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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
6 | 6 |
7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
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25 { | 25 { |
26 return make_scoped_refptr(new Layer()); | 26 return make_scoped_refptr(new Layer()); |
27 } | 27 } |
28 | 28 |
29 Layer::Layer() | 29 Layer::Layer() |
30 : m_needsDisplay(false) | 30 : m_needsDisplay(false) |
31 , m_stackingOrderChanged(false) | 31 , m_stackingOrderChanged(false) |
32 , m_layerId(s_nextLayerId++) | 32 , m_layerId(s_nextLayerId++) |
33 , m_parent(0) | 33 , m_parent(0) |
34 , m_layerTreeHost(0) | 34 , m_layerTreeHost(0) |
35 , m_layerAnimationController(LayerAnimationController::create(this)) | 35 , m_layerAnimationController(LayerAnimationController::create()) |
36 , m_scrollable(false) | 36 , m_scrollable(false) |
37 , m_shouldScrollOnMainThread(false) | 37 , m_shouldScrollOnMainThread(false) |
38 , m_haveWheelEventHandlers(false) | 38 , m_haveWheelEventHandlers(false) |
39 , m_nonFastScrollableRegionChanged(false) | 39 , m_nonFastScrollableRegionChanged(false) |
40 , m_touchEventHandlerRegionChanged(false) | 40 , m_touchEventHandlerRegionChanged(false) |
41 , m_anchorPoint(0.5, 0.5) | 41 , m_anchorPoint(0.5, 0.5) |
42 , m_backgroundColor(0) | 42 , m_backgroundColor(0) |
43 , m_opacity(1.0) | |
44 , m_anchorPointZ(0) | 43 , m_anchorPointZ(0) |
45 , m_isContainerForFixedPositionLayers(false) | 44 , m_isContainerForFixedPositionLayers(false) |
46 , m_fixedToContainerLayer(false) | 45 , m_fixedToContainerLayer(false) |
47 , m_isDrawable(false) | 46 , m_isDrawable(false) |
48 , m_masksToBounds(false) | 47 , m_masksToBounds(false) |
49 , m_contentsOpaque(false) | 48 , m_contentsOpaque(false) |
50 , m_doubleSided(true) | 49 , m_doubleSided(true) |
51 , m_useLCDText(false) | 50 , m_useLCDText(false) |
52 , m_preserves3D(false) | 51 , m_preserves3D(false) |
53 , m_useParentBackfaceVisibility(false) | 52 , m_useParentBackfaceVisibility(false) |
54 , m_drawCheckerboardForMissingTiles(false) | 53 , m_drawCheckerboardForMissingTiles(false) |
55 , m_forceRenderSurface(false) | 54 , m_forceRenderSurface(false) |
56 , m_replicaLayer(0) | 55 , m_replicaLayer(0) |
57 , m_drawOpacity(0) | 56 , m_drawOpacity(0) |
58 , m_drawOpacityIsAnimating(false) | 57 , m_drawOpacityIsAnimating(false) |
59 , m_renderTarget(0) | 58 , m_renderTarget(0) |
60 , m_drawTransformIsAnimating(false) | 59 , m_drawTransformIsAnimating(false) |
61 , m_screenSpaceTransformIsAnimating(false) | 60 , m_screenSpaceTransformIsAnimating(false) |
62 , m_isClipped(false) | 61 , m_isClipped(false) |
63 , m_rasterScale(1.0) | 62 , m_rasterScale(1.0) |
64 , m_automaticallyComputeRasterScale(false) | 63 , m_automaticallyComputeRasterScale(false) |
65 , m_boundsContainPageScale(false) | 64 , m_boundsContainPageScale(false) |
66 , m_layerAnimationDelegate(0) | 65 , m_layerAnimationDelegate(0) |
67 , m_layerScrollClient(0) | 66 , m_layerScrollClient(0) |
68 { | 67 { |
69 if (m_layerId < 0) { | 68 if (m_layerId < 0) { |
70 s_nextLayerId = 1; | 69 s_nextLayerId = 1; |
71 m_layerId = s_nextLayerId++; | 70 m_layerId = s_nextLayerId++; |
72 } | 71 } |
| 72 m_layerAnimationController->setId(m_layerId); |
73 } | 73 } |
74 | 74 |
75 Layer::~Layer() | 75 Layer::~Layer() |
76 { | 76 { |
77 // Our parent should be holding a reference to us so there should be no | 77 // Our parent should be holding a reference to us so there should be no |
78 // way for us to be destroyed while we still have a parent. | 78 // way for us to be destroyed while we still have a parent. |
79 DCHECK(!parent()); | 79 DCHECK(!parent()); |
80 | 80 |
81 // Remove the parent reference from all children. | 81 // Remove the parent reference from all children. |
82 removeAllChildren(); | 82 removeAllChildren(); |
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95 m_layerTreeHost = host; | 95 m_layerTreeHost = host; |
96 | 96 |
97 for (size_t i = 0; i < m_children.size(); ++i) | 97 for (size_t i = 0; i < m_children.size(); ++i) |
98 m_children[i]->setLayerTreeHost(host); | 98 m_children[i]->setLayerTreeHost(host); |
99 | 99 |
100 if (m_maskLayer) | 100 if (m_maskLayer) |
101 m_maskLayer->setLayerTreeHost(host); | 101 m_maskLayer->setLayerTreeHost(host); |
102 if (m_replicaLayer) | 102 if (m_replicaLayer) |
103 m_replicaLayer->setLayerTreeHost(host); | 103 m_replicaLayer->setLayerTreeHost(host); |
104 | 104 |
105 // If this layer already has active animations, the host needs to be notifie
