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Issue 1134523002: Implement timers by posting delayed tasks (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased. Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #include "config.h" 27 #include "config.h"
28 #include "platform/Timer.h" 28 #include "platform/Timer.h"
29 29
30 #include "platform/PlatformThreadData.h" 30 #include "platform/TraceEvent.h"
31 #include "platform/ThreadTimers.h" 31 #include "public/platform/Platform.h"
32 #include "wtf/AddressSanitizer.h"
32 #include "wtf/Atomics.h" 33 #include "wtf/Atomics.h"
33 #include "wtf/CurrentTime.h" 34 #include "wtf/CurrentTime.h"
34 #include "wtf/HashSet.h" 35 #include "wtf/HashSet.h"
35 #include <algorithm> 36 #include <algorithm>
36 #include <limits.h> 37 #include <limits.h>
37 #include <limits> 38 #include <limits>
38 #include <math.h> 39 #include <math.h>
39 40
40 namespace blink { 41 namespace blink {
41 42
42 class TimerHeapReference;
43
44 // Timers are stored in a heap data structure, used to implement a priority queu e.
45 // This allows us to efficiently determine which timer needs to fire the soonest .
46 // Then we set a single shared system timer to fire at that time.
47 //
48 // When a timer's "next fire time" changes, we need to move it around in the pri ority queue.
49 static Vector<TimerBase*>& threadGlobalTimerHeap()
50 {
51 return PlatformThreadData::current().threadTimers().timerHeap();
52 }
53 // ----------------
54
55 class TimerHeapPointer {
56 public:
57 TimerHeapPointer(TimerBase** pointer) : m_pointer(pointer) { }
58 TimerHeapReference operator*() const;
59 TimerBase* operator->() const { return *m_pointer; }
60 private:
61 TimerBase** m_pointer;
62 };
63
64 class TimerHeapReference {
65 public:
66 TimerHeapReference(TimerBase*& reference) : m_reference(reference) { }
67 operator TimerBase*() const { return m_reference; }
68 TimerHeapPointer operator&() const { return &m_reference; }
69 TimerHeapReference& operator=(TimerBase*);
70 TimerHeapReference& operator=(TimerHeapReference);
71 private:
72 TimerBase*& m_reference;
73 };
74
75 inline TimerHeapReference TimerHeapPointer::operator*() const
76 {
77 return *m_pointer;
78 }
79
80 NO_LAZY_SWEEP_SANITIZE_ADDRESS
81 inline TimerHeapReference& TimerHeapReference::operator=(TimerBase* timer)
82 {
83 m_reference = timer;
84 Vector<TimerBase*>& heap = timer->timerHeap();
85 if (&m_reference >= heap.data() && &m_reference < heap.data() + heap.size())
86 timer->m_heapIndex = &m_reference - heap.data();
87 return *this;
88 }
89
90 NO_LAZY_SWEEP_SANITIZE_ADDRESS
91 inline TimerHeapReference& TimerHeapReference::operator=(TimerHeapReference b)
92 {
93 TimerBase* timer = b;
94 return *this = timer;
95 }
96
97 inline void swap(TimerHeapReference a, TimerHeapReference b)
98 {
99 TimerBase* timerA = a;
100 TimerBase* timerB = b;
101
102 // Invoke the assignment operator, since that takes care of updating m_heapI ndex.
103 a = timerB;
104 b = timerA;
105 }
106
107 // ----------------
108
109 // Class to represent iterators in the heap when calling the standard library he ap algorithms.
110 // Uses a custom pointer and reference type that update indices for pointers in the heap.
