OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <set> | 10 #include <set> |
(...skipping 177 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
188 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 188 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
189 TaskGraphRunner* task_graph_runner, | 189 TaskGraphRunner* task_graph_runner, |
190 int id) | 190 int id) |
191 : client_(client), | 191 : client_(client), |
192 proxy_(proxy), | 192 proxy_(proxy), |
193 content_is_suitable_for_gpu_rasterization_(true), | 193 content_is_suitable_for_gpu_rasterization_(true), |
194 has_gpu_rasterization_trigger_(false), | 194 has_gpu_rasterization_trigger_(false), |
195 use_gpu_rasterization_(false), | 195 use_gpu_rasterization_(false), |
196 use_msaa_(false), | 196 use_msaa_(false), |
197 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE), | 197 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE), |
| 198 tree_resources_for_gpu_rasterization_dirty_(false), |
198 input_handler_client_(NULL), | 199 input_handler_client_(NULL), |
199 did_lock_scrolling_layer_(false), | 200 did_lock_scrolling_layer_(false), |
200 should_bubble_scrolls_(false), | 201 should_bubble_scrolls_(false), |
201 wheel_scrolling_(false), | 202 wheel_scrolling_(false), |
202 scroll_affects_scroll_handler_(false), | 203 scroll_affects_scroll_handler_(false), |
203 scroll_layer_id_when_mouse_over_scrollbar_(0), | 204 scroll_layer_id_when_mouse_over_scrollbar_(0), |
204 tile_priorities_dirty_(false), | 205 tile_priorities_dirty_(false), |
205 root_layer_scroll_offset_delegate_(NULL), | 206 root_layer_scroll_offset_delegate_(NULL), |
206 settings_(settings), | 207 settings_(settings), |
207 visible_(true), | 208 visible_(true), |
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
301 if (!settings_.impl_side_painting && output_surface_) | 302 if (!settings_.impl_side_painting && output_surface_) |
302 output_surface_->ForceReclaimResources(); | 303 output_surface_->ForceReclaimResources(); |
303 | 304 |
304 if (settings_.impl_side_painting && !proxy_->CommitToActiveTree()) | 305 if (settings_.impl_side_painting && !proxy_->CommitToActiveTree()) |
305 CreatePendingTree(); | 306 CreatePendingTree(); |
306 } | 307 } |
307 | 308 |
308 void LayerTreeHostImpl::CommitComplete() { | 309 void LayerTreeHostImpl::CommitComplete() { |
309 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete"); | 310 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete"); |
310 | 311 |
311 UpdateGpuRasterizationStatus(); | 312 // LayerTreeHost may have changed the GPU rasterization flags state, which |
| 313 // may require an update of the tree resources. |
| 314 UpdateTreeResourcesForGpuRasterizationIfNeeded(); |
312 sync_tree()->set_needs_update_draw_properties(); | 315 sync_tree()->set_needs_update_draw_properties(); |
313 | 316 |
314 if (settings_.impl_side_painting) { | 317 if (settings_.impl_side_painting) { |
315 // Impl-side painting needs an update immediately post-commit to have the | 318 // Impl-side painting needs an update immediately post-commit to have the |
316 // opportunity to create tilings. Other paths can call UpdateDrawProperties | 319 // opportunity to create tilings. Other paths can call UpdateDrawProperties |
317 // more lazily when needed prior to drawing. Because invalidations may | 320 // more lazily when needed prior to drawing. Because invalidations may |
318 // be coming from the main thread, it's safe to do an update for lcd text | 321 // be coming from the main thread, it's safe to do an update for lcd text |
319 // at this point and see if lcd text needs to be disabled on any layers. | 322 // at this point and see if lcd text needs to be disabled on any layers. |
