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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
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41 needs_commit_(false), | 41 needs_commit_(false), |
42 visible_(false), | 42 visible_(false), |
43 can_start_(false), | 43 can_start_(false), |
44 can_draw_(false), | 44 can_draw_(false), |
45 has_pending_tree_(false), | 45 has_pending_tree_(false), |
46 pending_tree_is_ready_for_activation_(false), | 46 pending_tree_is_ready_for_activation_(false), |
47 active_tree_needs_first_draw_(false), | 47 active_tree_needs_first_draw_(false), |
48 did_create_and_initialize_first_output_surface_(false), | 48 did_create_and_initialize_first_output_surface_(false), |
49 impl_latency_takes_priority_(false), | 49 impl_latency_takes_priority_(false), |
50 skip_next_begin_main_frame_to_reduce_latency_(false), | 50 skip_next_begin_main_frame_to_reduce_latency_(false), |
51 skip_begin_main_frame_to_reduce_latency_(false), | |
52 continuous_painting_(false), | 51 continuous_painting_(false), |
53 children_need_begin_frames_(false), | 52 children_need_begin_frames_(false), |
54 defer_commits_(false), | 53 defer_commits_(false), |
55 video_needs_begin_frames_(false), | 54 video_needs_begin_frames_(false), |
56 last_commit_had_no_updates_(false), | 55 last_commit_had_no_updates_(false), |
57 wait_for_active_tree_ready_to_draw_(false), | 56 wait_for_active_tree_ready_to_draw_(false), |
58 did_request_swap_in_last_frame_(false), | 57 did_request_swap_in_last_frame_(false), |
59 did_perform_swap_in_last_draw_(false) { | 58 did_perform_swap_in_last_draw_(false) { |
60 } | 59 } |
61 | 60 |
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233 state->SetBoolean("active_tree_needs_first_draw", | 232 state->SetBoolean("active_tree_needs_first_draw", |
234 active_tree_needs_first_draw_); | 233 active_tree_needs_first_draw_); |
235 state->SetBoolean("wait_for_active_tree_ready_to_draw", | 234 state->SetBoolean("wait_for_active_tree_ready_to_draw", |
236 wait_for_active_tree_ready_to_draw_); | 235 wait_for_active_tree_ready_to_draw_); |
237 state->SetBoolean("did_create_and_initialize_first_output_surface", | 236 state->SetBoolean("did_create_and_initialize_first_output_surface", |
238 did_create_and_initialize_first_output_surface_); | 237 did_create_and_initialize_first_output_surface_); |
239 state->SetBoolean("impl_latency_takes_priority", | 238 state->SetBoolean("impl_latency_takes_priority", |
240 impl_latency_takes_priority_); | 239 impl_latency_takes_priority_); |
241 state->SetBoolean("main_thread_is_in_high_latency_mode", | 240 state->SetBoolean("main_thread_is_in_high_latency_mode", |
242 MainThreadIsInHighLatencyMode()); | 241 MainThreadIsInHighLatencyMode()); |
243 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", | |
244 skip_begin_main_frame_to_reduce_latency_); | |
245 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", | 242 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", |
246 skip_next_begin_main_frame_to_reduce_latency_); | 243 skip_next_begin_main_frame_to_reduce_latency_); |
247 state->SetBoolean("continuous_painting", continuous_painting_); | 244 state->SetBoolean("continuous_painting", continuous_painting_); |
248 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); | 245 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); |
249 state->SetBoolean("video_needs_begin_frames", video_needs_begin_frames_); | 246 state->SetBoolean("video_needs_begin_frames", video_needs_begin_frames_); |
250 state->SetBoolean("defer_commits", defer_commits_); | 247 state->SetBoolean("defer_commits", defer_commits_); |
251 state->SetBoolean("last_commit_had_no_updates", last_commit_had_no_updates_); | 248 state->SetBoolean("last_commit_had_no_updates", last_commit_had_no_updates_); |
252 state->SetBoolean("did_request_swap_in_last_frame", | 249 state->SetBoolean("did_request_swap_in_last_frame", |
253 did_request_swap_in_last_frame_); | 250 did_request_swap_in_last_frame_); |
254 state->SetBoolean("did_perform_swap_in_last_draw", | 251 state->SetBoolean("did_perform_swap_in_last_draw", |
