| Index: Source/platform/ThreadTimers.cpp
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| diff --git a/Source/platform/ThreadTimers.cpp b/Source/platform/ThreadTimers.cpp
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| deleted file mode 100644
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| index 7755ce23fa36753e9c8c842322975703fc504039..0000000000000000000000000000000000000000
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| --- a/Source/platform/ThreadTimers.cpp
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| +++ /dev/null
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| @@ -1,151 +0,0 @@
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| -/*
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| - * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
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| - * Copyright (C) 2009 Google Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#include "config.h"
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| -#include "platform/ThreadTimers.h"
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| -
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| -#include "platform/PlatformThreadData.h"
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| -#include "platform/SharedTimer.h"
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| -#include "platform/Timer.h"
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| -#include "platform/TraceEvent.h"
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| -#include "public/platform/Platform.h"
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| -#include "public/platform/WebScheduler.h"
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| -#include "wtf/CurrentTime.h"
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| -#include "wtf/MainThread.h"
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| -
|
| -namespace blink {
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| -
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| -// Fire timers for this length of time, and then quit to let the run loop process user input events.
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| -// 100ms is about a perceptable delay in UI, so use a half of that as a threshold.
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| -// This is to prevent UI freeze when there are too many timers or machine performance is low.
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| -static const double maxDurationOfFiringTimers = 0.050;
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| -
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| -// Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers
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| -// copy to keep the heap and a set of currently firing timers.
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| -
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| -static PassOwnPtr<MainThreadSharedTimer> mainThreadSharedTimer()
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| -{
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| - return adoptPtr(new MainThreadSharedTimer);
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| -}
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| -
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| -ThreadTimers::ThreadTimers()
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| - : m_sharedTimer(0)
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| - , m_firingTimers(false)
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| - , m_pendingSharedTimerFireTime(0)
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| -{
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| - if (isMainThread())
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| - setSharedTimer(mainThreadSharedTimer());
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| -}
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| -
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| -// A worker thread may initialize SharedTimer after some timers are created.
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| -// Also, SharedTimer can be replaced with 0 before all timers are destroyed.
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| -void ThreadTimers::setSharedTimer(PassOwnPtr<SharedTimer> sharedTimer)
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| -{
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| - if (m_sharedTimer) {
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| - m_sharedTimer->setFiredFunction(0);
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| - m_sharedTimer->stop();
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| - m_pendingSharedTimerFireTime = 0;
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| - }
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| -
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| - m_sharedTimer = sharedTimer;
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| -
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| - if (m_sharedTimer) {
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| - m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired);
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| - updateSharedTimer();
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| - }
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| -}
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| -
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| -void ThreadTimers::updateSharedTimer()
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| -{
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| - if (!m_sharedTimer)
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| - return;
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| -
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| - if (m_firingTimers || m_timerHeap.isEmpty()) {
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| - m_pendingSharedTimerFireTime = 0;
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| - m_sharedTimer->stop();
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| - } else {
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| - double nextFireTime = m_timerHeap.first()->m_nextFireTime;
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| - double currentMonotonicTime = monotonicallyIncreasingTime();
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| - if (m_pendingSharedTimerFireTime) {
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| - // No need to restart the timer if both the pending fire time and the new fire time are in the past.
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| - if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFireTime <= currentMonotonicTime)
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| - return;
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| - }
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| - m_pendingSharedTimerFireTime = nextFireTime;
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| - m_sharedTimer->setFireInterval(std::max(nextFireTime - currentMonotonicTime, 0.0));
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| - }
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| -}
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| -
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| -void ThreadTimers::sharedTimerFired()
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| -{
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| - TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal");
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| -
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| - // Redirect to non-static method.
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| - PlatformThreadData::current().threadTimers().sharedTimerFiredInternal();
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| -
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| - TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping");
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| -}
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| -
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| -void ThreadTimers::sharedTimerFiredInternal()
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| -{
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| - // Do a re-entrancy check.
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| - if (m_firingTimers)
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| - return;
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| - m_firingTimers = true;
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| - m_pendingSharedTimerFireTime = 0;
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| -
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| - double fireTime = monotonicallyIncreasingTime();
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| - double timeToQuit = fireTime + maxDurationOfFiringTimers;
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| -
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| - while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) {
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| - TimerBase& timer = *m_timerHeap.first();
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| - timer.m_nextFireTime = 0;
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| - timer.m_unalignedNextFireTime = 0;
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| - timer.heapDeleteMin();
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| -
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| - double interval = timer.repeatInterval();
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| - timer.setNextFireTime(interval ? fireTime + interval : 0);
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| -
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| - TRACE_EVENT2("blink", "ThreadTimers::sharedTimerFiredInternal",
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| - "src_file", timer.location().fileName(),
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| - "src_func", timer.location().functionName());
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| -
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| - // Once the timer has been fired, it may be deleted, so do nothing else with it after this point.
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| - timer.fired();
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| -
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| - // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit.
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| - if (!m_firingTimers || timeToQuit < monotonicallyIncreasingTime()
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| - || (isMainThread() && Platform::current()->currentThread()->scheduler()->shouldYieldForHighPriorityWork()))
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| - break;
|
| - }
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| -
|
| - m_firingTimers = false;
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| -
|
| - updateSharedTimer();
|
| -}
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| -
|
| -} // namespace blink
|
| -
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|
|