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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCResourceUpdateController_h | 5 #ifndef CCResourceUpdateController_h |
6 #define CCResourceUpdateController_h | 6 #define CCResourceUpdateController_h |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/weak_ptr.h" |
10 #include "base/time.h" | 11 #include "base/time.h" |
11 #include "cc/resource_update_queue.h" | 12 #include "cc/resource_update_queue.h" |
12 #include "cc/timer.h" | |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 class ResourceProvider; | 16 class ResourceProvider; |
| 17 class Thread; |
17 | 18 |
18 class ResourceUpdateControllerClient { | 19 class ResourceUpdateControllerClient { |
19 public: | 20 public: |
20 virtual void readyToFinalizeTextureUpdates() = 0; | 21 virtual void readyToFinalizeTextureUpdates() = 0; |
21 | 22 |
22 protected: | 23 protected: |
23 virtual ~ResourceUpdateControllerClient() { } | 24 virtual ~ResourceUpdateControllerClient() { } |
24 }; | 25 }; |
25 | 26 |
26 class ResourceUpdateController : public TimerClient { | 27 class ResourceUpdateController { |
27 public: | 28 public: |
28 static scoped_ptr<ResourceUpdateController> create(ResourceUpdateControllerC
lient* client, Thread* thread, scoped_ptr<ResourceUpdateQueue> queue, ResourcePr
ovider* resourceProvider) | 29 static scoped_ptr<ResourceUpdateController> create(ResourceUpdateControllerC
lient* client, Thread* thread, scoped_ptr<ResourceUpdateQueue> queue, ResourcePr
ovider* resourceProvider) |
29 { | 30 { |
30 return make_scoped_ptr(new ResourceUpdateController(client, thread, queu
e.Pass(), resourceProvider)); | 31 return make_scoped_ptr(new ResourceUpdateController(client, thread, queu
e.Pass(), resourceProvider)); |
31 } | 32 } |
32 static size_t maxPartialTextureUpdates(); | 33 static size_t maxPartialTextureUpdates(); |
33 | 34 |
34 virtual ~ResourceUpdateController(); | 35 virtual ~ResourceUpdateController(); |
35 | 36 |
36 // Discard uploads to textures that were evicted on the impl thread. | 37 // Discard uploads to textures that were evicted on the impl thread. |
37 void discardUploadsToEvictedResources(); | 38 void discardUploadsToEvictedResources(); |
38 | 39 |
39 void performMoreUpdates(base::TimeTicks timeLimit); | 40 void performMoreUpdates(base::TimeTicks timeLimit); |
40 void finalize(); | 41 void finalize(); |
41 | 42 |
42 // TimerClient implementation. | |
43 virtual void onTimerFired() OVERRIDE; | |
44 | 43 |
45 // Virtual for testing. | 44 // Virtual for testing. |
46 virtual base::TimeTicks now() const; | 45 virtual base::TimeTicks now() const; |
47 virtual base::TimeDelta updateMoreTexturesTime() const; | 46 virtual base::TimeDelta updateMoreTexturesTime() const; |
48 virtual size_t updateMoreTexturesSize() const; | 47 virtual size_t updateMoreTexturesSize() const; |
49 | 48 |
50 protected: | 49 protected: |
51 ResourceUpdateController(ResourceUpdateControllerClient*, Thread*, scoped_pt
r<ResourceUpdateQueue>, ResourceProvider*); | 50 ResourceUpdateController(ResourceUpdateControllerClient*, Thread*, scoped_pt
r<ResourceUpdateQueue>, ResourceProvider*); |
52 | 51 |
| 52 private: |
53 static size_t maxFullUpdatesPerTick(ResourceProvider*); | 53 static size_t maxFullUpdatesPerTick(ResourceProvider*); |
54 | 54 |
55 size_t maxBlockingUpdates() const; | 55 size_t maxBlockingUpdates() const; |
56 | 56 |
57 void updateTexture(ResourceUpdate); | 57 void updateTexture(ResourceUpdate); |
58 | 58 |
59 // This returns true when there were textures left to update. | 59 // This returns true when there were textures left to update. |
60 bool updateMoreTexturesIfEnoughTimeRemaining(); | 60 bool updateMoreTexturesIfEnoughTimeRemaining(); |
61 void updateMoreTexturesNow(); | 61 void updateMoreTexturesNow(); |
| 62 void onTimerFired(); |
62 | 63 |
63 ResourceUpdateControllerClient* m_client; | 64 ResourceUpdateControllerClient* m_client; |
64 scoped_ptr<Timer> m_timer; | |
65 scoped_ptr<ResourceUpdateQueue> m_queue; | 65 scoped_ptr<ResourceUpdateQueue> m_queue; |
66 bool m_contentsTexturesPurged; | 66 bool m_contentsTexturesPurged; |
67 ResourceProvider* m_resourceProvider; | 67 ResourceProvider* m_resourceProvider; |
68 base::TimeTicks m_timeLimit; | 68 base::TimeTicks m_timeLimit; |
69 size_t m_textureUpdatesPerTick; | 69 size_t m_textureUpdatesPerTick; |
70 bool m_firstUpdateAttempt; | 70 bool m_firstUpdateAttempt; |
| 71 Thread* m_thread; |
| 72 base::WeakPtrFactory<ResourceUpdateController> m_weakFactory; |
| 73 bool m_taskPosted; |
71 | 74 |
72 private: | |
73 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController); | 75 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController); |
74 }; | 76 }; |
75 | 77 |
76 } // namespace cc | 78 } // namespace cc |
77 | 79 |
78 #endif // CCResourceUpdateController_h | 80 #endif // CCResourceUpdateController_h |
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