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332 // this before checking for aborted draws because aborted draws do not request | 329 // this before checking for aborted draws because aborted draws do not request |
333 // a swap. | 330 // a swap. |
334 if (request_swap_funnel_) | 331 if (request_swap_funnel_) |
335 return false; | 332 return false; |
336 | 333 |
337 // Don't draw if we are waiting on the first commit after a surface. | 334 // Don't draw if we are waiting on the first commit after a surface. |
338 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 335 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) |
339 return false; | 336 return false; |
340 | 337 |
341 // Do not queue too many swaps. | 338 // Do not queue too many swaps. |
342 if (pending_swaps_ >= max_pending_swaps_) | 339 if (SwapThrottled()) |
343 return false; | 340 return false; |
344 | 341 |
345 // Except for the cases above, do not draw outside of the BeginImplFrame | 342 // Except for the cases above, do not draw outside of the BeginImplFrame |
346 // deadline. | 343 // deadline. |
347 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | 344 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
348 return false; | 345 return false; |
349 | 346 |
350 // Only handle forced redraws due to timeouts on the regular deadline. | 347 // Only handle forced redraws due to timeouts on the regular deadline. |
351 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 348 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
352 return true; | 349 return true; |
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406 | 403 |
407 bool SchedulerStateMachine::SendingBeginMainFrameMightCauseDeadlock() const { | 404 bool SchedulerStateMachine::SendingBeginMainFrameMightCauseDeadlock() const { |
408 // NPAPI is the only case where the UI thread makes synchronous calls to the | 405 // NPAPI is the only case where the UI thread makes synchronous calls to the |
409 // Renderer main thread. During that synchronous call, we may not get a | 406 // Renderer main thread. During that synchronous call, we may not get a |
410 // SwapAck for the UI thread, which may prevent BeginMainFrame's from | 407 // SwapAck for the UI thread, which may prevent BeginMainFrame's from |
411 // completing if there's enough back pressure. If the BeginMainFrame can't | 408 // completing if there's enough back pressure. If the BeginMainFrame can't |
412 // make progress, the Renderer can't service the UI thread's synchronous call | 409 // make progress, the Renderer can't service the UI thread's synchronous call |
413 // and we have deadlock. | 410 // and we have deadlock. |
414 // This returns true if there's too much backpressure to finish a commit | 411 // This returns true if there's too much backpressure to finish a commit |
415 // if we were to initiate a BeginMainFrame. | 412 // if we were to initiate a BeginMainFrame. |
416 return has_pending_tree_ && active_tree_needs_first_draw_ && | 413 return has_pending_tree_ && active_tree_needs_first_draw_ && SwapThrottled(); |
417 pending_swaps_ >= max_pending_swaps_; | |
418 } | 414 } |
419 | 415 |
420 bool SchedulerStateMachine::ShouldSendBeginMainFrame() const { | 416 bool SchedulerStateMachine::ShouldSendBeginMainFrame() const { |
421 if (!CouldSendBeginMainFrame()) | 417 if (!CouldSendBeginMainFrame()) |
422 return false; | 418 return false; |
423 | 419 |
424 // Do not send begin main frame too many times in a single frame. | 420 // Do not send begin main frame too many times in a single frame. |
425 if (send_begin_main_frame_funnel_) | 421 if (send_begin_main_frame_funnel_) |
426 return false; | 422 return false; |
427 | 423 |
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465 return false; | 461 return false; |
466 | 462 |
467 if (!settings_.main_frame_while_swap_throttled_enabled) { | 463 if (!settings_.main_frame_while_swap_throttled_enabled) { |
468 // SwapAck throttle the BeginMainFrames unless we just swapped to | 464 // SwapAck throttle the BeginMainFrames unless we just swapped to |
