Index: ash/launcher/launcher_view.cc |
diff --git a/ash/launcher/launcher_view.cc b/ash/launcher/launcher_view.cc |
index f51da7a30c5c3d4a2e59100e0c49ce560bfa13d6..b7f4309ebbd0c21727d649f2035178a2cb4c49ef 100644 |
--- a/ash/launcher/launcher_view.cc |
+++ b/ash/launcher/launcher_view.cc |
@@ -276,6 +276,7 @@ LauncherView::LauncherView(LauncherModel* model, |
view_model_(new views::ViewModel), |
first_visible_index_(0), |
last_visible_index_(-1), |
+ end_align_index_(0), |
overflow_button_(NULL), |
drag_pointer_(NONE), |
drag_view_(NULL), |
@@ -301,6 +302,7 @@ LauncherView::~LauncherView() { |
void LauncherView::Init() { |
model_->AddObserver(this); |
+ end_align_index_ = model_->EndAlignedIndex(); |
const LauncherItems& items(model_->items()); |
for (LauncherItems::const_iterator i = items.begin(); i != items.end(); ++i) { |
views::View* child = CreateViewForItem(*i); |
@@ -310,11 +312,10 @@ void LauncherView::Init() { |
} |
UpdateFirstButtonPadding(); |
LauncherStatusChanged(); |
- |
overflow_button_ = new OverflowButton(this); |
overflow_button_->set_context_menu_controller(this); |
ConfigureChildView(overflow_button_); |
- AddChildView(overflow_button_); |
+ AddChildViewAt(overflow_button_, end_align_index_); |
// We'll layout when our bounds change. |
} |
@@ -333,7 +334,8 @@ void LauncherView::SetAlignment(ShelfAlignment alignment) { |
gfx::Rect LauncherView::GetIdealBoundsOfItemIcon(LauncherID id) { |
int index = model_->ItemIndexByID(id); |
- if (index == -1 || index > last_visible_index_) |
+ if (index == -1 || (index > last_visible_index_ && |
+ index < end_align_index_)) |
return gfx::Rect(); |
const gfx::Rect& ideal_bounds(view_model_->ideal_bounds(index)); |
DCHECK_NE(TYPE_APP_LIST, model_->items()[index].type); |
@@ -407,20 +409,31 @@ void LauncherView::CalculateIdealBounds(IdealBounds* bounds) { |
std::max(width() - kLauncherPreferredSize, |
ShelfLayoutManager::kAutoHideSize + 1)); |
int y = primary_axis_coordinate(0, leading_inset()); |
- for (int i = 0; i < view_model_->view_size(); ++i) { |
+ int w = primary_axis_coordinate(kLauncherPreferredSize, width()); |
+ int h = primary_axis_coordinate(height(), kLauncherPreferredSize); |
+ for (int i = 0; i < end_align_index_; ++i) { |
if (i < first_visible_index_) { |
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, 0, 0)); |
continue; |
} |
- int w = primary_axis_coordinate(kLauncherPreferredSize, width()); |
- int h = primary_axis_coordinate(height(), kLauncherPreferredSize); |
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h)); |
x = primary_axis_coordinate(x + w + kButtonSpacing, x); |
y = primary_axis_coordinate(y, y + h + kButtonSpacing); |
} |
- int app_list_index = view_model_->view_size() - 1; |
+ // Right aligned icons |
+ int end_position = available_size - kButtonSpacing; |
+ x = primary_axis_coordinate(end_position, leading_inset()); |
+ y = primary_axis_coordinate(0, end_position); |
+ for (int i = view_model_->view_size() - 1; i >= end_align_index_; --i) { |
+ x = primary_axis_coordinate(x - w - kButtonSpacing, x); |
+ y = primary_axis_coordinate(y, y - h - kButtonSpacing); |
+ view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h)); |
+ end_position = primary_axis_coordinate(x, y); |
+ } |
+ |
+ int app_list_index = end_align_index_ - 1; |
if (is_overflow_mode()) { |