111 class TimerHeapIterator : public std::iterator<std::random_access_iterator_tag, TimerBase*, ptrdiff_t, TimerHeapPointer, TimerHeapReference> {
112 public:
113 explicit TimerHeapIterator(TimerBase** pointer) : m_pointer(pointer) { check Consistency(); }
114
115 TimerHeapIterator& operator++() { checkConsistency(); ++m_pointer; checkCons istency(); return *this; }
116 TimerHeapIterator operator++(int) { checkConsistency(1); return TimerHeapIte rator(m_pointer++); }
117
118 TimerHeapIterator& operator--() { checkConsistency(); --m_pointer; checkCons istency(); return *this; }
119 TimerHeapIterator operator--(int) { checkConsistency(-1); return TimerHeapIt erator(m_pointer--); }
120
121 TimerHeapIterator& operator+=(ptrdiff_t i) { checkConsistency(); m_pointer + = i; checkConsistency(); return *this; }
122 TimerHeapIterator& operator-=(ptrdiff_t i) { checkConsistency(); m_pointer - = i; checkConsistency(); return *this; }
123
124 TimerHeapReference operator*() const { return TimerHeapReference(*m_pointer) ; }
125 TimerHeapReference operator[](ptrdiff_t i) const { return TimerHeapReference (m_pointer[i]); }
126 TimerBase* operator->() const { return *m_pointer; }
127
128 private:
129 NO_LAZY_SWEEP_SANITIZE_ADDRESS
130 void checkConsistency(ptrdiff_t offset = 0) const
131 {
132 ASSERT(m_pointer >= threadGlobalTimerHeap().data());
133 ASSERT(m_pointer <= threadGlobalTimerHeap().data() + threadGlobalTimerHe ap().size());
134 ASSERT_UNUSED(offset, m_pointer + offset >= threadGlobalTimerHeap().data ());
135 ASSERT_UNUSED(offset, m_pointer + offset <= threadGlobalTimerHeap().data () + threadGlobalTimerHeap().size());
136 }
137
138 friend bool operator==(TimerHeapIterator, TimerHeapIterator);
139 friend bool operator!=(TimerHeapIterator, TimerHeapIterator);
140 friend bool operator<(TimerHeapIterator, TimerHeapIterator);
141 friend bool operator>(TimerHeapIterator, TimerHeapIterator);
142 friend bool operator<=(TimerHeapIterator, TimerHeapIterator);
143 friend bool operator>=(TimerHeapIterator, TimerHeapIterator);
144
145 friend TimerHeapIterator operator+(TimerHeapIterator, size_t);
146 friend TimerHeapIterator operator+(size_t, TimerHeapIterator);
147
148 friend TimerHeapIterator operator-(TimerHeapIterator, size_t);
149 friend ptrdiff_t operator-(TimerHeapIterator, TimerHeapIterator);
150
151 TimerBase** m_pointer;
152 };
153
154 inline bool operator==(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter == b.m_pointer; }
155 inline bool operator!=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter != b.m_pointer; }
156 inline bool operator<(TimerHeapIterator a, TimerHeapIterator b) { return a.m_poi nter < b.m_pointer; }
157 inline bool operator>(TimerHeapIterator a, TimerHeapIterator b) { return a.m_poi nter > b.m_pointer; }
158 inline bool operator<=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter <= b.m_pointer; }
159 inline bool operator>=(TimerHeapIterator a, TimerHeapIterator b) { return a.m_po inter >= b.m_pointer; }
160
161 inline TimerHeapIterator operator+(TimerHeapIterator a, size_t b) { return Timer HeapIterator(a.m_pointer + b); }
162 inline TimerHeapIterator operator+(size_t a, TimerHeapIterator b) { return Timer HeapIterator(a + b.m_pointer); }
163
164 inline TimerHeapIterator operator-(TimerHeapIterator a, size_t b) { return Timer HeapIterator(a.m_pointer - b); }
165 inline ptrdiff_t operator-(TimerHeapIterator a, TimerHeapIterator b) { return a. m_pointer - b.m_pointer; }
166
167 // ----------------
168
169 class TimerHeapLessThanFunction {
170 public:
171 bool operator()(const TimerBase*, const TimerBase*) const;
172 };
173
174 NO_LAZY_SWEEP_SANITIZE_ADDRESS
175 inline bool TimerHeapLessThanFunction::operator()(const TimerBase* a, const Time rBase* b) const
176 {
177 // The comparisons below are "backwards" because the heap puts the largest
178 // element first and we want the lowest time to be the first one in the heap .
