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Side by Side Diff: Source/platform/ThreadTimers.cpp

Issue 1134523002: Implement timers by posting delayed tasks (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased. Created 5 years, 6 months ago
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1 /*
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "config.h"
28 #include "platform/ThreadTimers.h"
29
30 #include "platform/PlatformThreadData.h"
31 #include "platform/SharedTimer.h"
32 #include "platform/Timer.h"
33 #include "platform/TraceEvent.h"
34 #include "public/platform/Platform.h"
35 #include "public/platform/WebScheduler.h"
36 #include "wtf/AddressSanitizer.h"
37 #include "wtf/CurrentTime.h"
38 #include "wtf/MainThread.h"
39
40 namespace blink {
41
42 // Fire timers for this length of time, and then quit to let the run loop proces s user input events.
43 // 100ms is about a perceptable delay in UI, so use a half of that as a threshol d.
44 // This is to prevent UI freeze when there are too many timers or machine perfor mance is low.
45 static const double maxDurationOfFiringTimers = 0.050;
46
47 // Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers
48 // copy to keep the heap and a set of currently firing timers.
49
50 static PassOwnPtr<MainThreadSharedTimer> mainThreadSharedTimer()
51 {
52 return adoptPtr(new MainThreadSharedTimer);
53 }
54
55 ThreadTimers::ThreadTimers()
56 : m_sharedTimer(0)
57 , m_firingTimers(false)
58 , m_pendingSharedTimerFireTime(0)
59 {
60 if (isMainThread())
61 setSharedTimer(mainThreadSharedTimer());
62 }
63
64 // A worker thread may initialize SharedTimer after some timers are created.
65 // Also, SharedTimer can be replaced with 0 before all timers are destroyed.
66 void ThreadTimers::setSharedTimer(PassOwnPtr<SharedTimer> sharedTimer)
67 {
68 if (m_sharedTimer) {
69 m_sharedTimer->setFiredFunction(0);
70 m_sharedTimer->stop();
71 m_pendingSharedTimerFireTime = 0;
72 }
73
74 m_sharedTimer = sharedTimer;
75
76 if (m_sharedTimer) {
77 m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired);
78 updateSharedTimer();
79 }
80 }
81
82 NO_LAZY_SWEEP_SANITIZE_ADDRESS
83 void ThreadTimers::updateSharedTimer()
84 {
85 if (!m_sharedTimer)
86 return;
87
88 if (m_firingTimers || m_timerHeap.isEmpty()) {
89 m_pendingSharedTimerFireTime = 0;
90 m_sharedTimer->stop();
91 } else {
92 double nextFireTime = m_timerHeap.first()->m_nextFireTime;
93 double currentMonotonicTime = monotonicallyIncreasingTime();
94 if (m_pendingSharedTimerFireTime) {
95 // No need to restart the timer if both the pending fire time and th e new fire time are in the past.
96 if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFire Time <= currentMonotonicTime)
97 return;
98 }
99 m_pendingSharedTimerFireTime = nextFireTime;
100 m_sharedTimer->setFireInterval(std::max(nextFireTime - currentMonotonicT ime, 0.0));
101 }
102 }
103
104 void ThreadTimers::sharedTimerFired()
105 {
106 TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal");
107
108 // Redirect to non-static method.
109 PlatformThreadData::current().threadTimers().sharedTimerFiredInternal();
110
111 TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping");
112 }
113
114 NO_LAZY_SWEEP_SANITIZE_ADDRESS
115 void ThreadTimers::sharedTimerFiredInternal()
116 {
117 // Do a re-entrancy check.
118 if (m_firingTimers)
119 return;
120 m_firingTimers = true;
121 m_pendingSharedTimerFireTime = 0;
122
123 double fireTime = monotonicallyIncreasingTime();
124 double timeToQuit = fireTime + maxDurationOfFiringTimers;
125
126 while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fire Time) {
127 TimerBase& timer = *m_timerHeap.first();
128 timer.m_nextFireTime = 0;
129 timer.m_unalignedNextFireTime = 0;
130 timer.heapDeleteMin();
131
132 double interval = timer.repeatInterval();
133 timer.setNextFireTime(interval ? fireTime + interval : 0);
134
135 TRACE_EVENT2("blink", "ThreadTimers::sharedTimerFiredInternal",
136 "src_file", timer.location().fileName(),
137 "src_func", timer.location().functionName());
138
139 // Once the timer has been fired, it may be deleted, so do nothing else with it after this point.
140 timer.fired();
141
142 // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit.
143 if (!m_firingTimers || timeToQuit < monotonicallyIncreasingTime()
144 || (isMainThread() && Platform::current()->currentThread()->schedule r()->shouldYieldForHighPriorityWork()))
145 break;
146 }
147
148 m_firingTimers = false;
149
150 updateSharedTimer();
151 }
152
153 } // namespace blink
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