECT_EQ(0.75, controller->opacity()); |
| 390 EXPECT_FALSE(controller->hasActiveAnimation()); | 367 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 391 } | 368 } |
| 392 | 369 |
| 393 // Test that a looping animation loops and for the correct number of iterations. | 370 // Test that a looping animation loops and for the correct number of iterations. |
| 394 TEST(LayerAnimationControllerTest, TrivialLooping) | 371 TEST(LayerAnimationControllerTest, TrivialLooping) |
| 395 { | 372 { |
| 396 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 373 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 397 FakeLayerAnimationControllerClient dummy; | 374 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 398 scoped_ptr<LayerAnimationController> controller( | |
| 399 LayerAnimationController::create(&dummy)); | |
| 400 | 375 |
| 401 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); | 376 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), 1, ActiveAnimation::Opac
ity)); |
| 402 toAdd->setIterations(3); | 377 toAdd->setIterations(3); |
| 403 controller->addAnimation(toAdd.Pass()); | 378 controller->addAnimation(toAdd.Pass()); |
| 404 | 379 |
| 405 controller->animate(0, events.get()); | 380 controller->animate(0, events.get()); |
| 406 EXPECT_TRUE(controller->hasActiveAnimation()); | 381 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 407 EXPECT_EQ(0, dummy.opacity()); | 382 EXPECT_EQ(0, controller->opacity()); |
| 408 controller->animate(1.25, events.get()); | 383 controller->animate(1.25, events.get()); |
| 409 EXPECT_TRUE(controller->hasActiveAnimation()); | 384 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 410 EXPECT_EQ(0.25, dummy.opacity()); | 385 EXPECT_EQ(0.25, controller->opacity()); |
| 411 controller->animate(1.75, events.get()); | 386 controller->animate(1.75, events.get()); |
| 412 EXPECT_TRUE(controller->hasActiveAnimation()); | 387 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 413 EXPECT_EQ(0.75, dummy.opacity()); | 388 EXPECT_EQ(0.75, controller->opacity()); |
| 414 controller->animate(2.25, events.get()); | 389 controller->animate(2.25, events.get()); |
| 415 EXPECT_TRUE(controller->hasActiveAnimation()); | 390 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 416 EXPECT_EQ(0.25, dummy.opacity()); | 391 EXPECT_EQ(0.25, controller->opacity()); |
| 417 controller->animate(2.75, events.get()); | 392 controller->animate(2.75, events.get()); |
| 418 EXPECT_TRUE(controller->hasActiveAnimation()); | 393 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 419 EXPECT_EQ(0.75, dummy.opacity()); | 394 EXPECT_EQ(0.75, controller->opacity()); |
| 420 controller->animate(3, events.get()); | 395 controller->animate(3, events.get()); |
| 421 EXPECT_FALSE(controller->hasActiveAnimation()); | 396 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 422 EXPECT_EQ(1, dummy.opacity()); | 397 EXPECT_EQ(1, controller->opacity()); |
| 423 | 398 |
| 424 // Just be extra sure. | 399 // Just be extra sure. |
| 425 controller->animate(4, events.get()); | 400 controller->animate(4, events.get()); |
| 426 EXPECT_EQ(1, dummy.opacity()); | 401 EXPECT_EQ(1, controller->opacity()); |
| 427 } | 402 } |
| 428 | 403 |
| 429 // Test that an infinitely looping animation does indeed go until aborted. | 404 // Test that an infinitely looping animation does indeed go until aborted. |
| 430 TEST(LayerAnimationControllerTest, InfiniteLooping) | 405 TEST(LayerAnimationControllerTest, InfiniteLooping) |
| 431 { | 406 { |
| 432 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 407 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 433 FakeLayerAnimationControllerClient dummy; | 408 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 434 scoped_ptr<LayerAnimationController> controller( | |
| 435 LayerAnimationController::create(&dummy)); | |
| 436 | 409 |
| 437 const int id = 1; | 410 const int id = 1; |
| 438 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opa
city)); | 411 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(1, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opa
city)); |
| 439 toAdd->setIterations(-1); | 412 toAdd->setIterations(-1); |
| 440 controller->addAnimation(toAdd.Pass()); | 413 controller->addAnimation(toAdd.Pass()); |
| 441 | 414 |
| 442 controller->animate(0, events.get()); | 415 controller->animate(0, events.get()); |
| 443 EXPECT_TRUE(controller->hasActiveAnimation()); | 416 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 444 EXPECT_EQ(0, dummy.opacity()); | 417 EXPECT_EQ(0, controller->opacity()); |
| 445 controller->animate(1.25, events.get()); | 418 controller->animate(1.25, events.get()); |
| 446 EXPECT_TRUE(controller->hasActiveAnimation()); | 419 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 447 EXPECT_EQ(0.25, dummy.opacity()); | 420 EXPECT_EQ(0.25, controller->opacity()); |
