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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/prioritized_texture.h" | 7 #include "cc/prioritized_texture.h" |
8 | 8 |
9 #include "cc/prioritized_texture_manager.h" | 9 #include "cc/prioritized_texture_manager.h" |
10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread | 10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread |
11 #include "cc/test/fake_graphics_context.h" | 11 #include "cc/test/fake_graphics_context.h" |
12 #include "cc/test/tiled_layer_test_common.h" | 12 #include "cc/test/tiled_layer_test_common.h" |
13 #include "cc/test/web_compositor_initializer.h" | |
14 #include "cc/texture.h" | 13 #include "cc/texture.h" |
15 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
16 | 15 |
17 using namespace cc; | 16 using namespace cc; |
18 using namespace WebKitTests; | 17 using namespace WebKitTests; |
19 | 18 |
20 namespace cc { | 19 namespace cc { |
21 | 20 |
22 class PrioritizedTextureTest : public testing::Test { | 21 class PrioritizedTextureTest : public testing::Test { |
23 public: | 22 public: |
24 PrioritizedTextureTest() | 23 PrioritizedTextureTest() |
25 : m_textureSize(256, 256) | 24 : m_textureSize(256, 256) |
26 , m_textureFormat(GL_RGBA) | 25 , m_textureFormat(GL_RGBA) |
27 , m_compositorInitializer(0) | |
28 , m_context(WebKit::createFakeGraphicsContext()) | 26 , m_context(WebKit::createFakeGraphicsContext()) |
29 { | 27 { |
30 DebugScopedSetImplThread implThread; | 28 DebugScopedSetImplThread implThread; |
31 m_resourceProvider = ResourceProvider::create(m_context.get()); | 29 m_resourceProvider = ResourceProvider::create(m_context.get()); |
32 } | 30 } |
33 | 31 |
34 virtual ~PrioritizedTextureTest() | 32 virtual ~PrioritizedTextureTest() |
35 { | 33 { |
36 DebugScopedSetImplThread implThread; | 34 DebugScopedSetImplThread implThread; |
37 m_resourceProvider.reset(); | 35 m_resourceProvider.reset(); |
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86 } | 84 } |
87 | 85 |
88 bool textureBackingIsAbovePriorityCutoff(PrioritizedTexture* texture) | 86 bool textureBackingIsAbovePriorityCutoff(PrioritizedTexture* texture) |
89 { | 87 { |
90 return texture->m_backing->wasAbovePriorityCutoffAtLastPriorityUpdate(); | 88 return texture->m_backing->wasAbovePriorityCutoffAtLastPriorityUpdate(); |
91 } | 89 } |
92 | 90 |
93 protected: | 91 protected: |
94 const IntSize m_textureSize; | 92 const IntSize m_textureSize; |
95 const GLenum m_textureFormat; | 93 const GLenum m_textureFormat; |
96 WebCompositorInitializer m_compositorInitializer; | |
97 scoped_ptr<GraphicsContext> m_context; | 94 scoped_ptr<GraphicsContext> m_context; |
98 scoped_ptr<ResourceProvider> m_resourceProvider; | 95 scoped_ptr<ResourceProvider> m_resourceProvider; |
99 }; | 96 }; |
100 | 97 |
101 } | 98 } |
102 | 99 |
103 namespace { | 100 namespace { |
104 | 101 |
105 TEST_F(PrioritizedTextureTest, requestTextureExceedingMaxLimit) | 102 TEST_F(PrioritizedTextureTest, requestTextureExceedingMaxLimit) |
106 { | 103 { |
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699 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleBytes()); | 696 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleBytes()); |
700 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryVisibleAndNearbyB
ytes()); | 697 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryVisibleAndNearbyB
ytes()); |
701 } | 698 } |
702 | 699 |
703 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | 700 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; |
704 textureManager->clearAllMemory(resourceProvider()); | 701 textureManager->clearAllMemory(resourceProvider()); |
705 } | 702 } |
706 | 703 |
707 | 704 |
708 } // namespace | 705 } // namespace |
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