469 // potentially improve impl-thread latency over main-thread throughput. | 465 // potentially improve impl-thread latency over main-thread throughput. |
470 // TODO(brianderson): Remove this restriction to improve throughput or | 466 // TODO(brianderson): Remove this restriction to improve throughput or |
471 // make it conditional on impl_latency_takes_priority_. | 467 // make it conditional on impl_latency_takes_priority_. |
472 bool just_swapped_in_deadline = | 468 bool just_swapped_in_deadline = |
473 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && | 469 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && |
474 did_perform_swap_in_last_draw_; | 470 did_perform_swap_in_last_draw_; |
475 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline) | 471 if (SwapThrottled() && !just_swapped_in_deadline) |
476 return false; | 472 return false; |
477 } | 473 } |
478 | 474 |
479 if (skip_begin_main_frame_to_reduce_latency_) | 475 if (skip_next_begin_main_frame_to_reduce_latency_) |
480 return false; | 476 return false; |
481 | 477 |
482 return true; | 478 return true; |
483 } | 479 } |
484 | 480 |
485 bool SchedulerStateMachine::ShouldCommit() const { | 481 bool SchedulerStateMachine::ShouldCommit() const { |
486 if (commit_state_ != COMMIT_STATE_READY_TO_COMMIT) | 482 if (commit_state_ != COMMIT_STATE_READY_TO_COMMIT) |
487 return false; | 483 return false; |
488 | 484 |
489 // We must not finish the commit until the pending tree is free. | 485 // We must not finish the commit until the pending tree is free. |
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851 did_request_swap_in_last_frame_ = false; | 847 did_request_swap_in_last_frame_ = false; |
852 | 848 |
853 // Clear funnels for any actions we perform during the frame. | 849 // Clear funnels for any actions we perform during the frame. |
854 animate_funnel_ = false; | 850 animate_funnel_ = false; |
855 send_begin_main_frame_funnel_ = false; | 851 send_begin_main_frame_funnel_ = false; |
856 invalidate_output_surface_funnel_ = false; | 852 invalidate_output_surface_funnel_ = false; |
857 | 853 |
858 // "Drain" the PrepareTiles funnel. | 854 // "Drain" the PrepareTiles funnel. |
859 if (prepare_tiles_funnel_ > 0) | 855 if (prepare_tiles_funnel_ > 0) |
860 prepare_tiles_funnel_--; | 856 prepare_tiles_funnel_--; |
861 | |
862 skip_begin_main_frame_to_reduce_latency_ = | |
863 skip_next_begin_main_frame_to_reduce_latency_; | |
864 skip_next_begin_main_frame_to_reduce_latency_ = false; | |
865 } | 857 } |
866 | 858 |
867 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { | 859 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { |
868 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; | 860 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; |
869 } | 861 } |
870 | 862 |
871 void SchedulerStateMachine::OnBeginImplFrameDeadline() { | 863 void SchedulerStateMachine::OnBeginImplFrameDeadline() { |
872 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; | 864 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; |
873 | 865 |
874 did_perform_swap_in_last_draw_ = false; | 866 did_perform_swap_in_last_draw_ = false; |
875 | 867 |
876 // Clear funnels for any actions we perform during the deadline. | 868 // Clear funnels for any actions we perform during the deadline. |
877 request_swap_funnel_ = false; | 869 request_swap_funnel_ = false; |
878 | 870 |
879 // Allow one PrepareTiles per draw for synchronous compositor. | 871 // Allow one PrepareTiles per draw for synchronous compositor. |
880 if (settings_.using_synchronous_renderer_compositor) { | 872 if (settings_.using_synchronous_renderer_compositor) { |
881 if (prepare_tiles_funnel_ > 0) | 873 if (prepare_tiles_funnel_ > 0) |
882 prepare_tiles_funnel_--; | 874 prepare_tiles_funnel_--; |
883 } | 875 } |
884 } | 876 } |
885 | 877 |
886 void SchedulerStateMachine::OnBeginImplFrameIdle() { | 878 void SchedulerStateMachine::OnBeginImplFrameIdle() { |
887 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; | 879 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; |
880 | |
881 skip_next_begin_main_frame_to_reduce_latency_ = false; | |
sunnyps
2015/07/08 22:37:12
Why was this moved here?