d. | 105 m_layerAnimationController->setAnimationRegistrar(host); |
106 if (host && m_layerAnimationController->hasActiveAnimation()) | |
107 host->didAddAnimation(); | |
108 } | 106 } |
109 | 107 |
110 void Layer::setNeedsCommit() | 108 void Layer::setNeedsCommit() |
111 { | 109 { |
112 if (m_layerTreeHost) | 110 if (m_layerTreeHost) |
113 m_layerTreeHost->setNeedsCommit(); | 111 m_layerTreeHost->setNeedsCommit(); |
114 } | 112 } |
115 | 113 |
116 void Layer::setNeedsFullTreeSync() | 114 void Layer::setNeedsFullTreeSync() |
117 { | 115 { |
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352 LayerTreeHost::setNeedsFilterContext(true); | 350 LayerTreeHost::setNeedsFilterContext(true); |
353 } | 351 } |
354 | 352 |
355 bool Layer::needsDisplay() const | 353 bool Layer::needsDisplay() const |
356 { | 354 { |
357 return m_needsDisplay; | 355 return m_needsDisplay; |
358 } | 356 } |
359 | 357 |
360 void Layer::setOpacity(float opacity) | 358 void Layer::setOpacity(float opacity) |
361 { | 359 { |
362 if (m_opacity == opacity) | 360 if (!m_layerAnimationController->setOpacity(opacity)) |
363 return; | 361 return; |
364 m_opacity = opacity; | |
365 setNeedsCommit(); | 362 setNeedsCommit(); |
366 } | 363 } |
367 | 364 |
| 365 float Layer::opacity() const |
| 366 { |
| 367 return m_layerAnimationController->opacity(); |
| 368 } |
| 369 |
368 bool Layer::opacityIsAnimating() const | 370 bool Layer::opacityIsAnimating() const |
369 { | 371 { |
370 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); | 372 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); |
371 } | 373 } |
372 | 374 |
373 void Layer::setContentsOpaque(bool opaque) | 375 void Layer::setContentsOpaque(bool opaque) |
374 { | 376 { |
375 if (m_contentsOpaque == opaque) | 377 if (m_contentsOpaque == opaque) |
376 return; | 378 return; |
377 m_contentsOpaque = opaque; | 379 m_contentsOpaque = opaque; |
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389 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) | 391 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) |
390 { | 392 { |
391 if (m_sublayerTransform == sublayerTransform) | 393 if (m_sublayerTransform == sublayerTransform) |
392 return; | 394 return; |
393 m_sublayerTransform = sublayerTransform; | 395 m_sublayerTransform = sublayerTransform; |
394 setNeedsCommit(); | 396 setNeedsCommit(); |
395 } | 397 } |
396 | 398 |
397 void Layer::setTransform(const gfx::Transform& transform) | 399 void Layer::setTransform(const gfx::Transform& transform) |
398 { | 400 { |
399 if (m_transform == transform) | 401 if (!m_layerAnimationController->setTransform(transform)) |
400 return; | 402 return; |
401 m_transform = transform; | |
402 setNeedsCommit(); | 403 setNeedsCommit(); |
403 } | 404 } |
404 | 405 |
| 406 const gfx::Transform& Layer::transform() const |
| 407 { |
| 408 return m_layerAnimationController->transform(); |
| 409 } |
| 410 |
405 bool Layer::transformIsAnimating() const | 411 bool Layer::transformIsAnimating() const |
406 { | 412 { |
407 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); | 413 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); |
408 } | 414 } |
409 | 415 |
410 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) | 416 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) |
411 { | 417 { |
412 if (m_scrollOffset == scrollOffset) | 418 if (m_scrollOffset == scrollOffset) |
413 return; | 419 return; |
414 m_scrollOffset = scrollOffset; | 420 m_scrollOffset = scrollOffset; |
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577 // arbitrarily large depending on page content, so we only push the property
if it's changed. | 583 // arbitrarily large depending on page content, so we only push the property
if it's changed. |
578 if (m_nonFastScrollableRegionChanged) { | 584 if (m_nonFastScrollableRegionChanged) { |
579 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); | 585 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); |
580 m_nonFastScrollableRegionChanged = false; | 586 m_nonFastScrollableRegionChanged = false; |
581 } | 587 } |
582 if (m_touchEventHandlerRegionChanged) { | 588 if (m_touchEventHandlerRegionChanged) { |
583 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); | 589 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); |
584 m_touchEventHandlerRegionChanged = false; | 590 m_touchEventHandlerRegionChanged = false; |
585 } | 591 } |
586 layer->setContentsOpaque(m_contentsOpaque); | 592 layer->setContentsOpaque(m_contentsOpaque); |
587 if (!opacityIsAnimating()) | |
