| Index: runtime/bin/socket_impl.dart
|
| diff --git a/runtime/bin/socket_impl.dart b/runtime/bin/socket_impl.dart
|
| deleted file mode 100644
|
| index 8594afaef0b5eda58f2d2ec2d32a902dc4cf9b7e..0000000000000000000000000000000000000000
|
| --- a/runtime/bin/socket_impl.dart
|
| +++ /dev/null
|
| @@ -1,582 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -
|
| -class _SocketBase extends NativeFieldWrapperClass1 {
|
| - // Bit flags used when communicating between the eventhandler and
|
| - // dart code. The EVENT flags are used to indicate events of
|
| - // interest when sending a message from dart code to the
|
| - // eventhandler. When receiving a message from the eventhandler the
|
| - // EVENT flags indicate the events that actually happened. The
|
| - // COMMAND flags are used to send commands from dart to the
|
| - // eventhandler. COMMAND flags are never received from the
|
| - // eventhandler. Additional flags are used to communicate other
|
| - // information.
|
| - static const int _IN_EVENT = 0;
|
| - static const int _OUT_EVENT = 1;
|
| - static const int _ERROR_EVENT = 2;
|
| - static const int _CLOSE_EVENT = 3;
|
| -
|
| - static const int _CLOSE_COMMAND = 8;
|
| - static const int _SHUTDOWN_READ_COMMAND = 9;
|
| - static const int _SHUTDOWN_WRITE_COMMAND = 10;
|
| -
|
| - // Flag send to the eventhandler providing additional information on
|
| - // the type of the file descriptor.
|
| - static const int _LISTENING_SOCKET = 16;
|
| - static const int _PIPE = 17;
|
| -
|
| - static const int _FIRST_EVENT = _IN_EVENT;
|
| - static const int _LAST_EVENT = _CLOSE_EVENT;
|
| -
|
| - static const int _FIRST_COMMAND = _CLOSE_COMMAND;
|
| - static const int _LAST_COMMAND = _SHUTDOWN_WRITE_COMMAND;
|
| -
|
| - _SocketBase () {
|
| - _handlerMap = new List(_LAST_EVENT + 1);
|
| - _handlerMask = 0;
|
| - _canActivateHandlers = true;
|
| - _closed = true;
|
| - _EventHandler._start();
|
| - _hashCode = _nextHashCode;
|
| - _nextHashCode = (_nextHashCode + 1) & 0xFFFFFFF;
|
| - }
|
| -
|
| - // Multiplexes socket events to the socket handlers.
|
| - void _multiplex(int event_mask) {
|
| - _canActivateHandlers = false;
|
| - for (int i = _FIRST_EVENT; i <= _LAST_EVENT; i++) {
|
| - if (((event_mask & (1 << i)) != 0)) {
|
| - if ((i == _CLOSE_EVENT) && this is _Socket && !_closed) {
|
| - _closedRead = true;
|
| - if (_closedWrite) _close();
|
| - }
|
| -
|
| - var eventHandler = _handlerMap[i];
|
| - if (eventHandler != null || i == _ERROR_EVENT) {
|
| - // Unregister the out handler before executing it.
|
| - if (i == _OUT_EVENT) _setHandler(i, null);
|
| -
|
| - // Don't call the in handler if there is no data available
|
| - // after all.
|
| - if ((i == _IN_EVENT) && (this is _Socket) && (available() == 0)) {
|
| - continue;
|
| - }
|
| - if (i == _ERROR_EVENT) {
|
| - _reportError(_getError(), "");
|
| - close();
|
| - } else {
|
| - eventHandler();
|
| - }
|
| - }
|
| - }
|
| - }
|
| - _canActivateHandlers = true;
|
| - _activateHandlers();
|
| - }
|
| -
|
| - void _setHandler(int event, Function callback) {
|
| - if (callback == null) {
|
| - _handlerMask &= ~(1 << event);
|
| - } else {
|
| - _handlerMask |= (1 << event);
|
| - }
|
| - _handlerMap[event] = callback;
|
| - // If the socket is only for writing then close the receive port
|
| - // when not waiting for any events.
