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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 1133673004: cc: Heuristic for Renderer latency recovery (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Better names and durations Created 5 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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138 void OnBeginImplFrameIdle(); 138 void OnBeginImplFrameIdle();
139 BeginImplFrameState begin_impl_frame_state() const { 139 BeginImplFrameState begin_impl_frame_state() const {
140 return begin_impl_frame_state_; 140 return begin_impl_frame_state_;
141 } 141 }
142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; 142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const;
143 143
144 // If the main thread didn't manage to produce a new frame in time for the 144 // If the main thread didn't manage to produce a new frame in time for the
145 // impl thread to draw, it is in a high latency mode. 145 // impl thread to draw, it is in a high latency mode.
146 bool MainThreadIsInHighLatencyMode() const; 146 bool MainThreadIsInHighLatencyMode() const;
147 147
148 bool SwapThrottled() const { return pending_swaps_ >= max_pending_swaps_; }
sunnyps 2015/07/08 22:37:13 nit: This does not follow the naming convention fo
brianderson 2015/07/09 01:28:11 Done.
149
148 // Indicates whether the LayerTreeHostImpl is visible. 150 // Indicates whether the LayerTreeHostImpl is visible.
149 void SetVisible(bool visible); 151 void SetVisible(bool visible);
150 bool visible() const { return visible_; } 152 bool visible() const { return visible_; }
151 153
152 // Indicates that a redraw is required, either due to the impl tree changing 154 // Indicates that a redraw is required, either due to the impl tree changing
153 // or the screen being damaged and simply needing redisplay. 155 // or the screen being damaged and simply needing redisplay.
154 void SetNeedsRedraw(); 156 void SetNeedsRedraw();
155 bool needs_redraw() const { return needs_redraw_; } 157 bool needs_redraw() const { return needs_redraw_; }
156 158
157 void SetNeedsAnimate(); 159 void SetNeedsAnimate();
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188 return impl_latency_takes_priority_; 190 return impl_latency_takes_priority_;
189 } 191 }
190 192
191 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. 193 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen.
192 void DidDrawIfPossibleCompleted(DrawResult result); 194 void DidDrawIfPossibleCompleted(DrawResult result);
193 195
194 // Indicates that a new commit flow needs to be performed, either to pull 196 // Indicates that a new commit flow needs to be performed, either to pull
195 // updates from the main thread to the impl, or to push deltas from the impl 197 // updates from the main thread to the impl, or to push deltas from the impl
196 // thread to main. 198 // thread to main.
197 void SetNeedsCommit(); 199 void SetNeedsCommit();
200 bool needs_commit() const { return needs_commit_; }
198 201
199 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME 202 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME
200 // from NextAction. 203 // from NextAction.
201 // Indicates that all painting is complete. 204 // Indicates that all painting is complete.
202 void NotifyReadyToCommit(); 205 void NotifyReadyToCommit();
203 206
204 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME 207 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME
205 // from NextAction if the client rejects the BeginMainFrame message. 208 // from NextAction if the client rejects the BeginMainFrame message.
206 void BeginMainFrameAborted(CommitEarlyOutReason reason); 209 void BeginMainFrameAborted(CommitEarlyOutReason reason);
207 210
208 // Set that we can create the first OutputSurface and start the scheduler. 211 // Set that we can create the first OutputSurface and start the scheduler.
209 void SetCanStart() { can_start_ = true; } 212 void SetCanStart() { can_start_ = true; }
210 // Allow access of the can_start_ state in tests. 213 // Allow access of the can_start_ state in tests.
211 bool CanStartForTesting() const { return can_start_; } 214 bool CanStartForTesting() const { return can_start_; }
212 215
216 // Indicates production should be skipped to recover latency.
213 void SetSkipNextBeginMainFrameToReduceLatency(); 217 void SetSkipNextBeginMainFrameToReduceLatency();
214 218
215 // Indicates whether drawing would, at this time, make sense. 219 // Indicates whether drawing would, at this time, make sense.
216 // CanDraw can be used to suppress flashes or checkerboarding 220 // CanDraw can be used to suppress flashes or checkerboarding
217 // when such behavior would be undesirable. 221 // when such behavior would be undesirable.
218 void SetCanDraw(bool can); 222 void SetCanDraw(bool can);
219 223
220 // Indicates that scheduled BeginMainFrame is started. 224 // Indicates that scheduled BeginMainFrame is started.
221 void NotifyBeginMainFrameStarted(); 225 void NotifyBeginMainFrameStarted();
222 226
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325 bool needs_commit_; 329 bool needs_commit_;
326 bool visible_; 330 bool visible_;
327 bool can_start_; 331 bool can_start_;
328 bool can_draw_; 332 bool can_draw_;
329 bool has_pending_tree_; 333 bool has_pending_tree_;
330 bool pending_tree_is_ready_for_activation_; 334 bool pending_tree_is_ready_for_activation_;
331 bool active_tree_needs_first_draw_; 335 bool active_tree_needs_first_draw_;
332 bool did_create_and_initialize_first_output_surface_; 336 bool did_create_and_initialize_first_output_surface_;
333 bool impl_latency_takes_priority_; 337 bool impl_latency_takes_priority_;
334 bool skip_next_begin_main_frame_to_reduce_latency_; 338 bool skip_next_begin_main_frame_to_reduce_latency_;
335 bool skip_begin_main_frame_to_reduce_latency_;
336 bool continuous_painting_; 339 bool continuous_painting_;
337 bool children_need_begin_frames_; 340 bool children_need_begin_frames_;
338 bool defer_commits_; 341 bool defer_commits_;
339 bool video_needs_begin_frames_; 342 bool video_needs_begin_frames_;
340 bool last_commit_had_no_updates_; 343 bool last_commit_had_no_updates_;
341 bool wait_for_active_tree_ready_to_draw_; 344 bool wait_for_active_tree_ready_to_draw_;
342 bool did_request_swap_in_last_frame_; 345 bool did_request_swap_in_last_frame_;
343 bool did_perform_swap_in_last_draw_; 346 bool did_perform_swap_in_last_draw_;
344 347
345 private: 348 private:
346 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 349 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
347 }; 350 };
348 351
349 } // namespace cc 352 } // namespace cc
350 353
351 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 354 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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