Index: runtime/bin/socket_impl.dart |
diff --git a/runtime/bin/socket_impl.dart b/runtime/bin/socket_impl.dart |
deleted file mode 100644 |
index 8594afaef0b5eda58f2d2ec2d32a902dc4cf9b7e..0000000000000000000000000000000000000000 |
--- a/runtime/bin/socket_impl.dart |
+++ /dev/null |
@@ -1,582 +0,0 @@ |
-// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
-// for details. All rights reserved. Use of this source code is governed by a |
-// BSD-style license that can be found in the LICENSE file. |
- |
- |
-class _SocketBase extends NativeFieldWrapperClass1 { |
- // Bit flags used when communicating between the eventhandler and |
- // dart code. The EVENT flags are used to indicate events of |
- // interest when sending a message from dart code to the |
- // eventhandler. When receiving a message from the eventhandler the |
- // EVENT flags indicate the events that actually happened. The |
- // COMMAND flags are used to send commands from dart to the |
- // eventhandler. COMMAND flags are never received from the |
- // eventhandler. Additional flags are used to communicate other |
- // information. |
- static const int _IN_EVENT = 0; |
- static const int _OUT_EVENT = 1; |
- static const int _ERROR_EVENT = 2; |
- static const int _CLOSE_EVENT = 3; |
- |
- static const int _CLOSE_COMMAND = 8; |
- static const int _SHUTDOWN_READ_COMMAND = 9; |
- static const int _SHUTDOWN_WRITE_COMMAND = 10; |
- |
- // Flag send to the eventhandler providing additional information on |
- // the type of the file descriptor. |
- static const int _LISTENING_SOCKET = 16; |
- static const int _PIPE = 17; |
- |
- static const int _FIRST_EVENT = _IN_EVENT; |
- static const int _LAST_EVENT = _CLOSE_EVENT; |
- |
- static const int _FIRST_COMMAND = _CLOSE_COMMAND; |
- static const int _LAST_COMMAND = _SHUTDOWN_WRITE_COMMAND; |
- |
- _SocketBase () { |
- _handlerMap = new List(_LAST_EVENT + 1); |
- _handlerMask = 0; |
- _canActivateHandlers = true; |
- _closed = true; |
- _EventHandler._start(); |
- _hashCode = _nextHashCode; |
- _nextHashCode = (_nextHashCode + 1) & 0xFFFFFFF; |
- } |
- |
- // Multiplexes socket events to the socket handlers. |
- void _multiplex(int event_mask) { |
- _canActivateHandlers = false; |
- for (int i = _FIRST_EVENT; i <= _LAST_EVENT; i++) { |
- if (((event_mask & (1 << i)) != 0)) { |
- if ((i == _CLOSE_EVENT) && this is _Socket && !_closed) { |
- _closedRead = true; |
- if (_closedWrite) _close(); |
- } |
- |
- var eventHandler = _handlerMap[i]; |
- if (eventHandler != null || i == _ERROR_EVENT) { |
- // Unregister the out handler before executing it. |
- if (i == _OUT_EVENT) _setHandler(i, null); |
- |
- // Don't call the in handler if there is no data available |
- // after all. |
- if ((i == _IN_EVENT) && (this is _Socket) && (available() == 0)) { |
- continue; |
- } |
- if (i == _ERROR_EVENT) { |
- _reportError(_getError(), ""); |
- close(); |
- } else { |
- eventHandler(); |
- } |
- } |
- } |
- } |
- _canActivateHandlers = true; |
- _activateHandlers(); |
- } |
- |
- void _setHandler(int event, Function callback) { |
- if (callback == null) { |
- _handlerMask &= ~(1 << event); |
- } else { |
- _handlerMask |= (1 << event); |
- } |
- _handlerMap[event] = callback; |
- // If the socket is only for writing then close the receive port |
- // when not waiting for any events. |
- if (this is _Socket && |
- _closedRead && |
- _handlerMask == 0 && |
- _handler != null) { |
- _handler.close(); |
- _handler = null; |
- } else { |
- _activateHandlers(); |
- } |
- } |
- |
- OSError _getError() native "Socket_GetError"; |
- int _getPort() native "Socket_GetPort"; |
- |
- void set onError(void callback(e)) { |
- _setHandler(_ERROR_EVENT, callback); |
- } |
- |
- void _activateHandlers() { |
- if (_canActivateHandlers && !_closed) { |
- if (_handlerMask == 0) { |
- if (_handler != null) { |
- _handler.close(); |
- _handler = null; |
- } |
- return; |
- } |
- int data = _handlerMask; |
- if (_isListenSocket()) { |
- data |= (1 << _LISTENING_SOCKET); |
- } else { |
- if (_closedRead) { data &= ~(1 << _IN_EVENT); } |
- if (_closedWrite) { data &= ~(1 << _OUT_EVENT); } |
- if (_isPipe()) data |= (1 << _PIPE); |
- } |
- _sendToEventHandler(data); |
- } |
- } |
- |
- int get port { |
