| OLD | NEW |
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
| 9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
| 10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 { | 25 { |
| 26 return make_scoped_refptr(new Layer()); | 26 return make_scoped_refptr(new Layer()); |
| 27 } | 27 } |
| 28 | 28 |
| 29 Layer::Layer() | 29 Layer::Layer() |
| 30 : m_needsDisplay(false) | 30 : m_needsDisplay(false) |
| 31 , m_stackingOrderChanged(false) | 31 , m_stackingOrderChanged(false) |
| 32 , m_layerId(s_nextLayerId++) | 32 , m_layerId(s_nextLayerId++) |
| 33 , m_parent(0) | 33 , m_parent(0) |
| 34 , m_layerTreeHost(0) | 34 , m_layerTreeHost(0) |
| 35 , m_layerAnimationController(LayerAnimationController::create(this)) | 35 , m_layerAnimationController(LayerAnimationController::create()) |
| 36 , m_scrollable(false) | 36 , m_scrollable(false) |
| 37 , m_shouldScrollOnMainThread(false) | 37 , m_shouldScrollOnMainThread(false) |
| 38 , m_haveWheelEventHandlers(false) | 38 , m_haveWheelEventHandlers(false) |
| 39 , m_nonFastScrollableRegionChanged(false) | 39 , m_nonFastScrollableRegionChanged(false) |
| 40 , m_touchEventHandlerRegionChanged(false) | 40 , m_touchEventHandlerRegionChanged(false) |
| 41 , m_anchorPoint(0.5, 0.5) | 41 , m_anchorPoint(0.5, 0.5) |
| 42 , m_backgroundColor(0) | 42 , m_backgroundColor(0) |
| 43 , m_opacity(1.0) | |
| 44 , m_anchorPointZ(0) | 43 , m_anchorPointZ(0) |
| 45 , m_isContainerForFixedPositionLayers(false) | 44 , m_isContainerForFixedPositionLayers(false) |
| 46 , m_fixedToContainerLayer(false) | 45 , m_fixedToContainerLayer(false) |
| 47 , m_isDrawable(false) | 46 , m_isDrawable(false) |
| 48 , m_masksToBounds(false) | 47 , m_masksToBounds(false) |
| 49 , m_contentsOpaque(false) | 48 , m_contentsOpaque(false) |
| 50 , m_doubleSided(true) | 49 , m_doubleSided(true) |
| 51 , m_useLCDText(false) | 50 , m_useLCDText(false) |
| 52 , m_preserves3D(false) | 51 , m_preserves3D(false) |
| 53 , m_useParentBackfaceVisibility(false) | 52 , m_useParentBackfaceVisibility(false) |
| 54 , m_drawCheckerboardForMissingTiles(false) | 53 , m_drawCheckerboardForMissingTiles(false) |
| 55 , m_forceRenderSurface(false) | 54 , m_forceRenderSurface(false) |
| 56 , m_replicaLayer(0) | 55 , m_replicaLayer(0) |
| 57 , m_rasterScale(1.0) | 56 , m_rasterScale(1.0) |
| 58 , m_automaticallyComputeRasterScale(false) | 57 , m_automaticallyComputeRasterScale(false) |
| 59 , m_boundsContainPageScale(false) | 58 , m_boundsContainPageScale(false) |
| 60 , m_layerAnimationDelegate(0) | 59 , m_layerAnimationDelegate(0) |
| 61 , m_layerScrollClient(0) | 60 , m_layerScrollClient(0) |
| 62 { | 61 { |
| 63 if (m_layerId < 0) { | 62 if (m_layerId < 0) { |
| 64 s_nextLayerId = 1; | 63 s_nextLayerId = 1; |
| 65 m_layerId = s_nextLayerId++; | 64 m_layerId = s_nextLayerId++; |
| 66 } | 65 } |
| 66 m_layerAnimationController->setId(m_layerId); |
| 67 } | 67 } |
| 68 | 68 |
| 69 Layer::~Layer() | 69 Layer::~Layer() |
| 70 { | 70 { |
| 71 // Our parent should be holding a reference to us so there should be no | 71 // Our parent should be holding a reference to us so there should be no |
| 72 // way for us to be destroyed while we still have a parent. | 72 // way for us to be destroyed while we still have a parent. |
| 73 DCHECK(!parent()); | 73 DCHECK(!parent()); |
| 74 | 74 |
| 75 // Remove the parent reference from all children. | 75 // Remove the parent reference from all children. |
| 76 removeAllChildren(); | 76 removeAllChildren(); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 89 m_layerTreeHost = host; | 89 m_layerTreeHost = host; |
| 90 | 90 |