588 layer->setOpacity(m_opacity); | |
589 layer->setPosition(m_position); | 593 layer->setPosition(m_position); |
590 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); | 594 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); |
591 layer->setFixedToContainerLayer(m_fixedToContainerLayer); | 595 layer->setFixedToContainerLayer(m_fixedToContainerLayer); |
592 layer->setPreserves3D(preserves3D()); | 596 layer->setPreserves3D(preserves3D()); |
593 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); | 597 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); |
594 layer->setScrollOffset(m_scrollOffset); | 598 layer->setScrollOffset(m_scrollOffset); |
595 layer->setMaxScrollOffset(m_maxScrollOffset); | 599 layer->setMaxScrollOffset(m_maxScrollOffset); |
596 layer->setSublayerTransform(m_sublayerTransform); | 600 layer->setSublayerTransform(m_sublayerTransform); |
597 if (!transformIsAnimating()) | |
598 layer->setTransform(m_transform); | |
599 | 601 |
600 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking | 602 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking |
601 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to | 603 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to |
602 // accumulate (i.e. union) any update changes that have occurred on the main
thread. | 604 // accumulate (i.e. union) any update changes that have occurred on the main
thread. |
603 m_updateRect.Union(layer->updateRect()); | 605 m_updateRect.Union(layer->updateRect()); |
604 layer->setUpdateRect(m_updateRect); | 606 layer->setUpdateRect(m_updateRect); |
605 | 607 |
606 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); | 608 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); |
607 layer->setSentScrollDelta(gfx::Vector2d()); | 609 layer->setSentScrollDelta(gfx::Vector2d()); |
608 | 610 |
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712 return result; | 714 return result; |
713 } | 715 } |
714 return result; | 716 return result; |
715 } | 717 } |
716 | 718 |
717 int Layer::id() const | 719 int Layer::id() const |
718 { | 720 { |
719 return m_layerId; | 721 return m_layerId; |
720 } | 722 } |
721 | 723 |
722 float Layer::opacity() const | |
723 { | |
724 return m_opacity; | |
725 } | |
726 | |
727 void Layer::setOpacityFromAnimation(float opacity) | |
728 { | |
729 // This is called due to an ongoing accelerated animation. Since this animat
ion is | |
730 // also being run on the impl thread, there is no need to request a commit t
o push | |
731 // this value over, so set the value directly rather than calling setOpacity
. | |
732 m_opacity = opacity; | |
733 } | |
734 | |
735 const gfx::Transform& Layer::transform() const | |
736 { | |
737 return m_transform; | |
738 } | |
739 | |
740 void Layer::setTransformFromAnimation(const gfx::Transform& transform) | |
741 { | |
742 // This is called due to an ongoing accelerated animation. Since this animat
ion is | |
743 // also being run on the impl thread, there is no need to request a commit t
o push | |
744 // this value over, so set this value directly rather than calling setTransf
orm. | |
745 m_transform = transform; | |
746 } | |
747 | |
748 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) | 724 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) |
749 { | 725 { |
750 // WebCore currently assumes that accelerated animations will start soon | 726 // WebCore currently assumes that accelerated animations will start soon |
751 // after the animation is added. However we cannot guarantee that if we do | 727 // after the animation is added. However we cannot guarantee that if we do |
752 // not have a layerTreeHost that will setNeedsCommit(). | 728 // not have a layerTreeHost that will setNeedsCommit(). |
753 // Unfortunately, the fix below to guarantee correctness causes performance | 729 // Unfortunately, the fix below to guarantee correctness causes performance |
754 // regressions on Android, since Android has shipped for a long time | 730 // regressions on Android, since Android has shipped for a long time |
755 // with all animations accelerated. For this reason, we will live with | 731 // with all animations accelerated. For this reason, we will live with |
756 // this bug only on Android until the bug is fixed. | 732 // this bug only on Android until the bug is fixed. |
757 // http://crbug.com/129683 | 733 // http://crbug.com/129683 |
758 #if !defined(OS_ANDROID) | 734 #if !defined(OS_ANDROID) |
759 if (!m_layerTreeHost) | 735 if (!m_layerTreeHost) |