|
| - if (this is _Socket &&
|
| - _closedRead &&
|
| - _handlerMask == 0 &&
|
| - _handler != null) {
|
| - _handler.close();
|
| - _handler = null;
|
| - } else {
|
| - _activateHandlers();
|
| - }
|
| - }
|
| -
|
| - OSError _getError() native "Socket_GetError";
|
| - int _getPort() native "Socket_GetPort";
|
| -
|
| - void set onError(void callback(e)) {
|
| - _setHandler(_ERROR_EVENT, callback);
|
| - }
|
| -
|
| - void _activateHandlers() {
|
| - if (_canActivateHandlers && !_closed) {
|
| - if (_handlerMask == 0) {
|
| - if (_handler != null) {
|
| - _handler.close();
|
| - _handler = null;
|
| - }
|
| - return;
|
| - }
|
| - int data = _handlerMask;
|
| - if (_isListenSocket()) {
|
| - data |= (1 << _LISTENING_SOCKET);
|
| - } else {
|
| - if (_closedRead) { data &= ~(1 << _IN_EVENT); }
|
| - if (_closedWrite) { data &= ~(1 << _OUT_EVENT); }
|
| - if (_isPipe()) data |= (1 << _PIPE);
|
| - }
|
| - _sendToEventHandler(data);
|
| - }
|
| - }
|
| -
|
| - int get port {
|
| - if (_port === null) {
|
| - _port = _getPort();
|
| - }
|
| - return _port;
|
| - }
|
| -
|
| - void close([bool halfClose = false]) {
|
| - if (!_closed) {
|
| - if (halfClose) {
|
| - _closeWrite();
|
| - } else {
|
| - _close();
|
| - }
|
| - } else if (_handler != null) {
|
| - // This is to support closing sockets created but never assigned
|
| - // any actual socket.
|
| - _handler.close();
|
| - _handler = null;
|
| - }
|
| - }
|
| -
|
| - void _closeWrite() {
|
| - if (!_closed) {
|
| - if (_closedRead) {
|
| - _close();
|
| - } else {
|
| - _sendToEventHandler(1 << _SHUTDOWN_WRITE_COMMAND);
|
| - }
|
| - _closedWrite = true;
|
| - }
|
| - }
|
| -
|
| - void _closeRead() {
|
| - if (!_closed) {
|
| - if (_closedWrite) {
|
| - _close();
|
| - } else {
|
| - _sendToEventHandler(1 << _SHUTDOWN_READ_COMMAND);
|
| - }
|
| - _closedRead = true;
|
| - }
|
| - }
|
| -
|
| - void _close() {
|
| - if (!_closed) {
|
| - _sendToEventHandler(1 << _CLOSE_COMMAND);
|
| - _handler.close();
|
| - _handler = null;
|
| - _closed = true;
|
| - }
|
| - }
|
| -
|
| - void _sendToEventHandler(int data) {
|
| - if (_handler === null) {
|
| - _handler = new ReceivePort();
|
| - _handler.receive((var message, ignored) { _multiplex(message); });
|
| - }
|
| - assert(!_closed);
|
| - _EventHandler._sendData(this, _handler, data);
|
| - }
|
| -
|
| - bool _reportError(error, String message) {
|
| - void doReportError(Exception e) {
|
| - // Invoke the socket error callback if any.
|
| - bool reported = false;
|
| - if (_handlerMap[_ERROR_EVENT] != null) {
|
| - _handlerMap[_ERROR_EVENT](e);
|
| - reported = true;
|
| - }
|
| - // Propagate the error to any additional listeners.
|
| - reported = reported || _propagateError(e);
|
| - if (!reported) throw e;
|
| - }
|
| -
|
| - // For all errors we close the socket, call the error handler and
|
| - // disable further calls of the error handler.
|
| - close();
|
| - if (error is OSError) {
|
| - doReportError(new SocketIOException(message, error));
|
| - } else if (error is List) {
|
| - assert(_isErrorResponse(error));
|
| - switch (error[0]) {
|
| - case _ILLEGAL_ARGUMENT_RESPONSE:
|
| - doReportError(new ArgumentError());
|
| - break;
|
| - case _OSERROR_RESPONSE:
|
| - doReportError(new SocketIOException(
|
| - message, new OSError(error[2], error[1])));
|
| - break;
|
| - default:
|
| - doReportError(new Exception("Unknown error"));
|
| - break;
|
| - }
|
| - } else {
|
| - doReportError(new SocketIOException(message));
|
| - }
|
| - }
|
| -
|
| - int get hashCode => _hashCode;
|
| -
|
| - bool _propagateError(Exception e) => false;
|
| -
|
| - abstract bool _isListenSocket();
|
| - abstract bool _isPipe();
|
| -
|
| - // Is this socket closed.