- if (_port === null) { |
- _port = _getPort(); |
- } |
- return _port; |
- } |
- |
- void close([bool halfClose = false]) { |
- if (!_closed) { |
- if (halfClose) { |
- _closeWrite(); |
- } else { |
- _close(); |
- } |
- } else if (_handler != null) { |
- // This is to support closing sockets created but never assigned |
- // any actual socket. |
- _handler.close(); |
- _handler = null; |
- } |
- } |
- |
- void _closeWrite() { |
- if (!_closed) { |
- if (_closedRead) { |
- _close(); |
- } else { |
- _sendToEventHandler(1 << _SHUTDOWN_WRITE_COMMAND); |
- } |
- _closedWrite = true; |
- } |
- } |
- |
- void _closeRead() { |
- if (!_closed) { |
- if (_closedWrite) { |
- _close(); |
- } else { |
- _sendToEventHandler(1 << _SHUTDOWN_READ_COMMAND); |
- } |
- _closedRead = true; |
- } |
- } |
- |
- void _close() { |
- if (!_closed) { |
- _sendToEventHandler(1 << _CLOSE_COMMAND); |
- _handler.close(); |
- _handler = null; |
- _closed = true; |
- } |
- } |
- |
- void _sendToEventHandler(int data) { |
- if (_handler === null) { |
- _handler = new ReceivePort(); |
- _handler.receive((var message, ignored) { _multiplex(message); }); |
- } |
- assert(!_closed); |
- _EventHandler._sendData(this, _handler, data); |
- } |
- |
- bool _reportError(error, String message) { |
- void doReportError(Exception e) { |
- // Invoke the socket error callback if any. |
- bool reported = false; |
- if (_handlerMap[_ERROR_EVENT] != null) { |
- _handlerMap[_ERROR_EVENT](e); |
- reported = true; |
- } |
- // Propagate the error to any additional listeners. |
- reported = reported || _propagateError(e); |
- if (!reported) throw e; |
- } |
- |
- // For all errors we close the socket, call the error handler and |
- // disable further calls of the error handler. |
- close(); |
- if (error is OSError) { |
- doReportError(new SocketIOException(message, error)); |
- } else if (error is List) { |
- assert(_isErrorResponse(error)); |
- switch (error[0]) { |
- case _ILLEGAL_ARGUMENT_RESPONSE: |
- doReportError(new ArgumentError()); |
- break; |
- case _OSERROR_RESPONSE: |
- doReportError(new SocketIOException( |
- message, new OSError(error[2], error[1]))); |
- break; |
- default: |
- doReportError(new Exception("Unknown error")); |
- break; |
- } |
- } else { |
- doReportError(new SocketIOException(message)); |
- } |
- } |
- |
- int get hashCode => _hashCode; |
- |
- bool _propagateError(Exception e) => false; |
- |
- abstract bool _isListenSocket(); |
- abstract bool _isPipe(); |
- |
- // Is this socket closed. |
- bool _closed; |
- |
- // Dedicated ReceivePort for socket events. |
- ReceivePort _handler; |
- |
- // Poll event to handler map. |
- List _handlerMap; |
- |
- // Indicates for which poll events the socket registered handlers. |
- int _handlerMask; |
- |
- // Indicates if native interrupts can be activated. |
- bool _canActivateHandlers; |
- |
- // Holds the port of the socket, null if not known. |
- int _port; |
- |
- // Hash code for the socket. Currently this is just a counter. |
- int _hashCode; |
- static int _nextHashCode = 0; |
- bool _closedRead = false; |
- bool _closedWrite = false; |
-} |
- |
- |
-class _ServerSocket extends _SocketBase implements ServerSocket { |
- // Constructor for server socket. First a socket object is allocated |
- // in which the native socket is stored. After that _createBind |
- // is called which creates a file descriptor and binds the given address |
- // and port to the socket. Null is returned if file descriptor creation or |
- // bind failed. |
- factory _ServerSocket(String bindAddress, int port, int backlog) { |
- _ServerSocket socket = new _ServerSocket._internal(); |
- var result = socket._createBindListen(bindAddress, port, backlog); |
- if (result is OSError) { |
- socket.close(); |
- throw new SocketIOException("Failed to create server socket", result); |
- } |
- socket._closed = false; |
- assert(result); |
- if (port != 0) { |
- socket._port = port; |
- } |
- return socket; |
- } |
- |
- _ServerSocket._internal(); |
- |
- _accept(Socket socket) native "ServerSocket_Accept"; |
- |
- _createBindListen(String bindAddress, int port, int backlog) |
- native "ServerSocket_CreateBindListen"; |
- |
- void set onConnection(void callback(Socket connection)) { |