| 448 controller->animate(1.75, events.get()); | 421 controller->animate(1.75, events.get()); |
| 449 EXPECT_TRUE(controller->hasActiveAnimation()); | 422 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 450 EXPECT_EQ(0.75, dummy.opacity()); | 423 EXPECT_EQ(0.75, controller->opacity()); |
| 451 | 424 |
| 452 controller->animate(1073741824.25, events.get()); | 425 controller->animate(1073741824.25, events.get()); |
| 453 EXPECT_TRUE(controller->hasActiveAnimation()); | 426 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 454 EXPECT_EQ(0.25, dummy.opacity()); | 427 EXPECT_EQ(0.25, controller->opacity()); |
| 455 controller->animate(1073741824.75, events.get()); | 428 controller->animate(1073741824.75, events.get()); |
| 456 EXPECT_TRUE(controller->hasActiveAnimation()); | 429 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 457 EXPECT_EQ(0.75, dummy.opacity()); | 430 EXPECT_EQ(0.75, controller->opacity()); |
| 458 | 431 |
| 459 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); | 432 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); |
| 460 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Aborted, 0.75); | 433 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Aborted, 0.75); |
| 461 EXPECT_FALSE(controller->hasActiveAnimation()); | 434 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 462 EXPECT_EQ(0.75, dummy.opacity()); | 435 EXPECT_EQ(0.75, controller->opacity()); |
| 463 } | 436 } |
| 464 | 437 |
| 465 // Test that pausing and resuming work as expected. | 438 // Test that pausing and resuming work as expected. |
| 466 TEST(LayerAnimationControllerTest, PauseResume) | 439 TEST(LayerAnimationControllerTest, PauseResume) |
| 467 { | 440 { |
| 468 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 441 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 469 FakeLayerAnimationControllerClient dummy; | 442 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 470 scoped_ptr<LayerAnimationController> controller( | |
| 471 LayerAnimationController::create(&dummy)); | |
| 472 | 443 |
| 473 const int id = 1; | 444 const int id = 1; |
| 474 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opacity)); | 445 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opacity)); |
| 475 | 446 |
| 476 controller->animate(0, events.get()); | 447 controller->animate(0, events.get()); |
| 477 EXPECT_TRUE(controller->hasActiveAnimation()); | 448 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 478 EXPECT_EQ(0, dummy.opacity()); | 449 EXPECT_EQ(0, controller->opacity()); |
| 479 controller->animate(0.5, events.get()); | 450 controller->animate(0.5, events.get()); |
| 480 EXPECT_TRUE(controller->hasActiveAnimation()); | 451 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 481 EXPECT_EQ(0.5, dummy.opacity()); | 452 EXPECT_EQ(0.5, controller->opacity()); |
| 482 | 453 |
| 483 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); | 454 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); |
| 484 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Paused, 0.5); | 455 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Paused, 0.5); |
| 485 | 456 |
| 486 controller->animate(1024, events.get()); | 457 controller->animate(1024, events.get()); |
| 487 EXPECT_TRUE(controller->hasActiveAnimation()); | 458 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 488 EXPECT_EQ(0.5, dummy.opacity()); | 459 EXPECT_EQ(0.5, controller->opacity()); |
| 489 | 460 |
| 490 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); | 461 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); |
| 491 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Running, 1024); | 462 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Running, 1024); |
| 492 | 463 |
| 493 controller->animate(1024.25, events.get()); | 464 controller->animate(1024.25, events.get()); |
| 494 EXPECT_TRUE(controller->hasActiveAnimation()); | 465 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 495 EXPECT_EQ(0.75, dummy.opacity()); | 466 EXPECT_EQ(0.75, controller->opacity()); |
| 496 controller->animate(1024.5, events.get()); | 467 controller->animate(1024.5, events.get()); |
| 497 EXPECT_FALSE(controller->hasActiveAnimation()); | 468 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 498 EXPECT_EQ(1, dummy.opacity()); | 469 EXPECT_EQ(1, controller->opacity()); |
| 499 } | 470 } |
| 500 | 471 |
| 501 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) | 472 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) |
| 502 { | 473 { |
| 503 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 474 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); |
| 504 FakeLayerAnimationControllerClient dummy; | 475 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 505 scoped_ptr<LayerAnimationController> controller( | |