last_visible_index_ = app_list_index - 1; |
for (int i = 0; i < view_model_->view_size(); ++i) { |
@@ -434,13 +447,12 @@ void LauncherView::CalculateIdealBounds(IdealBounds* bounds) { |
primary_axis_coordinate(kLauncherPreferredSize, width()), |
primary_axis_coordinate(height(), kLauncherPreferredSize))); |
last_visible_index_ = DetermineLastVisibleIndex( |
- available_size - leading_inset() - kLauncherPreferredSize - |
- kButtonSpacing - kLauncherPreferredSize); |
+ end_position - leading_inset() - 2 * kLauncherPreferredSize); |
bool show_overflow = (last_visible_index_ + 1 < app_list_index); |
for (int i = 0; i < view_model_->view_size(); ++i) { |
view_model_->view_at(i)->SetVisible( |
- i == app_list_index || i <= last_visible_index_); |
+ i <= last_visible_index_ || i >= app_list_index); |
} |
overflow_button_->SetVisible(show_overflow); |
@@ -602,10 +614,12 @@ void LauncherView::ContinueDrag(const ui::LocatedEvent& event) { |
// Constrain the location to the range of valid indices for the type. |
std::pair<int, int> indices(GetDragRange(current_index)); |
+ int first_drag_index = indices.first; |
int last_drag_index = indices.second; |
// If the last index isn't valid, we're overflowing. Constrain to the app list |
// (which is the last visible item). |
- if (last_drag_index > last_visible_index_) |
+ if (first_drag_index < end_align_index_ && |
+ last_drag_index > last_visible_index_) |
last_drag_index = last_visible_index_; |
int x = 0, y = 0; |
if (is_horizontal_alignment()) { |
@@ -650,13 +664,12 @@ bool LauncherView::SameDragType(LauncherItemType typea, |
LauncherItemType typeb) const { |
switch (typea) { |
case TYPE_TABBED: |
- case TYPE_APP_PANEL: |
case TYPE_PLATFORM_APP: |
return (typeb == TYPE_TABBED || |
- typeb == TYPE_APP_PANEL || |
typeb == TYPE_PLATFORM_APP); |
stevenjb
2012/11/26 18:19:21
nit: one line?
flackr
2012/11/27 18:40:21
Done.
|
case TYPE_APP_SHORTCUT: |
case TYPE_APP_LIST: |
+ case TYPE_APP_PANEL: |
case TYPE_BROWSER_SHORTCUT: |
return typeb == typea; |
} |
@@ -802,6 +815,7 @@ void LauncherView::LauncherItemAdded(int model_index) { |
// the view's visibility. |
view->layer()->SetOpacity(0); |
view_model_->Add(view, model_index); |
+ end_align_index_ = model_->EndAlignedIndex(); |
// Give the button its ideal bounds. That way if we end up animating the |
// button before this animation completes it doesn't appear at some random |
@@ -815,7 +829,7 @@ void LauncherView::LauncherItemAdded(int model_index) { |
// is hidden, so it visually appears as though we are providing space for |
// it. When done we'll fade the view in. |
AnimateToIdealBounds(); |
- if (model_index <= last_visible_index_) { |
+ if (model_index <= last_visible_index_ || model_index >= end_align_index_) { |
bounds_animator_->SetAnimationDelegate( |
view, new StartFadeAnimationDelegate(this, view), true); |
} else { |
@@ -832,6 +846,7 @@ void LauncherView::LauncherItemRemoved(int model_index, LauncherID id) { |
model_index = CancelDrag(model_index); |
views::View* view = view_model_->view_at(model_index); |
view_model_->Remove(model_index); |
+ end_align_index_ = model_->EndAlignedIndex(); |
// The first animation fades out the view. When done we'll animate the rest of |
// the views to their target location. |
bounds_animator_->AnimateViewTo(view, view->bounds()); |