179 double aFireTime = a->m_nextFireTime;
180 double bFireTime = b->m_nextFireTime;
181 if (bFireTime != aFireTime)
182 return bFireTime < aFireTime;
183
184 // We need to look at the difference of the insertion orders instead of comp aring the two
185 // outright in case of overflow.
186 unsigned difference = a->m_heapInsertionOrder - b->m_heapInsertionOrder;
187 return difference < std::numeric_limits<unsigned>::max() / 2;
188 }
189
190 // ----------------
191
192 TimerBase::TimerBase() 43 TimerBase::TimerBase()
193 : m_nextFireTime(0) 44 : m_nextFireTime(0)
194 , m_unalignedNextFireTime(0) 45 , m_unalignedNextFireTime(0)
195 , m_repeatInterval(0) 46 , m_repeatInterval(0)
196 , m_heapIndex(-1) 47 , m_cancellableTaskFactory(WTF::bind(&TimerBase::run, this))
197 , m_cachedThreadGlobalTimerHeap(0) 48 , m_webScheduler(Platform::current()->currentThread()->scheduler())
198 #if ENABLE(ASSERT) 49 #if ENABLE(ASSERT)
199 , m_thread(currentThread()) 50 , m_thread(currentThread())
200 #endif 51 #endif
201 { 52 {
202 } 53 }
203 54
204 TimerBase::~TimerBase() 55 TimerBase::~TimerBase()
205 { 56 {
206 stop(); 57 stop();
207 ASSERT(!inHeap());
208 } 58 }
209 59
210 void TimerBase::start(double nextFireInterval, double repeatInterval, const WebT raceLocation& caller) 60 void TimerBase::start(double nextFireInterval, double repeatInterval, const WebT raceLocation& caller)
211 { 61 {
212 ASSERT(m_thread == currentThread()); 62 ASSERT(m_thread == currentThread());
213 63
214 m_location = caller; 64 m_location = caller;
215 m_repeatInterval = repeatInterval; 65 m_repeatInterval = repeatInterval;
216 setNextFireTime(monotonicallyIncreasingTime() + nextFireInterval); 66 setNextFireTime(monotonicallyIncreasingTime(), nextFireInterval);
217 } 67 }
218 68
219 void TimerBase::stop() 69 void TimerBase::stop()
220 { 70 {
221 ASSERT(m_thread == currentThread()); 71 ASSERT(m_thread == currentThread());
222 72
223 m_repeatInterval = 0; 73 m_repeatInterval = 0;
224 setNextFireTime(0); 74 m_nextFireTime = 0;
225 75 m_cancellableTaskFactory.cancel();
226 ASSERT(m_nextFireTime == 0);
227 ASSERT(m_repeatInterval == 0);
228 ASSERT(!inHeap());
229 } 76 }
230 77
231 double TimerBase::nextFireInterval() const 78 double TimerBase::nextFireInterval() const
232 { 79 {
233 ASSERT(isActive()); 80 ASSERT(isActive());
234 double current = monotonicallyIncreasingTime(); 81 double current = monotonicallyIncreasingTime();
235 if (m_nextFireTime < current) 82 if (m_nextFireTime < current)
236 return 0; 83 return 0;
237 return m_nextFireTime - current; 84 return m_nextFireTime - current;
238 } 85 }
239 86
240 NO_LAZY_SWEEP_SANITIZE_ADDRESS 87 NO_LAZY_SWEEP_SANITIZE_ADDRESS
241 inline void TimerBase::checkHeapIndex() const 88 void TimerBase::setNextFireTime(double now, double delay)
242 {
243 ASSERT(timerHeap() == threadGlobalTimerHeap());
244 ASSERT(!timerHeap().isEmpty());
245 ASSERT(m_heapIndex >= 0);
246 ASSERT(m_heapIndex < static_cast<int>(timerHeap().size()));
247 ASSERT(timerHeap()[m_heapIndex] == this);
248 }
249
250 NO_LAZY_SWEEP_SANITIZE_ADDRESS
251 inline void TimerBase::checkConsistency() const
252 {
253 // Timers should be in the heap if and only if they have a non-zero next fir e time.
