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Unified Diff: cc/scheduler/scheduler_state_machine.h

Issue 1133673004: cc: Heuristic for Renderer latency recovery (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 7 months ago
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Index: cc/scheduler/scheduler_state_machine.h
diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h
index cf29ca9b6a53ec89a43c1b20e905e9c4792dff8f..514d11eb638abf1dede161c68e799e59a2249511 100644
--- a/cc/scheduler/scheduler_state_machine.h
+++ b/cc/scheduler/scheduler_state_machine.h
@@ -126,6 +126,10 @@ class CC_EXPORT SchedulerStateMachine {
// to make progress.
bool BeginFrameNeeded() const;
+ // Notifies the state machine that the Scheduler skipped a BeginImplFrame
+ // so the state machine can reset associated state.
+ void DidSkipBeginImplFrameToReduceLatency();
+
// Indicates that the system has entered and left a BeginImplFrame callback.
// The scheduler will not draw more than once in a given BeginImplFrame
// callback nor send more than one BeginMainFrame message.
@@ -145,6 +149,10 @@ class CC_EXPORT SchedulerStateMachine {
// impl thread to draw, it is in a high latency mode.
bool MainThreadIsInHighLatencyMode() const;
+ bool swaps_are_likely_high_latency() const {
+ return swaps_are_likely_high_latency_;
+ }
+
// Indicates whether the LayerTreeHostImpl is visible.
void SetVisible(bool visible);
bool visible() const { return visible_; }
@@ -193,6 +201,7 @@ class CC_EXPORT SchedulerStateMachine {
// updates from the main thread to the impl, or to push deltas from the impl
// thread to main.
void SetNeedsCommit();
+ bool NeedsCommitForTesting() const { return needs_commit_; }
sunnyps 2015/05/12 00:36:25 nit: This could be renamed to needs_commit. That w
brianderson 2015/05/12 19:25:17 Done.
// Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME
// from NextAction.
@@ -317,6 +326,8 @@ class CC_EXPORT SchedulerStateMachine {
int consecutive_checkerboard_animations_;
int max_pending_swaps_;
int pending_swaps_;
+ bool swaps_are_likely_high_latency_;
+ bool swap_throttled_in_last_deadline_;
bool needs_redraw_;
bool needs_animate_;
bool needs_prepare_tiles_;

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