|
| - bool _closed;
|
| -
|
| - // Dedicated ReceivePort for socket events.
|
| - ReceivePort _handler;
|
| -
|
| - // Poll event to handler map.
|
| - List _handlerMap;
|
| -
|
| - // Indicates for which poll events the socket registered handlers.
|
| - int _handlerMask;
|
| -
|
| - // Indicates if native interrupts can be activated.
|
| - bool _canActivateHandlers;
|
| -
|
| - // Holds the port of the socket, null if not known.
|
| - int _port;
|
| -
|
| - // Hash code for the socket. Currently this is just a counter.
|
| - int _hashCode;
|
| - static int _nextHashCode = 0;
|
| - bool _closedRead = false;
|
| - bool _closedWrite = false;
|
| -}
|
| -
|
| -
|
| -class _ServerSocket extends _SocketBase implements ServerSocket {
|
| - // Constructor for server socket. First a socket object is allocated
|
| - // in which the native socket is stored. After that _createBind
|
| - // is called which creates a file descriptor and binds the given address
|
| - // and port to the socket. Null is returned if file descriptor creation or
|
| - // bind failed.
|
| - factory _ServerSocket(String bindAddress, int port, int backlog) {
|
| - _ServerSocket socket = new _ServerSocket._internal();
|
| - var result = socket._createBindListen(bindAddress, port, backlog);
|
| - if (result is OSError) {
|
| - socket.close();
|
| - throw new SocketIOException("Failed to create server socket", result);
|
| - }
|
| - socket._closed = false;
|
| - assert(result);
|
| - if (port != 0) {
|
| - socket._port = port;
|
| - }
|
| - return socket;
|
| - }
|
| -
|
| - _ServerSocket._internal();
|
| -
|
| - _accept(Socket socket) native "ServerSocket_Accept";
|
| -
|
| - _createBindListen(String bindAddress, int port, int backlog)
|
| - native "ServerSocket_CreateBindListen";
|
| -
|
| - void set onConnection(void callback(Socket connection)) {
|
| - _clientConnectionHandler = callback;
|
| - _setHandler(_SocketBase._IN_EVENT,
|
| - _clientConnectionHandler != null ? _connectionHandler : null);
|
| - }
|
| -
|
| - void _connectionHandler() {
|
| - if (!_closed) {
|
| - _Socket socket = new _Socket._internal();
|
| - var result = _accept(socket);
|
| - if (result is OSError) {
|
| - _reportError(result, "Accept failed");
|
| - } else if (result) {
|
| - socket._closed = false;
|
| - _clientConnectionHandler(socket);
|
| - } else {
|
| - // Temporary failure accepting the connection. Ignoring
|
| - // temporary failures lets us retry when we wake up with data
|
| - // on the listening socket again.
|
| - }
|
| - }
|
| - }
|
| -
|
| - bool _isListenSocket() => true;
|
| - bool _isPipe() => false;
|
| -
|
| - var _clientConnectionHandler;
|
| -}
|
| -
|
| -
|
| -class _Socket extends _SocketBase implements Socket {
|
| - static const HOST_NAME_LOOKUP = 0;
|
| -
|
| - // Constructs a new socket. During the construction an asynchronous
|
| - // host name lookup is initiated. The returned socket is not yet
|
| - // connected but ready for registration of callbacks.
