Index: cc/layers/video_layer_impl_unittest.cc |
diff --git a/cc/layers/video_layer_impl_unittest.cc b/cc/layers/video_layer_impl_unittest.cc |
index 57ad33a5840e2137cf3f7987776ff44b495735d1..f9edddc96251f737a8b628f9eaf26decba1a4bb5 100644 |
--- a/cc/layers/video_layer_impl_unittest.cc |
+++ b/cc/layers/video_layer_impl_unittest.cc |
@@ -84,6 +84,50 @@ TEST(VideoLayerImplTest, Occlusion) { |
} |
} |
+TEST(VideoLayerImplTest, OccludesOtherLayers) { |
+ gfx::Size layer_size(1000, 1000); |
+ gfx::Rect visible(layer_size); |
+ |
+ LayerTestCommon::LayerImplTest impl; |
+ impl.host_impl()->SetViewportSize(layer_size); |
+ DebugSetImplThreadAndMainThreadBlocked(impl.proxy()); |
+ auto active_tree = impl.host_impl()->active_tree(); |
+ |
+ // Create a video layer with no frame on top of another layer. |
+ scoped_ptr<LayerImpl> layer_impl = LayerImpl::Create(active_tree, 3); |
+ layer_impl->SetHasRenderSurface(true); |
+ layer_impl->SetBounds(layer_size); |
+ layer_impl->SetContentBounds(layer_size); |
+ layer_impl->SetDrawsContent(true); |
+ const auto& draw_properties = layer_impl->draw_properties(); |
+ |
+ FakeVideoFrameProvider provider; |
+ scoped_ptr<VideoLayerImpl> video_layer_impl = VideoLayerImpl::Create( |
+ active_tree, 4, &provider, media::VIDEO_ROTATION_0); |
+ video_layer_impl->SetBounds(layer_size); |
+ video_layer_impl->SetContentBounds(layer_size); |
+ video_layer_impl->SetDrawsContent(true); |
+ video_layer_impl->SetContentsOpaque(true); |
+ |
+ layer_impl->AddChild(video_layer_impl.Pass()); |
+ active_tree->SetRootLayer(layer_impl.Pass()); |
+ |
+ active_tree->UpdateDrawProperties(false); |
+ |
+ // We don't have a frame yet, so the video doesn't occlude the layer below it. |
+ EXPECT_FALSE(draw_properties.occlusion_in_content_space.IsOccluded(visible)); |
+ |
+ scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame( |
+ media::VideoFrame::YV12, gfx::Size(10, 10), gfx::Rect(10, 10), |
+ gfx::Size(10, 10), base::TimeDelta()); |
+ provider.set_frame(video_frame); |
+ active_tree->set_needs_update_draw_properties(); |
+ active_tree->UpdateDrawProperties(false); |
+ |
+ // We have a frame now, so the video occludes the layer below it. |
+ EXPECT_TRUE(draw_properties.occlusion_in_content_space.IsOccluded(visible)); |
+} |
+ |
TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) { |
LayerTestCommon::LayerImplTest impl; |
DebugSetImplThreadAndMainThreadBlocked(impl.proxy()); |