320 bool update_lcd_text = true; | 323 bool update_lcd_text = true; |
321 sync_tree()->UpdateDrawProperties(update_lcd_text); | 324 sync_tree()->UpdateDrawProperties(update_lcd_text); |
(...skipping 1317 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1639 } | 1642 } |
1640 | 1643 |
1641 if (use_gpu == use_gpu_rasterization_ && use_msaa == use_msaa_) | 1644 if (use_gpu == use_gpu_rasterization_ && use_msaa == use_msaa_) |
1642 return; | 1645 return; |
1643 | 1646 |
1644 // Note that this must happen first, in case the rest of the calls want to | 1647 // Note that this must happen first, in case the rest of the calls want to |
1645 // query the new state of |use_gpu_rasterization_|. | 1648 // query the new state of |use_gpu_rasterization_|. |
1646 use_gpu_rasterization_ = use_gpu; | 1649 use_gpu_rasterization_ = use_gpu; |
1647 use_msaa_ = use_msaa; | 1650 use_msaa_ = use_msaa; |
1648 | 1651 |
| 1652 tree_resources_for_gpu_rasterization_dirty_ = true; |
| 1653 } |
| 1654 |
| 1655 void LayerTreeHostImpl::UpdateTreeResourcesForGpuRasterizationIfNeeded() { |
| 1656 if (!tree_resources_for_gpu_rasterization_dirty_) |
| 1657 return; |
| 1658 |
1649 // Clean up and replace existing tile manager with another one that uses | 1659 // Clean up and replace existing tile manager with another one that uses |
1650 // appropriate rasterizer. | 1660 // appropriate rasterizer. |
1651 ReleaseTreeResources(); | 1661 ReleaseTreeResources(); |
1652 if (tile_manager_) { | 1662 if (tile_manager_) { |
1653 DestroyTileManager(); | 1663 DestroyTileManager(); |
1654 CreateAndSetTileManager(); | 1664 CreateAndSetTileManager(); |
1655 } | 1665 } |
1656 RecreateTreeResources(); | 1666 RecreateTreeResources(); |
1657 | 1667 |
1658 // We have released tilings for both active and pending tree. | 1668 // We have released tilings for both active and pending tree. |
1659 // We would not have any content to draw until the pending tree is activated. | 1669 // We would not have any content to draw until the pending tree is activated. |
1660 // Prevent the active tree from drawing until activation. | 1670 // Prevent the active tree from drawing until activation. |
1661 SetRequiresHighResToDraw(); | 1671 SetRequiresHighResToDraw(); |
| 1672 |
| 1673 tree_resources_for_gpu_rasterization_dirty_ = false; |
1662 } | 1674 } |
1663 | 1675 |
1664 const RendererCapabilitiesImpl& | 1676 const RendererCapabilitiesImpl& |
1665 LayerTreeHostImpl::GetRendererCapabilities() const { | 1677 LayerTreeHostImpl::GetRendererCapabilities() const { |
1666 CHECK(renderer_); | 1678 CHECK(renderer_); |
1667 return renderer_->Capabilities(); | 1679 return renderer_->Capabilities(); |
1668 } | 1680 } |
1669 | 1681 |
1670 bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { | 1682 bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { |
1671 ResetRequiresHighResToDraw(); | 1683 ResetRequiresHighResToDraw(); |
(...skipping 336 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2008 this, &settings_.renderer_settings, output_surface_.get(), | 2020 this, &settings_.renderer_settings, output_surface_.get(), |
2009 resource_provider_.get(), texture_mailbox_deleter_.get(), | 2021 resource_provider_.get(), texture_mailbox_deleter_.get(), |
2010 settings_.renderer_settings.highp_threshold_min); | 2022 settings_.renderer_settings.highp_threshold_min); |
2011 } else if (output_surface_->software_device()) { | 2023 } else if (output_surface_->software_device()) { |
2012 renderer_ = SoftwareRenderer::Create(this, &settings_.renderer_settings, | 2024 renderer_ = SoftwareRenderer::Create(this, &settings_.renderer_settings, |
2013 output_surface_.get(), | 2025 output_surface_.get(), |
2014 resource_provider_.get()); | 2026 resource_provider_.get()); |
2015 } | 2027 } |