|
| - factory _Socket(String host, int port) {
|
| - Socket socket = new _Socket._internal();
|
| - _ensureSocketService();
|
| - List request = new List(2);
|
| - request[0] = HOST_NAME_LOOKUP;
|
| - request[1] = host;
|
| - _socketService.call(request).then((response) {
|
| - if (socket._isErrorResponse(response)) {
|
| - socket._reportError(response, "Failed host name lookup");
|
| - } else{
|
| - var result = socket._createConnect(response, port);
|
| - if (result is OSError) {
|
| - socket.close();
|
| - socket._reportError(result, "Connection failed");
|
| - } else {
|
| - socket._closed = false;
|
| - socket._activateHandlers();
|
| - }
|
| - }
|
| - });
|
| - return socket;
|
| - }
|
| -
|
| - _Socket._internal();
|
| - _Socket._internalReadOnly() : _pipe = true { super._closedWrite = true; }
|
| - _Socket._internalWriteOnly() : _pipe = true { super._closedRead = true; }
|
| -
|
| - int available() {
|
| - if (!_closed) {
|
| - var result = _available();
|
| - if (result is OSError) {
|
| - _reportError(result, "Available failed");
|
| - return 0;
|
| - } else {
|
| - return result;
|
| - }
|
| - }
|
| - throw new
|
| - SocketIOException("Error: available failed - invalid socket handle");
|
| - }
|
| -
|
| - _available() native "Socket_Available";
|
| -
|
| - int readList(List<int> buffer, int offset, int bytes) {
|
| - if (!_closed) {
|
| - if (bytes == 0) {
|
| - return 0;
|
| - }
|
| - if (offset < 0) {
|
| - throw new IndexOutOfRangeException(offset);
|
| - }
|
| - if (bytes < 0) {
|
| - throw new IndexOutOfRangeException(bytes);
|
| - }
|
| - if ((offset + bytes) > buffer.length) {
|
| - throw new IndexOutOfRangeException(offset + bytes);
|
| - }
|
| - var result = _readList(buffer, offset, bytes);
|
| - if (result is OSError) {
|
| - _reportError(result, "Read failed");
|
| - return -1;
|
| - }
|
| - return result;
|
| - }
|
| - throw new
|
| - SocketIOException("Error: readList failed - invalid socket handle");
|
| - }
|
| -
|
| - _readList(List<int> buffer, int offset, int bytes) native "Socket_ReadList";
|
| -
|
| - int writeList(List<int> buffer, int offset, int bytes) {
|
| - if (buffer is! List || offset is! int || bytes is! int) {
|
| - throw new ArgumentError(
|
| - "Invalid arguments to writeList on Socket");
|
| - }
|
| - if (!_closed) {
|
| - if (bytes == 0) {
|
| - return 0;
|
| - }
|
| - if (offset < 0) {
|
| - throw new IndexOutOfRangeException(offset);
|
| - }
|
| - if (bytes < 0) {
|
| - throw new IndexOutOfRangeException(bytes);
|
| - }
|
| - if ((offset + bytes) > buffer.length) {
|
| - throw new IndexOutOfRangeException(offset + bytes);
|
| - }
|
| - _BufferAndOffset bufferAndOffset =
|
| - _ensureFastAndSerializableBuffer(buffer, offset, bytes);
|
| - var result =
|
| - _writeList(bufferAndOffset.buffer, bufferAndOffset.offset, bytes);
|
| - if (result is OSError) {
|
| - _reportError(result, "Write failed");
|
| - // If writing fails we return 0 as the number of bytes and
|
| - // report the error on the error handler.
|
| - result = 0;
|
| - }
|
| - return result;
|
| - }
|
| - throw new SocketIOException("writeList failed - invalid socket handle");
|
| - }
|
| -
|
| - _writeList(List<int> buffer, int offset, int bytes)
|
| - native "Socket_WriteList";
|
| -
|
| - bool _isErrorResponse(response) {
|
| - return response is List && response[0] != _SUCCESS_RESPONSE;
|
| - }
|
| -
|
| - bool _createConnect(String host, int port) native "Socket_CreateConnect";
|
| -
|
| - void set onWrite(void callback()) {
|
| - if (_outputStream != null) throw new StreamException(
|
| - "Cannot set write handler when output stream is used");
|
| - _clientWriteHandler = callback;
|
| - _updateOutHandler();
|
| - }
|
| -
|
| - void set onConnect(void callback()) {
|
| - if (_seenFirstOutEvent || _outputStream != null) {
|
| - throw new StreamException(
|
| - "Cannot set connect handler when already connected");
|
| - }
|
| - if (_outputStream != null) {
|
| - throw new StreamException(