| 91 for (size_t i = 0; i < m_children.size(); ++i) | 91 for (size_t i = 0; i < m_children.size(); ++i) |
| 92 m_children[i]->setLayerTreeHost(host); | 92 m_children[i]->setLayerTreeHost(host); |
| 93 | 93 |
| 94 if (m_maskLayer) | 94 if (m_maskLayer) |
| 95 m_maskLayer->setLayerTreeHost(host); | 95 m_maskLayer->setLayerTreeHost(host); |
| 96 if (m_replicaLayer) | 96 if (m_replicaLayer) |
| 97 m_replicaLayer->setLayerTreeHost(host); | 97 m_replicaLayer->setLayerTreeHost(host); |
| 98 | 98 |
| 99 // If this layer already has active animations, the host needs to be notifie
d. | 99 m_layerAnimationController->setAnimationRegistrar(host); |
| 100 if (host && m_layerAnimationController->hasActiveAnimation()) | |
| 101 host->didAddAnimation(); | |
| 102 } | 100 } |
| 103 | 101 |
| 104 void Layer::setNeedsCommit() | 102 void Layer::setNeedsCommit() |
| 105 { | 103 { |
| 106 if (m_layerTreeHost) | 104 if (m_layerTreeHost) |
| 107 m_layerTreeHost->setNeedsCommit(); | 105 m_layerTreeHost->setNeedsCommit(); |
| 108 } | 106 } |
| 109 | 107 |
| 110 void Layer::setNeedsFullTreeSync() | 108 void Layer::setNeedsFullTreeSync() |
| 111 { | 109 { |
| (...skipping 234 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 346 LayerTreeHost::setNeedsFilterContext(true); | 344 LayerTreeHost::setNeedsFilterContext(true); |
| 347 } | 345 } |
| 348 | 346 |
| 349 bool Layer::needsDisplay() const | 347 bool Layer::needsDisplay() const |
| 350 { | 348 { |
| 351 return m_needsDisplay; | 349 return m_needsDisplay; |
| 352 } | 350 } |
| 353 | 351 |
| 354 void Layer::setOpacity(float opacity) | 352 void Layer::setOpacity(float opacity) |
| 355 { | 353 { |
| 356 if (m_opacity == opacity) | 354 if (!m_layerAnimationController->setOpacity(opacity)) |
| 357 return; | 355 return; |
| 358 m_opacity = opacity; | |
| 359 setNeedsCommit(); | 356 setNeedsCommit(); |
| 360 } | 357 } |
| 361 | 358 |
| 359 float Layer::opacity() const |
| 360 { |
| 361 return m_layerAnimationController->opacity(); |
| 362 } |
| 363 |
| 362 bool Layer::opacityIsAnimating() const | 364 bool Layer::opacityIsAnimating() const |
| 363 { | 365 { |
| 364 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); | 366 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); |
| 365 } | 367 } |
| 366 | 368 |
| 367 void Layer::setContentsOpaque(bool opaque) | 369 void Layer::setContentsOpaque(bool opaque) |
| 368 { | 370 { |
| 369 if (m_contentsOpaque == opaque) | 371 if (m_contentsOpaque == opaque) |
| 370 return; | 372 return; |
| 371 m_contentsOpaque = opaque; | 373 m_contentsOpaque = opaque; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 383 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) | 385 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) |
| 384 { | 386 { |
| 385 if (m_sublayerTransform == sublayerTransform) | 387 if (m_sublayerTransform == sublayerTransform) |
| 386 return; | 388 return; |
| 387 m_sublayerTransform = sublayerTransform; | 389 m_sublayerTransform = sublayerTransform; |
| 388 setNeedsCommit(); | 390 setNeedsCommit(); |
| 389 } | 391 } |
| 390 | 392 |
| 391 void Layer::setTransform(const gfx::Transform& transform) | 393 void Layer::setTransform(const gfx::Transform& transform) |
| 392 { | 394 { |
| 393 if (m_transform == transform) | 395 if (!m_layerAnimationController->setTransform(transform)) |
| 394 return; | 396 return; |
| 395 m_transform = transform; | |
| 396 setNeedsCommit(); | 397 setNeedsCommit(); |
| 397 } | 398 } |
| 398 | 399 |
| 400 const gfx::Transform& Layer::transform() const |
| 401 { |
| 402 return m_layerAnimationController->transform(); |
| 403 } |
| 404 |
| 399 bool Layer::transformIsAnimating() const | 405 bool Layer::transformIsAnimating() const |
