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Unified Diff: sync/engine/sync_scheduler_impl.h

Issue 11342008: Revert 164565 - sync: make scheduling logic and job ownership more obvious. (Closed) Base URL: svn://svn.chromium.org/chrome/branches/1311/src/
Patch Set: Created 8 years, 2 months ago
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Index: sync/engine/sync_scheduler_impl.h
===================================================================
--- sync/engine/sync_scheduler_impl.h (revision 164641)
+++ sync/engine/sync_scheduler_impl.h (working copy)
@@ -20,7 +20,6 @@
#include "sync/engine/net/server_connection_manager.h"
#include "sync/engine/nudge_source.h"
#include "sync/engine/sync_scheduler.h"
-#include "sync/engine/sync_session_job.h"
#include "sync/engine/syncer.h"
#include "sync/internal_api/public/base/model_type_invalidation_map.h"
#include "sync/internal_api/public/engine/polling_constants.h"
@@ -49,12 +48,12 @@
const ConfigurationParams& params) OVERRIDE;
virtual void RequestStop(const base::Closure& callback) OVERRIDE;
virtual void ScheduleNudgeAsync(
- const base::TimeDelta& desired_delay,
+ const base::TimeDelta& delay,
NudgeSource source,
ModelTypeSet types,
const tracked_objects::Location& nudge_location) OVERRIDE;
virtual void ScheduleNudgeWithStatesAsync(
- const base::TimeDelta& desired_delay, NudgeSource source,
+ const base::TimeDelta& delay, NudgeSource source,
const ModelTypeInvalidationMap& invalidation_map,
const tracked_objects::Location& nudge_location) OVERRIDE;
virtual void SetNotificationsEnabled(bool notifications_enabled) OVERRIDE;
@@ -88,6 +87,40 @@
DROP,
};
+ struct SyncSessionJob {
+ // An enum used to describe jobs for scheduling purposes.
+ enum SyncSessionJobPurpose {
+ // Uninitialized state, should never be hit in practice.
+ UNKNOWN = -1,
+ // Our poll timer schedules POLL jobs periodically based on a server
+ // assigned poll interval.
+ POLL,
+ // A nudge task can come from a variety of components needing to force
+ // a sync. The source is inferable from |session.source()|.
+ NUDGE,
+ // Typically used for fetching updates for a subset of the enabled types
+ // during initial sync or reconfiguration.
+ CONFIGURATION,
+ };
+ SyncSessionJob();
+ SyncSessionJob(SyncSessionJobPurpose purpose, base::TimeTicks start,
+ linked_ptr<sessions::SyncSession> session, bool is_canary_job,
+ const ConfigurationParams& config_params,
+ const tracked_objects::Location& nudge_location);
+ ~SyncSessionJob();
+ static const char* GetPurposeString(SyncSessionJobPurpose purpose);
+
+ SyncSessionJobPurpose purpose;
+ base::TimeTicks scheduled_start;
+ linked_ptr<sessions::SyncSession> session;
+ bool is_canary_job;
+ ConfigurationParams config_params;
+
+ // This is the location the job came from. Used for debugging.
+ // In case of multiple nudges getting coalesced this stores the
+ // first location that came in.
+ tracked_objects::Location from_here;
+ };
friend class SyncSchedulerTest;
friend class SyncSchedulerWhiteboxTest;
friend class SyncerTest;
@@ -139,14 +172,20 @@
base::OneShotTimer<SyncSchedulerImpl> timer;
// Configure jobs are saved only when backing off or throttling. So we
- // expose the pointer here (does not own, similar to pending_nudge).
- SyncSessionJob* pending_configure_job;
+ // expose the pointer here.
+ scoped_ptr<SyncSessionJob> pending_configure_job;
};
static const char* GetModeString(Mode mode);
static const char* GetDecisionString(JobProcessDecision decision);
+ // Assign |start| and |end| to appropriate SyncerStep values for the
+ // specified |purpose|.
+ static void SetSyncerStepsForPurpose(
+ SyncSessionJob::SyncSessionJobPurpose purpose,
+ SyncerStep* start, SyncerStep* end);
+
// Helpers that log before posting to |sync_loop_|. These will only post
// the task in between calls to Start/Stop.
void PostTask(const tracked_objects::Location& from_here,
@@ -158,43 +197,45 @@
base::TimeDelta delay);
// Helper to assemble a job and post a delayed task to sync.
- void ScheduleSyncSessionJob(scoped_ptr<SyncSessionJob> job);
+ void ScheduleSyncSessionJob(const SyncSessionJob& job);
// Invoke the Syncer to perform a sync.
- bool DoSyncSessionJob(scoped_ptr<SyncSessionJob> job);
+ void DoSyncSessionJob(const SyncSessionJob& job);
// Called after the Syncer has performed the sync represented by |job|, to
- // reset our state. |exited_prematurely| is true if the Syncer did not
- // cycle from job.start_step() to job.end_step(), likely because the
- // scheduler was forced to quit the job mid-way through.
- bool FinishSyncSessionJob(scoped_ptr<SyncSessionJob> job,
- bool exited_prematurely);
+ // reset our state.
+ void FinishSyncSessionJob(const SyncSessionJob& job);
// Helper to FinishSyncSessionJob to schedule the next sync operation.