|
| - "Cannot set connect handler when output stream is used");
|
| - }
|
| - _clientConnectHandler = callback;
|
| - _updateOutHandler();
|
| - }
|
| -
|
| - void set onData(void callback()) {
|
| - if (_inputStream != null) throw new StreamException(
|
| - "Cannot set data handler when input stream is used");
|
| - _onData = callback;
|
| - }
|
| -
|
| - void set onClosed(void callback()) {
|
| - if (_inputStream != null) throw new StreamException(
|
| - "Cannot set close handler when input stream is used");
|
| - _onClosed = callback;
|
| - }
|
| -
|
| - bool _isListenSocket() => false;
|
| -
|
| - bool _isPipe() => _pipe;
|
| -
|
| - InputStream get inputStream {
|
| - if (_inputStream == null) {
|
| - if (_handlerMap[_SocketBase._IN_EVENT] !== null ||
|
| - _handlerMap[_SocketBase._CLOSE_EVENT] !== null) {
|
| - throw new StreamException(
|
| - "Cannot get input stream when socket handlers are used");
|
| - }
|
| - _inputStream = new _SocketInputStream(this);
|
| - }
|
| - return _inputStream;
|
| - }
|
| -
|
| - OutputStream get outputStream {
|
| - if (_outputStream == null) {
|
| - if (_handlerMap[_SocketBase._OUT_EVENT] !== null) {
|
| - throw new StreamException(
|
| - "Cannot get input stream when socket handlers are used");
|
| - }
|
| - _outputStream = new _SocketOutputStream(this);
|
| - }
|
| - return _outputStream;
|
| - }
|
| -
|
| - void set _onWrite(void callback()) {
|
| - _setHandler(_SocketBase._OUT_EVENT, callback);
|
| - }
|
| -
|
| - void set _onData(void callback()) {
|
| - _setHandler(_SocketBase._IN_EVENT, callback);
|
| - }
|
| -
|
| - void set _onClosed(void callback()) {
|
| - _setHandler(_SocketBase._CLOSE_EVENT, callback);
|
| - }
|
| -
|
| - bool _propagateError(Exception e) {
|
| - bool reported = false;
|
| - if (_inputStream != null) {
|
| - reported = reported || _inputStream._onSocketError(e);
|
| - }
|
| - if (_outputStream != null) {
|
| - reported = reported || _outputStream._onSocketError(e);
|
| - }
|
| - return reported;
|
| - }
|
| -
|
| - void _updateOutHandler() {
|
| - void firstWriteHandler() {
|
| - assert(!_seenFirstOutEvent);
|
| - _seenFirstOutEvent = true;
|
| -
|
| - // From now on the write handler is only the client write
|
| - // handler (connect handler cannot be called again). Change this
|
| - // before calling any handlers as handlers can change the
|
| - // handlers.
|
| - if (_clientWriteHandler === null) _onWrite = _clientWriteHandler;
|
| -
|
| - // First out event is socket connected event.
|
| - if (_clientConnectHandler !== null) _clientConnectHandler();
|
| - _clientConnectHandler = null;
|
| -
|
| - // Always (even for the first out event) call the write handler.
|
| - if (_clientWriteHandler !== null) _clientWriteHandler();
|
| - }
|
| -
|
| - if (_clientConnectHandler === null && _clientWriteHandler === null) {
|
| - _onWrite = null;
|
| - } else {
|
| - if (_seenFirstOutEvent) {
|
| - _onWrite = _clientWriteHandler;
|
| - } else {
|
| - _onWrite = firstWriteHandler;
|
| - }
|
| - }
|
| - }
|
| -
|
| - int get remotePort {
|
| - if (_remotePort === null) {
|
| - remoteHost;
|
| - }
|
| - return _remotePort;
|
| - }
|
| -
|
| - String get remoteHost {
|
| - if (_remoteHost === null) {
|
| - List peer = _getRemotePeer();
|
| - _remoteHost = peer[0];
|
| - _remotePort = peer[1];
|
| - }
|
| - return _remoteHost;
|
| - }
|
| -
|
| - List _getRemotePeer() native "Socket_GetRemotePeer";
|
| -
|
| - static SendPort _newServicePort() native "Socket_NewServicePort";
|
| -
|
| - static void _ensureSocketService() {
|
| - if (_socketService == null) {
|
| - _socketService = _Socket._newServicePort();
|
| - }
|
| - }
|
| -
|
| - bool _seenFirstOutEvent = false;
|
| - bool _pipe = false;
|
| - Function _clientConnectHandler;
|
| - Function _clientWriteHandler;
|
| - _SocketInputStream _inputStream;
|
| - _SocketOutputStream _outputStream;
|
| - String _remoteHost;
|
| - int _remotePort;
|
| - static SendPort _socketService;
|
| -}
|
|
|