254 ASSERT(inHeap() == (m_nextFireTime != 0));
255 if (inHeap())
256 checkHeapIndex();
257 }
258
259 void TimerBase::heapDecreaseKey()
260 {
261 ASSERT(m_nextFireTime != 0);
262 checkHeapIndex();
263 TimerBase** heapData = timerHeap().data();
264 push_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + m_heapIn dex + 1), TimerHeapLessThanFunction());
265 checkHeapIndex();
266 }
267
268 NO_LAZY_SWEEP_SANITIZE_ADDRESS
269 inline void TimerBase::heapDelete()
270 {
271 ASSERT(m_nextFireTime == 0);
272 heapPop();
273 timerHeap().removeLast();
274 m_heapIndex = -1;
275 }
276
277 NO_LAZY_SWEEP_SANITIZE_ADDRESS
278 void TimerBase::heapDeleteMin()
279 {
280 ASSERT(m_nextFireTime == 0);
281 heapPopMin();
282 timerHeap().removeLast();
283 m_heapIndex = -1;
284 }
285
286 inline void TimerBase::heapIncreaseKey()
287 {
288 ASSERT(m_nextFireTime != 0);
289 heapPop();
290 heapDecreaseKey();
291 }
292
293 inline void TimerBase::heapInsert()
294 {
295 ASSERT(!inHeap());
296 timerHeap().append(this);
297 m_heapIndex = timerHeap().size() - 1;
298 heapDecreaseKey();
299 }
300
301 NO_LAZY_SWEEP_SANITIZE_ADDRESS
302 inline void TimerBase::heapPop()
303 {
304 // Temporarily force this timer to have the minimum key so we can pop it.
305 double fireTime = m_nextFireTime;
306 m_nextFireTime = -std::numeric_limits<double>::infinity();
307 heapDecreaseKey();
308 heapPopMin();
309 m_nextFireTime = fireTime;
310 }
311
312 NO_LAZY_SWEEP_SANITIZE_ADDRESS
313 void TimerBase::heapPopMin()
314 {
315 ASSERT(this == timerHeap().first());
316 checkHeapIndex();
317 Vector<TimerBase*>& heap = timerHeap();
318 TimerBase** heapData = heap.data();
319 pop_heap(TimerHeapIterator(heapData), TimerHeapIterator(heapData + heap.size ()), TimerHeapLessThanFunction());
320 checkHeapIndex();
321 ASSERT(this == timerHeap().last());
322 }
323
324 static inline bool parentHeapPropertyHolds(const TimerBase* current, const Vecto r<TimerBase*>& heap, unsigned currentIndex)
325 {
326 if (!currentIndex)
327 return true;
328 unsigned parentIndex = (currentIndex - 1) / 2;
329 TimerHeapLessThanFunction compareHeapPosition;
330 return compareHeapPosition(current, heap[parentIndex]);
331 }
332
333 static inline bool childHeapPropertyHolds(const TimerBase* current, const Vector <TimerBase*>& heap, unsigned childIndex)
334 {
335 if (childIndex >= heap.size())
336 return true;
337 TimerHeapLessThanFunction compareHeapPosition;
338 return compareHeapPosition(heap[childIndex], current);
339 }
340
341 bool TimerBase::hasValidHeapPosition() const
342 {
343 ASSERT(m_nextFireTime);
344 if (!inHeap())
345 return false;
346 // Check if the heap property still holds with the new fire time. If it does we don't need to do anything.
347 // This assumes that the STL heap is a standard binary heap. In an unlikely event it is not, the assertions
348 // in updateHeapIfNeeded() will get hit.