| 400 { | 406 { |
| 401 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); | 407 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); |
| 402 } | 408 } |
| 403 | 409 |
| 404 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) | 410 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) |
| 405 { | 411 { |
| 406 if (m_scrollOffset == scrollOffset) | 412 if (m_scrollOffset == scrollOffset) |
| 407 return; | 413 return; |
| 408 m_scrollOffset = scrollOffset; | 414 m_scrollOffset = scrollOffset; |
| (...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 571 // arbitrarily large depending on page content, so we only push the property
if it's changed. | 577 // arbitrarily large depending on page content, so we only push the property
if it's changed. |
| 572 if (m_nonFastScrollableRegionChanged) { | 578 if (m_nonFastScrollableRegionChanged) { |
| 573 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); | 579 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); |
| 574 m_nonFastScrollableRegionChanged = false; | 580 m_nonFastScrollableRegionChanged = false; |
| 575 } | 581 } |
| 576 if (m_touchEventHandlerRegionChanged) { | 582 if (m_touchEventHandlerRegionChanged) { |
| 577 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); | 583 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); |
| 578 m_touchEventHandlerRegionChanged = false; | 584 m_touchEventHandlerRegionChanged = false; |
| 579 } | 585 } |
| 580 layer->setContentsOpaque(m_contentsOpaque); | 586 layer->setContentsOpaque(m_contentsOpaque); |
| 581 if (!opacityIsAnimating()) | |
| 582 layer->setOpacity(m_opacity); | |
| 583 layer->setPosition(m_position); | 587 layer->setPosition(m_position); |
| 584 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); | 588 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); |
| 585 layer->setFixedToContainerLayer(m_fixedToContainerLayer); | 589 layer->setFixedToContainerLayer(m_fixedToContainerLayer); |
| 586 layer->setPreserves3D(preserves3D()); | 590 layer->setPreserves3D(preserves3D()); |
| 587 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); | 591 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); |
| 588 layer->setScrollOffset(m_scrollOffset); | 592 layer->setScrollOffset(m_scrollOffset); |
| 589 layer->setMaxScrollOffset(m_maxScrollOffset); | 593 layer->setMaxScrollOffset(m_maxScrollOffset); |
| 590 layer->setSublayerTransform(m_sublayerTransform); | 594 layer->setSublayerTransform(m_sublayerTransform); |
| 591 if (!transformIsAnimating()) | |
| 592 layer->setTransform(m_transform); | |
| 593 | 595 |
| 594 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking | 596 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking |
| 595 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to | 597 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to |
| 596 // accumulate (i.e. union) any update changes that have occurred on the main
thread. | 598 // accumulate (i.e. union) any update changes that have occurred on the main
thread. |
| 597 m_updateRect.Union(layer->updateRect()); | 599 m_updateRect.Union(layer->updateRect()); |
| 598 layer->setUpdateRect(m_updateRect); | 600 layer->setUpdateRect(m_updateRect); |
| 599 | 601 |
| 600 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); | 602 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); |
| 601 layer->setSentScrollDelta(gfx::Vector2d()); | 603 layer->setSentScrollDelta(gfx::Vector2d()); |
| 602 | 604 |
| (...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 706 return result; | 708 return result; |
| 707 } | 709 } |