- _clientConnectionHandler = callback; |
- _setHandler(_SocketBase._IN_EVENT, |
- _clientConnectionHandler != null ? _connectionHandler : null); |
- } |
- |
- void _connectionHandler() { |
- if (!_closed) { |
- _Socket socket = new _Socket._internal(); |
- var result = _accept(socket); |
- if (result is OSError) { |
- _reportError(result, "Accept failed"); |
- } else if (result) { |
- socket._closed = false; |
- _clientConnectionHandler(socket); |
- } else { |
- // Temporary failure accepting the connection. Ignoring |
- // temporary failures lets us retry when we wake up with data |
- // on the listening socket again. |
- } |
- } |
- } |
- |
- bool _isListenSocket() => true; |
- bool _isPipe() => false; |
- |
- var _clientConnectionHandler; |
-} |
- |
- |
-class _Socket extends _SocketBase implements Socket { |
- static const HOST_NAME_LOOKUP = 0; |
- |
- // Constructs a new socket. During the construction an asynchronous |
- // host name lookup is initiated. The returned socket is not yet |
- // connected but ready for registration of callbacks. |
- factory _Socket(String host, int port) { |
- Socket socket = new _Socket._internal(); |
- _ensureSocketService(); |
- List request = new List(2); |
- request[0] = HOST_NAME_LOOKUP; |
- request[1] = host; |
- _socketService.call(request).then((response) { |
- if (socket._isErrorResponse(response)) { |
- socket._reportError(response, "Failed host name lookup"); |
- } else{ |
- var result = socket._createConnect(response, port); |
- if (result is OSError) { |
- socket.close(); |
- socket._reportError(result, "Connection failed"); |
- } else { |
- socket._closed = false; |
- socket._activateHandlers(); |
- } |
- } |
- }); |
- return socket; |
- } |
- |
- _Socket._internal(); |
- _Socket._internalReadOnly() : _pipe = true { super._closedWrite = true; } |
- _Socket._internalWriteOnly() : _pipe = true { super._closedRead = true; } |
- |
- int available() { |
- if (!_closed) { |
- var result = _available(); |
- if (result is OSError) { |
- _reportError(result, "Available failed"); |
- return 0; |
- } else { |
- return result; |
- } |
- } |
- throw new |
- SocketIOException("Error: available failed - invalid socket handle"); |
- } |
- |
- _available() native "Socket_Available"; |
- |
- int readList(List<int> buffer, int offset, int bytes) { |
- if (!_closed) { |
- if (bytes == 0) { |
- return 0; |
- } |
- if (offset < 0) { |
- throw new IndexOutOfRangeException(offset); |
- } |
- if (bytes < 0) { |
- throw new IndexOutOfRangeException(bytes); |
- } |
- if ((offset + bytes) > buffer.length) { |
- throw new IndexOutOfRangeException(offset + bytes); |
- } |
- var result = _readList(buffer, offset, bytes); |
- if (result is OSError) { |
- _reportError(result, "Read failed"); |
- return -1; |
- } |
- return result; |
- } |
- throw new |
- SocketIOException("Error: readList failed - invalid socket handle"); |
- } |
- |
- _readList(List<int> buffer, int offset, int bytes) native "Socket_ReadList"; |
- |
- int writeList(List<int> buffer, int offset, int bytes) { |
- if (buffer is! List || offset is! int || bytes is! int) { |
- throw new ArgumentError( |
- "Invalid arguments to writeList on Socket"); |
- } |
- if (!_closed) { |
- if (bytes == 0) { |
- return 0; |
- } |
- if (offset < 0) { |
- throw new IndexOutOfRangeException(offset); |
- } |
- if (bytes < 0) { |
- throw new IndexOutOfRangeException(bytes); |
- } |
- if ((offset + bytes) > buffer.length) { |
- throw new IndexOutOfRangeException(offset + bytes); |
- } |
- _BufferAndOffset bufferAndOffset = |
- _ensureFastAndSerializableBuffer(buffer, offset, bytes); |
- var result = |
- _writeList(bufferAndOffset.buffer, bufferAndOffset.offset, bytes); |
- if (result is OSError) { |
- _reportError(result, "Write failed"); |
- // If writing fails we return 0 as the number of bytes and |
- // report the error on the error handler. |
- result = 0; |
- } |
- return result; |
- } |
- throw new SocketIOException("writeList failed - invalid socket handle"); |
- } |
- |
- _writeList(List<int> buffer, int offset, int bytes) |
- native "Socket_WriteList"; |
- |
- bool _isErrorResponse(response) { |
- return response is List && response[0] != _SUCCESS_RESPONSE; |
- } |
- |