| 506 LayerAnimationController::create(&dummy)); | |
| 507 | 476 |
| 508 const int id = 1; | 477 const int id = 1; |
| 509 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Transform)); | 478 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Transform)); |
| 510 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opacity)); | 479 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<AnimationCurve>(), id, ActiveAnimation::Opacity)); |
| 511 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.75)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); | 480 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.75)).PassAs<AnimationCurve>(), 2, ActiveAnimation::Opacity)); |
| 512 | 481 |
| 513 controller->animate(0, events.get()); | 482 controller->animate(0, events.get()); |
| 514 EXPECT_TRUE(controller->hasActiveAnimation()); | 483 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 515 EXPECT_EQ(0, dummy.opacity()); | 484 EXPECT_EQ(0, controller->opacity()); |
| 516 controller->animate(1, events.get()); | 485 controller->animate(1, events.get()); |
| 517 EXPECT_TRUE(controller->hasActiveAnimation()); | 486 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 518 EXPECT_EQ(0.5, dummy.opacity()); | 487 EXPECT_EQ(0.5, controller->opacity()); |
| 519 | 488 |
| 520 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); | 489 EXPECT_TRUE(controller->getActiveAnimation(id, ActiveAnimation::Opacity)); |
| 521 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Aborted, 1); | 490 controller->getActiveAnimation(id, ActiveAnimation::Opacity)->setRunState(Ac
tiveAnimation::Aborted, 1); |
| 522 controller->animate(1, events.get()); | 491 controller->animate(1, events.get()); |
| 523 EXPECT_TRUE(controller->hasActiveAnimation()); | 492 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 524 EXPECT_EQ(1, dummy.opacity()); | 493 EXPECT_EQ(1, controller->opacity()); |
| 525 controller->animate(2, events.get()); | 494 controller->animate(2, events.get()); |
| 526 EXPECT_TRUE(!controller->hasActiveAnimation()); | 495 EXPECT_TRUE(!controller->hasActiveAnimation()); |
| 527 EXPECT_EQ(0.75, dummy.opacity()); | 496 EXPECT_EQ(0.75, controller->opacity()); |
| 528 } | 497 } |
| 529 | 498 |
| 530 TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) | 499 TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) |
| 531 { | 500 { |
| 532 FakeLayerAnimationControllerClient dummyImpl; | 501 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create()); |
| 533 scoped_ptr<LayerAnimationController> controllerImpl(LayerAnimationController
::create(&dummyImpl)); | 502 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create()); |
| 534 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | |
| 535 FakeLayerAnimationControllerClient dummy; | |
| 536 scoped_ptr<LayerAnimationController> controller( | |
| 537 LayerAnimationController::create(&dummy)); | |
| 538 | 503 |
| 539 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(2, 0, 1)).PassAs<AnimationCurve>(), 0, ActiveAnimation::Opac
ity)); | 504 scoped_ptr<ActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(new
FakeFloatTransition(2, 0, 1)).PassAs<AnimationCurve>(), 0, ActiveAnimation::Opac
ity)); |
| 540 toAdd->setNeedsSynchronizedStartTime(true); | 505 toAdd->setNeedsSynchronizedStartTime(true); |
| 541 controller->addAnimation(toAdd.Pass()); | 506 controller->addAnimation(toAdd.Pass()); |
| 542 | 507 |
| 543 controller->animate(0, 0); | 508 controller->animate(0, 0); |
| 544 EXPECT_TRUE(controller->hasActiveAnimation()); | 509 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 545 ActiveAnimation* activeAnimation = controller->getActiveAnimation(0, ActiveA
nimation::Opacity); | 510 ActiveAnimation* activeAnimation = controller->getActiveAnimation(0, ActiveA
nimation::Opacity); |
| 546 EXPECT_TRUE(activeAnimation); | 511 EXPECT_TRUE(activeAnimation); |
| 547 EXPECT_TRUE(activeAnimation->needsSynchronizedStartTime()); | 512 EXPECT_TRUE(activeAnimation->needsSynchronizedStartTime()); |
| 548 | 513 |
| 549 controller->setForceSync(); | 514 controller->setForceSync(); |
| 550 | 515 |
| 551 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 516 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 552 | 517 |
| 553 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); | 518 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); |
| 554 EXPECT_TRUE(activeAnimation); | 519 EXPECT_TRUE(activeAnimation); |
| 555 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); | 520 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); |
| 556 } | 521 } |
| 557 | 522 |
| 558 } // namespace | 523 } // namespace |
| 559 } // namespace cc | 524 } // namespace cc |
| OLD | NEW |