2016 DCHECK(renderer_); | 2028 DCHECK(renderer_); |
2017 | 2029 |
2018 // Since the new renderer may be capable of MSAA, update status here. | |
2019 UpdateGpuRasterizationStatus(); | |
2020 renderer_->SetVisible(visible_); | 2030 renderer_->SetVisible(visible_); |
2021 SetFullRootLayerDamage(); | 2031 SetFullRootLayerDamage(); |
2022 | 2032 |
2023 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be | 2033 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be |
2024 // initialized to get max texture size. Also, after releasing resources, | 2034 // initialized to get max texture size. Also, after releasing resources, |
2025 // trees need another update to generate new ones. | 2035 // trees need another update to generate new ones. |
2026 active_tree_->set_needs_update_draw_properties(); | 2036 active_tree_->set_needs_update_draw_properties(); |
2027 if (pending_tree_) | 2037 if (pending_tree_) |
2028 pending_tree_->set_needs_update_draw_properties(); | 2038 pending_tree_->set_needs_update_draw_properties(); |
2029 client_->UpdateRendererCapabilitiesOnImplThread(); | 2039 client_->UpdateRendererCapabilitiesOnImplThread(); |
(...skipping 164 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2194 output_surface_ = output_surface.Pass(); | 2204 output_surface_ = output_surface.Pass(); |
2195 resource_provider_ = ResourceProvider::Create( | 2205 resource_provider_ = ResourceProvider::Create( |
2196 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, | 2206 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, |
2197 proxy_->blocking_main_thread_task_runner(), | 2207 proxy_->blocking_main_thread_task_runner(), |
2198 settings_.renderer_settings.highp_threshold_min, | 2208 settings_.renderer_settings.highp_threshold_min, |
2199 settings_.renderer_settings.use_rgba_4444_textures, | 2209 settings_.renderer_settings.use_rgba_4444_textures, |
2200 settings_.renderer_settings.texture_id_allocation_chunk_size); | 2210 settings_.renderer_settings.texture_id_allocation_chunk_size); |
2201 | 2211 |
2202 CreateAndSetRenderer(); | 2212 CreateAndSetRenderer(); |
2203 | 2213 |
| 2214 // Since the new renderer may be capable of MSAA, update status here. |
| 2215 UpdateGpuRasterizationStatus(); |
| 2216 |
2204 if (settings_.impl_side_painting && settings_.raster_enabled) | 2217 if (settings_.impl_side_painting && settings_.raster_enabled) |
2205 CreateAndSetTileManager(); | 2218 CreateAndSetTileManager(); |
2206 RecreateTreeResources(); | 2219 RecreateTreeResources(); |
2207 | 2220 |
2208 // Initialize vsync parameters to sane values. | 2221 // Initialize vsync parameters to sane values. |
2209 const base::TimeDelta display_refresh_interval = | 2222 const base::TimeDelta display_refresh_interval = |
2210 base::TimeDelta::FromMicroseconds( | 2223 base::TimeDelta::FromMicroseconds( |
2211 base::Time::kMicrosecondsPerSecond / | 2224 base::Time::kMicrosecondsPerSecond / |
2212 settings_.renderer_settings.refresh_rate); | 2225 settings_.renderer_settings.refresh_rate); |
2213 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval); | 2226 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval); |
(...skipping 1207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3421 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 3434 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
3422 | 3435 |
3423 curve->UpdateTarget( | 3436 curve->UpdateTarget( |
3424 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | 3437 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) |
3425 .InSecondsF(), | 3438 .InSecondsF(), |
3426 new_target); | 3439 new_target); |
3427 | 3440 |
3428 return true; | 3441 return true; |
3429 } | 3442 } |
3430 } // namespace cc | 3443 } // namespace cc |
OLD | NEW |