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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ | 5 #ifndef MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ |
6 #define MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ | 6 #define MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/memory/scoped_vector.h" | 12 #include "base/memory/scoped_vector.h" |
13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
14 #include "base/synchronization/condition_variable.h" | 14 #include "base/synchronization/condition_variable.h" |
15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
16 #include "base/threading/platform_thread.h" | 16 #include "base/threading/platform_thread.h" |
17 #include "base/timer/timer.h" | 17 #include "base/timer/timer.h" |
18 #include "media/base/decryptor.h" | 18 #include "media/base/decryptor.h" |
19 #include "media/base/demuxer_stream.h" | 19 #include "media/base/demuxer_stream.h" |
20 #include "media/base/media_log.h" | 20 #include "media/base/media_log.h" |
21 #include "media/base/pipeline_status.h" | 21 #include "media/base/pipeline_status.h" |
22 #include "media/base/video_decoder.h" | 22 #include "media/base/video_decoder.h" |
23 #include "media/base/video_frame.h" | 23 #include "media/base/video_frame.h" |
24 #include "media/base/video_renderer.h" | 24 #include "media/base/video_renderer.h" |
25 #include "media/base/video_renderer_sink.h" | 25 #include "media/base/video_renderer_sink.h" |
26 #include "media/filters/decoder_stream.h" | 26 #include "media/filters/decoder_stream.h" |
27 #include "media/filters/video_renderer_algorithm.h" | 27 #include "media/filters/video_renderer_algorithm.h" |
| 28 #include "media/renderers/gpu_video_accelerator_factories.h" |
| 29 #include "media/video/gpu_memory_buffer_video_frame_pool.h" |
28 | 30 |
29 namespace base { | 31 namespace base { |
30 class SingleThreadTaskRunner; | 32 class SingleThreadTaskRunner; |
31 class TickClock; | 33 class TickClock; |
32 } | 34 } |
33 | 35 |
34 namespace media { | 36 namespace media { |
35 | 37 |
36 // VideoRendererImpl creates its own thread for the sole purpose of timing frame | 38 // VideoRendererImpl creates its own thread for the sole purpose of timing frame |
37 // presentation. It handles reading from the VideoFrameStream and stores the | 39 // presentation. It handles reading from the VideoFrameStream and stores the |
38 // results in a queue of decoded frames and executing a callback when a frame is | 40 // results in a queue of decoded frames and executing a callback when a frame is |
39 // ready for rendering. | 41 // ready for rendering. |
40 class MEDIA_EXPORT VideoRendererImpl | 42 class MEDIA_EXPORT VideoRendererImpl |
41 : public VideoRenderer, | 43 : public VideoRenderer, |
42 public NON_EXPORTED_BASE(VideoRendererSink::RenderCallback), | 44 public NON_EXPORTED_BASE(VideoRendererSink::RenderCallback), |
43 public base::PlatformThread::Delegate { | 45 public base::PlatformThread::Delegate { |
44 public: | 46 public: |
45 // |decoders| contains the VideoDecoders to use when initializing. | 47 // |decoders| contains the VideoDecoders to use when initializing. |
46 // | 48 // |
47 // Implementors should avoid doing any sort of heavy work in this method and | 49 // Implementors should avoid doing any sort of heavy work in this method and |
48 // instead post a task to a common/worker thread to handle rendering. Slowing | 50 // instead post a task to a common/worker thread to handle rendering. Slowing |
49 // down the video thread may result in losing synchronization with audio. | 51 // down the video thread may result in losing synchronization with audio. |
50 // | 52 // |
51 // Setting |drop_frames_| to true causes the renderer to drop expired frames. | 53 // Setting |drop_frames_| to true causes the renderer to drop expired frames. |
52 VideoRendererImpl( | 54 VideoRendererImpl( |
53 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, | 55 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
54 VideoRendererSink* sink, | 56 VideoRendererSink* sink, |
55 ScopedVector<VideoDecoder> decoders, | 57 ScopedVector<VideoDecoder> decoders, |
56 bool drop_frames, | 58 bool drop_frames, |
| 59 scoped_refptr<GpuVideoAcceleratorFactories> gpu_factories, |
57 const scoped_refptr<MediaLog>& media_log); | 60 const scoped_refptr<MediaLog>& media_log); |
58 ~VideoRendererImpl() override; | 61 ~VideoRendererImpl() override; |
59 | 62 |
60 // VideoRenderer implementation. | 63 // VideoRenderer implementation. |
61 void Initialize(DemuxerStream* stream, | 64 void Initialize(DemuxerStream* stream, |
62 const PipelineStatusCB& init_cb, | 65 const PipelineStatusCB& init_cb, |
63 const SetDecryptorReadyCB& set_decryptor_ready_cb, | 66 const SetDecryptorReadyCB& set_decryptor_ready_cb, |
64 const StatisticsCB& statistics_cb, | 67 const StatisticsCB& statistics_cb, |
65 const BufferingStateCB& buffering_state_cb, | 68 const BufferingStateCB& buffering_state_cb, |
66 const base::Closure& ended_cb, | 69 const base::Closure& ended_cb, |
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163 // StartSink() and StopSink() to ensure background rendering is started. | 166 // StartSink() and StopSink() to ensure background rendering is started. |
164 VideoRendererSink* const sink_; | 167 VideoRendererSink* const sink_; |
165 bool sink_started_; | 168 bool sink_started_; |
166 | 169 |
167 // Used for accessing data members. | 170 // Used for accessing data members. |
168 base::Lock lock_; | 171 base::Lock lock_; |
169 | 172 |
170 // Provides video frames to VideoRendererImpl. | 173 // Provides video frames to VideoRendererImpl. |
171 scoped_ptr<VideoFrameStream> video_frame_stream_; | 174 scoped_ptr<VideoFrameStream> video_frame_stream_; |
172 | 175 |
| 176 // Pool of GpuMemoryBuffers and resources used to create hardware frames. |
| 177 scoped_ptr<GpuMemoryBufferVideoFramePool> gpu_memory_buffer_pool_; |
| 178 |
173 // Flag indicating low-delay mode. | 179 // Flag indicating low-delay mode. |
174 bool low_delay_; | 180 bool low_delay_; |
175 | 181 |
176 // Queue of incoming frames yet to be painted. | 182 // Queue of incoming frames yet to be painted. |
177 typedef std::deque<scoped_refptr<VideoFrame>> VideoFrameQueue; | 183 typedef std::deque<scoped_refptr<VideoFrame>> VideoFrameQueue; |
178 VideoFrameQueue ready_frames_; | 184 VideoFrameQueue ready_frames_; |
179 | 185 |
180 // Keeps track of whether we received the end of stream buffer and finished | 186 // Keeps track of whether we received the end of stream buffer and finished |
181 // rendering. | 187 // rendering. |
182 bool received_end_of_stream_; | 188 bool received_end_of_stream_; |
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276 | 282 |
277 // NOTE: Weak pointers must be invalidated before all other member variables. | 283 // NOTE: Weak pointers must be invalidated before all other member variables. |
278 base::WeakPtrFactory<VideoRendererImpl> weak_factory_; | 284 base::WeakPtrFactory<VideoRendererImpl> weak_factory_; |
279 | 285 |
280 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl); | 286 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl); |
281 }; | 287 }; |
282 | 288 |
283 } // namespace media | 289 } // namespace media |
284 | 290 |
285 #endif // MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ | 291 #endif // MEDIA_RENDERERS_VIDEO_RENDERER_IMPL_H_ |
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