| 708 return result; | 710 return result; |
| 709 } | 711 } |
| 710 | 712 |
| 711 int Layer::id() const | 713 int Layer::id() const |
| 712 { | 714 { |
| 713 return m_layerId; | 715 return m_layerId; |
| 714 } | 716 } |
| 715 | 717 |
| 716 float Layer::opacity() const | |
| 717 { | |
| 718 return m_opacity; | |
| 719 } | |
| 720 | |
| 721 void Layer::setOpacityFromAnimation(float opacity) | |
| 722 { | |
| 723 // This is called due to an ongoing accelerated animation. Since this animat
ion is | |
| 724 // also being run on the impl thread, there is no need to request a commit t
o push | |
| 725 // this value over, so set the value directly rather than calling setOpacity
. | |
| 726 m_opacity = opacity; | |
| 727 } | |
| 728 | |
| 729 const gfx::Transform& Layer::transform() const | |
| 730 { | |
| 731 return m_transform; | |
| 732 } | |
| 733 | |
| 734 void Layer::setTransformFromAnimation(const gfx::Transform& transform) | |
| 735 { | |
| 736 // This is called due to an ongoing accelerated animation. Since this animat
ion is | |
| 737 // also being run on the impl thread, there is no need to request a commit t
o push | |
| 738 // this value over, so set this value directly rather than calling setTransf
orm. | |
| 739 m_transform = transform; | |
| 740 } | |
| 741 | |
| 742 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) | 718 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) |
| 743 { | 719 { |
| 744 // WebCore currently assumes that accelerated animations will start soon | 720 // WebCore currently assumes that accelerated animations will start soon |
| 745 // after the animation is added. However we cannot guarantee that if we do | 721 // after the animation is added. However we cannot guarantee that if we do |
| 746 // not have a layerTreeHost that will setNeedsCommit(). | 722 // not have a layerTreeHost that will setNeedsCommit(). |
| 747 // Unfortunately, the fix below to guarantee correctness causes performance | 723 // Unfortunately, the fix below to guarantee correctness causes performance |
| 748 // regressions on Android, since Android has shipped for a long time | 724 // regressions on Android, since Android has shipped for a long time |
| 749 // with all animations accelerated. For this reason, we will live with | 725 // with all animations accelerated. For this reason, we will live with |
| 750 // this bug only on Android until the bug is fixed. | 726 // this bug only on Android until the bug is fixed. |
| 751 // http://crbug.com/129683 | 727 // http://crbug.com/129683 |
| 752 #if !defined(OS_ANDROID) | 728 #if !defined(OS_ANDROID) |
| 753 if (!m_layerTreeHost) | 729 if (!m_layerTreeHost) |
| 754 return false; | 730 return false; |
| 755 | 731 |
| 756 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) | 732 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) |
| 757 return false; | 733 return false; |
| 758 #endif | 734 #endif |
| 759 | 735 |
| 760 m_layerAnimationController->addAnimation(animation.Pass()); | 736 m_layerAnimationController->addAnimation(animation.Pass()); |
| 761 if (m_layerTreeHost) { | |
| 762 m_layerTreeHost->didAddAnimation(); | |
| 763 setNeedsCommit(); | 737 setNeedsCommit(); |
| 764 } | |
| 765 return true; | 738 return true; |
| 766 } | 739 } |
| 767 | 740 |
| 768 void Layer::pauseAnimation(int animationId, double timeOffset) | 741 void Layer::pauseAnimation(int animationId, double timeOffset) |
| 769 { | 742 { |
| 770 m_layerAnimationController->pauseAnimation(animationId, timeOffset); | 743 m_layerAnimationController->pauseAnimation(animationId, timeOffset); |
| 771 setNeedsCommit(); | 744 setNeedsCommit(); |
| 772 } | 745 } |