- bool _createConnect(String host, int port) native "Socket_CreateConnect"; |
- |
- void set onWrite(void callback()) { |
- if (_outputStream != null) throw new StreamException( |
- "Cannot set write handler when output stream is used"); |
- _clientWriteHandler = callback; |
- _updateOutHandler(); |
- } |
- |
- void set onConnect(void callback()) { |
- if (_seenFirstOutEvent || _outputStream != null) { |
- throw new StreamException( |
- "Cannot set connect handler when already connected"); |
- } |
- if (_outputStream != null) { |
- throw new StreamException( |
- "Cannot set connect handler when output stream is used"); |
- } |
- _clientConnectHandler = callback; |
- _updateOutHandler(); |
- } |
- |
- void set onData(void callback()) { |
- if (_inputStream != null) throw new StreamException( |
- "Cannot set data handler when input stream is used"); |
- _onData = callback; |
- } |
- |
- void set onClosed(void callback()) { |
- if (_inputStream != null) throw new StreamException( |
- "Cannot set close handler when input stream is used"); |
- _onClosed = callback; |
- } |
- |
- bool _isListenSocket() => false; |
- |
- bool _isPipe() => _pipe; |
- |
- InputStream get inputStream { |
- if (_inputStream == null) { |
- if (_handlerMap[_SocketBase._IN_EVENT] !== null || |
- _handlerMap[_SocketBase._CLOSE_EVENT] !== null) { |
- throw new StreamException( |
- "Cannot get input stream when socket handlers are used"); |
- } |
- _inputStream = new _SocketInputStream(this); |
- } |
- return _inputStream; |
- } |
- |
- OutputStream get outputStream { |
- if (_outputStream == null) { |
- if (_handlerMap[_SocketBase._OUT_EVENT] !== null) { |
- throw new StreamException( |
- "Cannot get input stream when socket handlers are used"); |
- } |
- _outputStream = new _SocketOutputStream(this); |
- } |
- return _outputStream; |
- } |
- |
- void set _onWrite(void callback()) { |
- _setHandler(_SocketBase._OUT_EVENT, callback); |
- } |
- |
- void set _onData(void callback()) { |
- _setHandler(_SocketBase._IN_EVENT, callback); |
- } |
- |
- void set _onClosed(void callback()) { |
- _setHandler(_SocketBase._CLOSE_EVENT, callback); |
- } |
- |
- bool _propagateError(Exception e) { |
- bool reported = false; |
- if (_inputStream != null) { |
- reported = reported || _inputStream._onSocketError(e); |
- } |
- if (_outputStream != null) { |
- reported = reported || _outputStream._onSocketError(e); |
- } |
- return reported; |
- } |
- |
- void _updateOutHandler() { |
- void firstWriteHandler() { |
- assert(!_seenFirstOutEvent); |
- _seenFirstOutEvent = true; |
- |
- // From now on the write handler is only the client write |
- // handler (connect handler cannot be called again). Change this |
- // before calling any handlers as handlers can change the |
- // handlers. |
- if (_clientWriteHandler === null) _onWrite = _clientWriteHandler; |
- |
- // First out event is socket connected event. |
- if (_clientConnectHandler !== null) _clientConnectHandler(); |
- _clientConnectHandler = null; |
- |
- // Always (even for the first out event) call the write handler. |
- if (_clientWriteHandler !== null) _clientWriteHandler(); |
- } |
- |
- if (_clientConnectHandler === null && _clientWriteHandler === null) { |
- _onWrite = null; |
- } else { |
- if (_seenFirstOutEvent) { |
- _onWrite = _clientWriteHandler; |
- } else { |
- _onWrite = firstWriteHandler; |
- } |
- } |
- } |
- |
- int get remotePort { |
- if (_remotePort === null) { |
- remoteHost; |
- } |
- return _remotePort; |
- } |
- |
- String get remoteHost { |
- if (_remoteHost === null) { |
- List peer = _getRemotePeer(); |
- _remoteHost = peer[0]; |
- _remotePort = peer[1]; |
- } |
- return _remoteHost; |
- } |
- |
- List _getRemotePeer() native "Socket_GetRemotePeer"; |
- |
- static SendPort _newServicePort() native "Socket_NewServicePort"; |
- |
- static void _ensureSocketService() { |
- if (_socketService == null) { |
- _socketService = _Socket._newServicePort(); |
- } |
- } |
- |
- bool _seenFirstOutEvent = false; |
- bool _pipe = false; |
- Function _clientConnectHandler; |
- Function _clientWriteHandler; |
- _SocketInputStream _inputStream; |
- _SocketOutputStream _outputStream; |
- String _remoteHost; |
- int _remotePort; |
- static SendPort _socketService; |
-} |