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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
| 6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
| 7 | 7 |
| 8 #include "src/compiler/frame-states.h" | 8 #include "src/compiler/frame-states.h" |
| 9 #include "src/compiler/machine-type.h" | 9 #include "src/compiler/machine-type.h" |
| 10 #include "src/unique.h" | 10 #include "src/unique.h" |
| (...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 121 const Operator* HeapConstant(const Unique<HeapObject>&); | 121 const Operator* HeapConstant(const Unique<HeapObject>&); |
| 122 | 122 |
| 123 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); | 123 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); |
| 124 const Operator* Phi(MachineType type, int value_input_count); | 124 const Operator* Phi(MachineType type, int value_input_count); |
| 125 const Operator* EffectPhi(int effect_input_count); | 125 const Operator* EffectPhi(int effect_input_count); |
| 126 const Operator* EffectSet(int arguments); | 126 const Operator* EffectSet(int arguments); |
| 127 const Operator* ValueEffect(int arguments); | 127 const Operator* ValueEffect(int arguments); |
| 128 const Operator* Finish(int arguments); | 128 const Operator* Finish(int arguments); |
| 129 const Operator* StateValues(int arguments); | 129 const Operator* StateValues(int arguments); |
| 130 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); | 130 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); |
| 131 const Operator* FrameState( | 131 const Operator* FrameState(FrameStateType type, BailoutId bailout_id, |
| 132 FrameStateType type, BailoutId bailout_id, | 132 OutputFrameStateCombine state_combine); |
| 133 OutputFrameStateCombine state_combine, | |
| 134 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>()); | |
| 135 const Operator* Call(const CallDescriptor* descriptor); | 133 const Operator* Call(const CallDescriptor* descriptor); |
| 136 const Operator* TailCall(const CallDescriptor* descriptor); | 134 const Operator* TailCall(const CallDescriptor* descriptor); |
| 137 const Operator* Projection(size_t index); | 135 const Operator* Projection(size_t index); |
| 138 | 136 |
| 139 // Constructs a new merge or phi operator with the same opcode as {op}, but | 137 // Constructs a new merge or phi operator with the same opcode as {op}, but |
| 140 // with {size} inputs. | 138 // with {size} inputs. |
| 141 const Operator* ResizeMergeOrPhi(const Operator* op, int size); | 139 const Operator* ResizeMergeOrPhi(const Operator* op, int size); |
| 142 | 140 |
| 143 private: | 141 private: |
| 144 Zone* zone() const { return zone_; } | 142 Zone* zone() const { return zone_; } |
| 145 | 143 |
| 146 const CommonOperatorGlobalCache& cache_; | 144 const CommonOperatorGlobalCache& cache_; |
| 147 Zone* const zone_; | 145 Zone* const zone_; |
| 148 | 146 |
| 149 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); | 147 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); |
| 150 }; | 148 }; |
| 151 | 149 |
| 152 } // namespace compiler | 150 } // namespace compiler |
| 153 } // namespace internal | 151 } // namespace internal |
| 154 } // namespace v8 | 152 } // namespace v8 |
| 155 | 153 |
| 156 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 154 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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