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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.02", | 22 "version": "8.03", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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503 "value": "4.4" | 503 "value": "4.4" |
504 } | 504 } |
505 }, | 505 }, |
506 "gl_vendor": "ARM.*", | 506 "gl_vendor": "ARM.*", |
507 "features": [ | 507 "features": [ |
508 "disable_discard_framebuffer" | 508 "disable_discard_framebuffer" |
509 ] | 509 ] |
510 }, | 510 }, |
511 { | 511 { |
512 "id": 42, | 512 "id": 42, |
513 "cr_bugs": [290876], | 513 "cr_bugs": [290876, 488463], |
514 "description": "Framebuffer discarding causes flickering on older IMG driv
ers", | 514 "description": "Framebuffer discarding causes flickering on older IMG driv
ers", |
515 "os": { | 515 "os": { |
516 "type": "android" | 516 "type": "android" |
517 }, | 517 }, |
518 "gl_vendor": "Imagination.*", | 518 "gl_vendor": "Imagination.*", |
519 "gl_renderer": "PowerVR SGX 540", | 519 "gl_renderer": "PowerVR SGX 5.*", |
520 "features": [ | 520 "features": [ |
521 "disable_discard_framebuffer" | 521 "disable_discard_framebuffer" |
522 ] | 522 ] |
523 }, | 523 }, |
524 { | 524 { |
525 "id": 43, | 525 "id": 43, |
526 "cr_bugs": [299494], | 526 "cr_bugs": [299494], |
527 "description": "Framebuffer discarding doesn't accept trivial attachments
on Vivante", | 527 "description": "Framebuffer discarding doesn't accept trivial attachments
on Vivante", |
528 "os": { | 528 "os": { |
529 "type": "android" | 529 "type": "android" |
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1339 "disabled_extensions": [ | 1339 "disabled_extensions": [ |
1340 "GL_EXT_disjoint_timer_query" | 1340 "GL_EXT_disjoint_timer_query" |
1341 ] | 1341 ] |
1342 } | 1342 } |
1343 ] | 1343 ] |
1344 } | 1344 } |
1345 | 1345 |
1346 ); // LONG_STRING_CONST macro | 1346 ); // LONG_STRING_CONST macro |
1347 | 1347 |
1348 } // namespace gpu | 1348 } // namespace gpu |
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