- // |succeeded| carries the return value of |old_job|->Finish.
- void ScheduleNextSync(scoped_ptr<SyncSessionJob> finished_job,
- bool succeeded);
+ void ScheduleNextSync(const SyncSessionJob& old_job);
// Helper to configure polling intervals. Used by Start and ScheduleNextSync.
void AdjustPolling(const SyncSessionJob* old_job);
// Helper to restart waiting with |wait_interval_|'s timer.
- void RestartWaiting(scoped_ptr<SyncSessionJob> job);
+ void RestartWaiting();
// Helper to ScheduleNextSync in case of consecutive sync errors.
- void HandleContinuationError(scoped_ptr<SyncSessionJob> old_job);
+ void HandleContinuationError(const SyncSessionJob& old_job);
+ // Determines if it is legal to run |job| by checking current
+ // operational mode, backoff or throttling, freshness
+ // (so we don't make redundant syncs), and connection.
+ bool ShouldRunJob(const SyncSessionJob& job);
+
// Decide whether we should CONTINUE, SAVE or DROP the job.
JobProcessDecision DecideOnJob(const SyncSessionJob& job);
- // If DecideOnJob decides that |job| should be SAVEd, this function will
- // carry out the task of actually "saving" (or coalescing) the job.
- void HandleSaveJobDecision(scoped_ptr<SyncSessionJob> job);
-
// Decide on whether to CONTINUE, SAVE or DROP the job when we are in
// backoff mode.
JobProcessDecision DecideWhileInWaitInterval(const SyncSessionJob& job);
+ // Saves the job for future execution. Note: It drops all the poll jobs.
+ void SaveJob(const SyncSessionJob& job);
+
+ // Coalesces the current job with the pending nudge.
+ void InitOrCoalescePendingJob(const SyncSessionJob& job);
+
// 'Impl' here refers to real implementation of public functions, running on
// |thread_|.
void StopImpl(const base::Closure& callback);
@@ -202,7 +243,7 @@
const base::TimeDelta& delay,
sync_pb::GetUpdatesCallerInfo::GetUpdatesSource source,
const ModelTypeInvalidationMap& invalidation_map,
- const tracked_objects::Location& nudge_location);
+ bool is_canary_job, const tracked_objects::Location& nudge_location);
// Returns true if the client is currently in exponential backoff.
bool IsBackingOff() const;
@@ -210,27 +251,20 @@
// Helper to signal all listeners registered with |session_context_|.
void Notify(SyncEngineEvent::EventCause cause);
- // Callback to change backoff state. |to_be_canary| in both cases is the job
- // that should be granted canary privileges. Note: it is possible that the
- // job that gets scheduled when this callback is scheduled is different from
- // the job that will actually get executed, because other jobs may have been
- // scheduled while we were waiting for the callback.
- void DoCanaryJob(scoped_ptr<SyncSessionJob> to_be_canary);
- void Unthrottle(scoped_ptr<SyncSessionJob> to_be_canary);
+ // Callback to change backoff state.
+ void DoCanaryJob();
+ void Unthrottle();
- // Returns a pending job that has potential to run given the state of the
- // scheduler, if it exists. Useful whenever an event occurs that may
- // change conditions that permit a job to run, such as re-establishing
- // network connection, auth refresh, mode changes etc. Note that the returned
- // job may have been scheduled to run at a later time, or may have been
- // unscheduled. In the former case, this will result in abandoning the old
- // job and effectively cancelling it.
- scoped_ptr<SyncSessionJob> TakePendingJobForCurrentMode();
+ // Executes the pending job. Called whenever an event occurs that may
+ // change conditions permitting a job to run. Like when network connection is
+ // re-established, mode changes etc.
+ void DoPendingJobIfPossible(bool is_canary_job);
// Called when the root cause of the current connection error is fixed.
void OnServerConnectionErrorFixed();
- scoped_ptr<sessions::SyncSession> CreateSyncSession(
+ // The pointer is owned by the caller.
+ sessions::SyncSession* CreateSyncSession(
const sessions::SyncSourceInfo& info);
// Creates a session for a poll and performs the sync.
@@ -289,19 +323,9 @@
// The latest connection code we got while trying to connect.
HttpResponse::ServerConnectionCode connection_code_;
- // Tracks (does not own) in-flight nudges (scheduled or unscheduled),
- // so we can coalesce. NULL if there is no pending nudge.
- SyncSessionJob* pending_nudge_;
+ // Tracks in-flight nudges so we can coalesce.
+ scoped_ptr<SyncSessionJob> pending_nudge_;
- // There are certain situations where we want to remember a nudge, but
- // there is no well defined moment in time in the future when that nudge
- // should run, e.g. if it requires a mode switch or updated auth credentials.
- // This member will own NUDGE jobs in those cases, until an external event
- // (mode switch or fixed auth) occurs to trigger a retry. Should be treated
- // as opaque / not interacted with (i.e. we could build a wrapper to
- // hide the type, but that's probably overkill).
- scoped_ptr<SyncSessionJob> unscheduled_nudge_storage_;
-
// Current wait state. Null if we're not in backoff and not throttled.
scoped_ptr<WaitInterval> wait_interval_;
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