760 return false; | 736 return false; |
761 | 737 |
762 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) | 738 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) |
763 return false; | 739 return false; |
764 #endif | 740 #endif |
765 | 741 |
766 m_layerAnimationController->addAnimation(animation.Pass()); | 742 m_layerAnimationController->addAnimation(animation.Pass()); |
767 if (m_layerTreeHost) { | |
768 m_layerTreeHost->didAddAnimation(); | |
769 setNeedsCommit(); | 743 setNeedsCommit(); |
770 } | |
771 return true; | 744 return true; |
772 } | 745 } |
773 | 746 |
774 void Layer::pauseAnimation(int animationId, double timeOffset) | 747 void Layer::pauseAnimation(int animationId, double timeOffset) |
775 { | 748 { |
776 m_layerAnimationController->pauseAnimation(animationId, timeOffset); | 749 m_layerAnimationController->pauseAnimation(animationId, timeOffset); |
777 setNeedsCommit(); | 750 setNeedsCommit(); |
778 } | 751 } |
779 | 752 |
780 void Layer::removeAnimation(int animationId) | 753 void Layer::removeAnimation(int animationId) |
781 { | 754 { |
782 m_layerAnimationController->removeAnimation(animationId); | 755 m_layerAnimationController->removeAnimation(animationId); |
783 setNeedsCommit(); | 756 setNeedsCommit(); |
784 } | 757 } |
785 | 758 |
786 void Layer::suspendAnimations(double monotonicTime) | 759 void Layer::suspendAnimations(double monotonicTime) |
787 { | 760 { |
788 m_layerAnimationController->suspendAnimations(monotonicTime); | 761 m_layerAnimationController->suspendAnimations(monotonicTime); |
789 setNeedsCommit(); | 762 setNeedsCommit(); |
790 } | 763 } |
791 | 764 |
792 void Layer::resumeAnimations(double monotonicTime) | 765 void Layer::resumeAnimations(double monotonicTime) |
793 { | 766 { |
794 m_layerAnimationController->resumeAnimations(monotonicTime); | 767 m_layerAnimationController->resumeAnimations(monotonicTime); |
795 setNeedsCommit(); | 768 setNeedsCommit(); |
796 } | 769 } |
797 | 770 |
798 void Layer::setLayerAnimationController(scoped_ptr<LayerAnimationController> lay
erAnimationController) | 771 void Layer::setLayerAnimationController(scoped_refptr<LayerAnimationController>
layerAnimationController) |
799 { | 772 { |
800 m_layerAnimationController = layerAnimationController.Pass(); | 773 m_layerAnimationController = layerAnimationController; |
801 if (m_layerAnimationController) { | 774 if (m_layerAnimationController) { |
802 m_layerAnimationController->setClient(this); | 775 m_layerAnimationController->setId(id()); |
803 m_layerAnimationController->setForceSync(); | 776 m_layerAnimationController->setForceSync(); |
804 } | 777 } |
805 setNeedsCommit(); | 778 setNeedsCommit(); |
806 } | 779 } |
807 | 780 |
808 scoped_ptr<LayerAnimationController> Layer::releaseLayerAnimationController() | 781 scoped_refptr<LayerAnimationController> Layer::releaseLayerAnimationController() |
809 { | 782 { |
810 scoped_ptr<LayerAnimationController> toReturn = m_layerAnimationController.P
ass(); | 783 scoped_refptr<LayerAnimationController> toReturn = m_layerAnimationControlle
r; |
811 m_layerAnimationController = LayerAnimationController::create(this); | 784 m_layerAnimationController = LayerAnimationController::create(); |
812 return toReturn.Pass(); | 785 m_layerAnimationController->setId(id()); |
| 786 m_layerAnimationController->setTransform(toReturn->transform()); |
| 787 m_layerAnimationController->setOpacity(toReturn->opacity()); |
| 788 return toReturn; |
813 } | 789 } |
814 | 790 |
815 bool Layer::hasActiveAnimation() const | 791 bool Layer::hasActiveAnimation() const |
816 { | 792 { |
817 return m_layerAnimationController->hasActiveAnimation(); | 793 return m_layerAnimationController->hasActiveAnimation(); |
818 } | 794 } |
819 | 795 |
820 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) | 796 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) |
821 { | 797 { |
822 m_layerAnimationController->notifyAnimationStarted(event); | 798 m_layerAnimationController->notifyAnimationStarted(event); |
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841 { | 817 { |
842 return 0; | 818 return 0; |
843 } | 819 } |
844 | 820 |
845 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 821 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
846 { | 822 { |
847 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 823 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
848 } | 824 } |
849 | 825 |
850 } // namespace cc | 826 } // namespace cc |
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