| 773 | 746 |
| 774 void Layer::removeAnimation(int animationId) | 747 void Layer::removeAnimation(int animationId) |
| 775 { | 748 { |
| 776 m_layerAnimationController->removeAnimation(animationId); | 749 m_layerAnimationController->removeAnimation(animationId); |
| 777 setNeedsCommit(); | 750 setNeedsCommit(); |
| 778 } | 751 } |
| 779 | 752 |
| 780 void Layer::suspendAnimations(double monotonicTime) | 753 void Layer::suspendAnimations(double monotonicTime) |
| 781 { | 754 { |
| 782 m_layerAnimationController->suspendAnimations(monotonicTime); | 755 m_layerAnimationController->suspendAnimations(monotonicTime); |
| 783 setNeedsCommit(); | 756 setNeedsCommit(); |
| 784 } | 757 } |
| 785 | 758 |
| 786 void Layer::resumeAnimations(double monotonicTime) | 759 void Layer::resumeAnimations(double monotonicTime) |
| 787 { | 760 { |
| 788 m_layerAnimationController->resumeAnimations(monotonicTime); | 761 m_layerAnimationController->resumeAnimations(monotonicTime); |
| 789 setNeedsCommit(); | 762 setNeedsCommit(); |
| 790 } | 763 } |
| 791 | 764 |
| 792 void Layer::setLayerAnimationController(scoped_ptr<LayerAnimationController> lay
erAnimationController) | 765 void Layer::setLayerAnimationController(scoped_refptr<LayerAnimationController>
layerAnimationController) |
| 793 { | 766 { |
| 794 m_layerAnimationController = layerAnimationController.Pass(); | 767 m_layerAnimationController = layerAnimationController; |
| 795 if (m_layerAnimationController) { | 768 if (m_layerAnimationController) { |
| 796 m_layerAnimationController->setClient(this); | 769 m_layerAnimationController->setId(id()); |
| 797 m_layerAnimationController->setForceSync(); | 770 m_layerAnimationController->setForceSync(); |
| 798 } | 771 } |
| 799 setNeedsCommit(); | 772 setNeedsCommit(); |
| 800 } | 773 } |
| 801 | 774 |
| 802 scoped_ptr<LayerAnimationController> Layer::releaseLayerAnimationController() | 775 scoped_refptr<LayerAnimationController> Layer::releaseLayerAnimationController() |
| 803 { | 776 { |
| 804 scoped_ptr<LayerAnimationController> toReturn = m_layerAnimationController.P
ass(); | 777 scoped_refptr<LayerAnimationController> toReturn = m_layerAnimationControlle
r; |
| 805 m_layerAnimationController = LayerAnimationController::create(this); | 778 m_layerAnimationController = LayerAnimationController::create(); |
| 806 return toReturn.Pass(); | 779 m_layerAnimationController->setId(id()); |
| 780 m_layerAnimationController->setTransform(toReturn->transform()); |
| 781 m_layerAnimationController->setOpacity(toReturn->opacity()); |
| 782 return toReturn; |
| 807 } | 783 } |
| 808 | 784 |
| 809 bool Layer::hasActiveAnimation() const | 785 bool Layer::hasActiveAnimation() const |
| 810 { | 786 { |
| 811 return m_layerAnimationController->hasActiveAnimation(); | 787 return m_layerAnimationController->hasActiveAnimation(); |
| 812 } | 788 } |
| 813 | 789 |
| 814 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) | 790 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) |
| 815 { | 791 { |
| 816 m_layerAnimationController->notifyAnimationStarted(event); | 792 m_layerAnimationController->notifyAnimationStarted(event); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 835 { | 811 { |
| 836 return 0; | 812 return 0; |
| 837 } | 813 } |
| 838 | 814 |
| 839 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 815 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
| 840 { | 816 { |
| 841 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 817 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
| 842 } | 818 } |
| 843 | 819 |
| 844 } // namespace cc | 820 } // namespace cc |
| OLD | NEW |