349 const Vector<TimerBase*>& heap = timerHeap();
350 if (!parentHeapPropertyHolds(this, heap, m_heapIndex))
351 return false;
352 unsigned childIndex1 = 2 * m_heapIndex + 1;
353 unsigned childIndex2 = childIndex1 + 1;
354 return childHeapPropertyHolds(this, heap, childIndex1) && childHeapPropertyH olds(this, heap, childIndex2);
355 }
356
357 void TimerBase::updateHeapIfNeeded(double oldTime)
358 {
359 if (m_nextFireTime && hasValidHeapPosition())
360 return;
361 #if ENABLE(ASSERT)
362 int oldHeapIndex = m_heapIndex;
363 #endif
364 if (!oldTime)
365 heapInsert();
366 else if (!m_nextFireTime)
367 heapDelete();
368 else if (m_nextFireTime < oldTime)
369 heapDecreaseKey();
370 else
371 heapIncreaseKey();
372 ASSERT(m_heapIndex != oldHeapIndex);
373 ASSERT(!inHeap() || hasValidHeapPosition());
374 }
375
376 NO_LAZY_SWEEP_SANITIZE_ADDRESS
377 void TimerBase::setNextFireTime(double newUnalignedTime)
378 { 89 {
379 ASSERT(m_thread == currentThread()); 90 ASSERT(m_thread == currentThread());
380 91
381 if (m_unalignedNextFireTime != newUnalignedTime) 92 m_unalignedNextFireTime = now + delay;
382 m_unalignedNextFireTime = newUnalignedTime;
383 93
384 // Accessing thread global data is slow. Cache the heap pointer. 94 double newTime = alignedFireTime(m_unalignedNextFireTime);
385 if (!m_cachedThreadGlobalTimerHeap) 95 if (m_nextFireTime != newTime) {
386 m_cachedThreadGlobalTimerHeap = &threadGlobalTimerHeap();
387
388 // Keep heap valid while changing the next-fire time.
389 double oldTime = m_nextFireTime;
390 double newTime = alignedFireTime(newUnalignedTime);
391 if (oldTime != newTime) {
392 m_nextFireTime = newTime; 96 m_nextFireTime = newTime;
393 static unsigned currentHeapInsertionOrder; 97 // Round the delay up to the nearest millisecond to be consistant with t he
394 m_heapInsertionOrder = atomicAdd(&currentHeapInsertionOrder, 1); 98 // previous behavior of BlinkPlatformImpl::setSharedTimerFireInterval.
395 99 long long delayMs = static_cast<long long>(ceil((newTime - now) * 1000.0 ));
396 bool wasFirstTimerInHeap = m_heapIndex == 0; 100 if (delayMs < 0)
397 101 delayMs = 0;
398 updateHeapIfNeeded(oldTime); 102 m_webScheduler->postTimerTask(m_location, m_cancellableTaskFactory.cance lAndCreate(), delayMs);
399
400 bool isFirstTimerInHeap = m_heapIndex == 0;
401
402 if (wasFirstTimerInHeap || isFirstTimerInHeap)
403 PlatformThreadData::current().threadTimers().updateSharedTimer();
404 } 103 }
405
406 checkConsistency();
407 } 104 }
408 105
409 void TimerBase::didChangeAlignmentInterval() 106 void TimerBase::run()
410 { 107 {
411 setNextFireTime(m_unalignedNextFireTime); 108 TRACE_EVENT0("blink", "TimerBase::run");
109 ASSERT_WITH_MESSAGE(m_thread == currentThread(), "Timer posted by %s %s was run on a different thread", m_location.functionName(), m_location.fileName());
110 TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal");
111
112 m_nextFireTime = 0;
113 // Note: repeating timers drift, but this is preserving the functionality of the old timer heap.
114 // See crbug.com/328700.
115 if (m_repeatInterval)
116 setNextFireTime(monotonicallyIncreasingTime(), m_repeatInterval);
117 fired();
118 TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping");
119 }
120
121 void TimerBase::didChangeAlignmentInterval(double now)
122 {
123 setNextFireTime(now, m_unalignedNextFireTime - now);
412 } 124 }
413 125
414 double TimerBase::nextUnalignedFireInterval() const 126 double TimerBase::nextUnalignedFireInterval() const
415 { 127 {
416 ASSERT(isActive()); 128 ASSERT(isActive());
417 return std::max(m_unalignedNextFireTime - monotonicallyIncreasingTime(), 0.0 ); 129 return std::max(m_unalignedNextFireTime - monotonicallyIncreasingTime(), 0.0 );
418 } 130 }
419 131
420 } // namespace blink 132 } // namespace blink
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