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Side by Side Diff: content/shell/renderer/test_runner/gamepad_controller.cc

Issue 1133753003: Split gamepad provider from test runner controller (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/shell/renderer/test_runner/gamepad_controller.h" 5 #include "content/shell/renderer/test_runner/gamepad_controller.h"
6 6
7 #include "content/shell/renderer/test_runner/web_test_delegate.h" 7 #include "content/shell/renderer/test_runner/web_test_delegate.h"
8 #include "gin/arguments.h" 8 #include "gin/arguments.h"
9 #include "gin/handle.h" 9 #include "gin/handle.h"
10 #include "gin/object_template_builder.h" 10 #include "gin/object_template_builder.h"
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 if (controller_) 130 if (controller_)
131 controller_->SetAxisCount(index, axes); 131 controller_->SetAxisCount(index, axes);
132 } 132 }
133 133
134 void GamepadControllerBindings::SetAxisData(int index, int axis, double data) { 134 void GamepadControllerBindings::SetAxisData(int index, int axis, double data) {
135 if (controller_) 135 if (controller_)
136 controller_->SetAxisData(index, axis, data); 136 controller_->SetAxisData(index, axis, data);
137 } 137 }
138 138
139 // static 139 // static
140 base::WeakPtr<GamepadController> GamepadController::Create(WebTestDelegate* dele gate) { 140 base::WeakPtr<GamepadController> GamepadController::Create(
141 WebTestDelegate* delegate) {
141 CHECK(delegate); 142 CHECK(delegate);
142 143
143 GamepadController* controller = new GamepadController(); 144 GamepadController* controller = new GamepadController();
144 delegate->SetGamepadProvider(scoped_ptr<RendererGamepadProvider>(controller)); 145 delegate->SetGamepadProvider(controller);
145 return controller->weak_factory_.GetWeakPtr(); 146 return controller->weak_factory_.GetWeakPtr();
146 } 147 }
147 148
148 GamepadController::GamepadController() 149 GamepadController::GamepadController()
149 : RendererGamepadProvider(0), 150 : listener_(nullptr), weak_factory_(this) {
150 weak_factory_(this) {
151 Reset(); 151 Reset();
152 } 152 }
153 153
154 GamepadController::~GamepadController() { 154 GamepadController::~GamepadController() {
155 StopIfObserving();
156 } 155 }
157 156
158 void GamepadController::Reset() { 157 void GamepadController::Reset() {
159 memset(&gamepads_, 0, sizeof(gamepads_)); 158 memset(&gamepads_, 0, sizeof(gamepads_));
160 } 159 }
161 160
162 void GamepadController::Install(WebFrame* frame) { 161 void GamepadController::Install(WebFrame* frame) {
163 GamepadControllerBindings::Install(weak_factory_.GetWeakPtr(), frame); 162 GamepadControllerBindings::Install(weak_factory_.GetWeakPtr(), frame);
164 } 163 }
165 164
166
167 void GamepadController::SampleGamepads(blink::WebGamepads& gamepads) { 165 void GamepadController::SampleGamepads(blink::WebGamepads& gamepads) {
168 memcpy(&gamepads, &gamepads_, sizeof(blink::WebGamepads)); 166 memcpy(&gamepads, &gamepads_, sizeof(blink::WebGamepads));
169 } 167 }
170 168
171 bool GamepadController::OnControlMessageReceived(const IPC::Message& msg) { 169 void GamepadController::SetListener(blink::WebGamepadListener* listener) {
172 return false; 170 listener_ = listener;
173 }
174
175 void GamepadController::SendStartMessage() {
176 }
177
178 void GamepadController::SendStopMessage() {
179 } 171 }
180 172
181 void GamepadController::Connect(int index) { 173 void GamepadController::Connect(int index) {
182 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 174 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
183 return; 175 return;
184 gamepads_.items[index].connected = true; 176 gamepads_.items[index].connected = true;
185 gamepads_.length = 0; 177 gamepads_.length = 0;
186 for (unsigned i = 0; i < WebGamepads::itemsLengthCap; ++i) { 178 for (unsigned i = 0; i < WebGamepads::itemsLengthCap; ++i) {
187 if (gamepads_.items[i].connected) 179 if (gamepads_.items[i].connected)
188 gamepads_.length = i + 1; 180 gamepads_.length = i + 1;
189 } 181 }
190 } 182 }
191 183
192 void GamepadController::DispatchConnected(int index) { 184 void GamepadController::DispatchConnected(int index) {
193 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap) 185 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)
194 || !gamepads_.items[index].connected) 186 || !gamepads_.items[index].connected)
195 return; 187 return;
196 const WebGamepad& pad = gamepads_.items[index]; 188 const WebGamepad& pad = gamepads_.items[index];
197 if (listener()) 189 if (listener_)
198 listener()->didConnectGamepad(index, pad); 190 listener_->didConnectGamepad(index, pad);
199 } 191 }
200 192
201 void GamepadController::Disconnect(int index) { 193 void GamepadController::Disconnect(int index) {
202 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 194 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
203 return; 195 return;
204 WebGamepad& pad = gamepads_.items[index]; 196 WebGamepad& pad = gamepads_.items[index];
205 pad.connected = false; 197 pad.connected = false;
206 gamepads_.length = 0; 198 gamepads_.length = 0;
207 for (unsigned i = 0; i < WebGamepads::itemsLengthCap; ++i) { 199 for (unsigned i = 0; i < WebGamepads::itemsLengthCap; ++i) {
208 if (gamepads_.items[i].connected) 200 if (gamepads_.items[i].connected)
209 gamepads_.length = i + 1; 201 gamepads_.length = i + 1;
210 } 202 }
211 if (listener()) 203 if (listener_)
212 listener()->didDisconnectGamepad(index, pad); 204 listener_->didDisconnectGamepad(index, pad);
213 } 205 }
214 206
215 void GamepadController::SetId(int index, const std::string& src) { 207 void GamepadController::SetId(int index, const std::string& src) {
216 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 208 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
217 return; 209 return;
218 const char* p = src.c_str(); 210 const char* p = src.c_str();
219 memset(gamepads_.items[index].id, 0, sizeof(gamepads_.items[index].id)); 211 memset(gamepads_.items[index].id, 0, sizeof(gamepads_.items[index].id));
220 for (unsigned i = 0; *p && i < WebGamepad::idLengthCap - 1; ++i) 212 for (unsigned i = 0; *p && i < WebGamepad::idLengthCap - 1; ++i)
221 gamepads_.items[index].id[i] = *p++; 213 gamepads_.items[index].id[i] = *p++;
222 } 214 }
(...skipping 25 matching lines...) Expand all
248 240
249 void GamepadController::SetAxisData(int index, int axis, double data) { 241 void GamepadController::SetAxisData(int index, int axis, double data) {
250 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 242 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
251 return; 243 return;
252 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap)) 244 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap))
253 return; 245 return;
254 gamepads_.items[index].axes[axis] = data; 246 gamepads_.items[index].axes[axis] = data;
255 } 247 }
256 248
257 } // namespace content 249 } // namespace content
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