brianderson
2015/07/09 01:28:11
Resetting it here allowed me to get rid of the ski
| |
888 } | 882 } |
889 | 883 |
890 SchedulerStateMachine::BeginImplFrameDeadlineMode | 884 SchedulerStateMachine::BeginImplFrameDeadlineMode |
891 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { | 885 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { |
892 if (settings_.using_synchronous_renderer_compositor) { | 886 if (settings_.using_synchronous_renderer_compositor) { |
893 // No deadline for synchronous compositor. | 887 // No deadline for synchronous compositor. |
894 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE; | 888 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE; |
895 } else if (wait_for_active_tree_ready_to_draw_) { | 889 } else if (wait_for_active_tree_ready_to_draw_) { |
896 // When we are waiting for ready to draw signal, we do not wait to post a | 890 // When we are waiting for ready to draw signal, we do not wait to post a |
897 // deadline yet. | 891 // deadline yet. |
898 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW; | 892 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW; |
899 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { | 893 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { |
900 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; | 894 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; |
901 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { | 895 } else if (needs_redraw_ && !SwapThrottled()) { |
902 // We have an animation or fast input path on the impl thread that wants | 896 // We have an animation or fast input path on the impl thread that wants |
903 // to draw, so don't wait too long for a new active tree. | 897 // to draw, so don't wait too long for a new active tree. |
904 // If we are swap throttled we should wait until we are unblocked. | 898 // If we are swap throttled we should wait until we are unblocked. |
905 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; | 899 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; |
906 } else { | 900 } else { |
907 // The impl thread doesn't have anything it wants to draw and we are just | 901 // The impl thread doesn't have anything it wants to draw and we are just |
908 // waiting for a new active tree or we are swap throttled. In short we are | 902 // waiting for a new active tree or we are swap throttled. In short we are |
909 // blocked. | 903 // blocked. |
910 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; | 904 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; |
911 } | 905 } |
912 } | 906 } |
913 | 907 |
914 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() | 908 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() |
915 const { | 909 const { |
916 // TODO(brianderson): This should take into account multiple commit sources. | |
917 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | 910 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
918 return false; | 911 return false; |
919 | 912 |
920 // If we just forced activation, we should end the deadline right now. | 913 // If we just forced activation, we should end the deadline right now. |
921 if (PendingActivationsShouldBeForced() && !has_pending_tree_) | 914 if (PendingActivationsShouldBeForced() && !has_pending_tree_) |
922 return true; | 915 return true; |
923 | 916 |
924 // SwapAck throttle the deadline since we wont draw and swap anyway. | 917 // SwapAck throttle the deadline since we wont draw and swap anyway. |
925 if (pending_swaps_ >= max_pending_swaps_) | 918 if (SwapThrottled()) |
926 return false; | 919 return false; |
927 | 920 |
928 if (active_tree_needs_first_draw_) | 921 if (active_tree_needs_first_draw_) |
929 return true; | 922 return true; |
930 | 923 |
931 if (!needs_redraw_) | 924 if (!needs_redraw_) |
932 return false; | 925 return false; |
933 | 926 |
934 // This is used to prioritize impl-thread draws when the main thread isn't | 927 // This is used to prioritize impl-thread draws when the main thread isn't |
935 // producing anything, e.g., after an aborted commit. We also check that we | 928 // producing anything, e.g., after an aborted commit. We also check that we |
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1157 case OUTPUT_SURFACE_ACTIVE: | 1150 case OUTPUT_SURFACE_ACTIVE: |
1158 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: | 1151 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: |
1159 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: | 1152 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: |
1160 return true; | 1153 return true; |
1161 } | 1154 } |
1162 NOTREACHED(); | 1155 NOTREACHED(); |
1163 return false; | 1156 return false; |
1164 } | 1157 } |
1165 | 1158 |
1166 } // namespace cc | 1159 } // namespace cc |
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